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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
14 lines
850 B
XML
14 lines
850 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_demo_6k" Segment="6">
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<Texture Name="object_demo_6k_Tex_000000" OutName="tex_00000000" Format="i8" Width="64" Height="64" Offset="0x0"/>
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<DList Name="object_demo_6k_DL_001040" Offset="0x1040"/>
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<Texture Name="object_demo_6k_Tex_0010D0" OutName="tex_000010D0" Format="i8" Width="16" Height="128" Offset="0x10D0"/>
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<DList Name="object_demo_6k_DL_0022B0" Offset="0x22B0"/>
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<Texture Name="object_demo_6k_Tex_0025E0" OutName="tex_000025E0" Format="i8" Width="64" Height="64" Offset="0x25E0"/>
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<Array Name="object_demo_6kVtx_0035E0" Count="63" Offset="0x35E0">
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<Vtx/>
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</Array>
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<DList Name="object_demo_6k_DL_0039D0" Offset="0x39D0"/>
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</File>
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</Root>
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