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5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
35 lines
1.9 KiB
XML
35 lines
1.9 KiB
XML
<Root>
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<File Name="object_gj" Segment="6">
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<!-- This is the decorative rubble around the fight arena -->
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<DList Name="gGanonsCastleRubbleAroundArenaDL" Offset="0xDC0"/>
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<Collision Name="gGanonsCastleRubbleAroundArenaCol" Offset="0x1B70"/>
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<!-- Those four are used as the pile of rubble from where Ganondorf rises to transform into Ganon -->
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<DList Name="gGanonsCastleRubble4DL" Offset="0x2600"/>
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<Collision Name="gGanonsCastleRubble4Col" Offset="0x2850"/>
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<DList Name="gGanonsCastleRubble5DL" Offset="0x2A40"/>
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<Collision Name="gGanonsCastleRubble5Col" Offset="0x2D28"/>
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<DList Name="gGanonsCastleRubble6DL" Offset="0x2E80"/>
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<Collision Name="gGanonsCastleRubble6Col" Offset="0x2FE4"/>
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<DList Name="gGanonsCastleRubble7DL" Offset="0x3190"/>
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<Collision Name="gGanonsCastleRubble7Col" Offset="0x33E0"/>
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<!-- This three rubbles are the ones that Ganon can destroy during the fight -->
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<DList Name="gGanonsCastleRubble2DL" Offset="0x1D20"/>
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<Collision Name="gGanonsCastleRubble2Col" Offset="0x1F70"/>
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<DList Name="gGanonsCastleRubble3DL" Offset="0x2160"/>
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<Collision Name="gGanonsCastleRubble3Col" Offset="0x2448"/>
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<DList Name="gGanonsCastleRubbleTallDL" Offset="0x3710"/>
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<Collision Name="gGanonsCastleRubbleTallCol" Offset="0x3AF0"/>
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<!-- The following are unused -->
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<Texture Name="gGanonsCastleUnusedSpikeVariantTex" OutName="ganons_castle_unused_spike_variant" Format="ia16" Width="64" Height="32" Offset="0x8B20"/>
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<Texture Name="gGanonsCastleUnusedWallTex" OutName="ganons_castle_unused_wall" Format="rgba16" Width="32" Height="32" Offset="0x9B20"/>
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<Texture Name="gGanonsCastleUnusedTex_00A320" OutName="ganons_castle_unused_00A320" Format="ia16" Width="16" Height="32" Offset="0xA320"/>
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</File>
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</Root>
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