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oot/src/code/code_8006C3A0.c
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

34 lines
707 B
C

#include "global.h"
void Flags_UnsetAllEnv(GlobalContext* globalCtx) {
u8 i;
for (i = 0; i < 20; i++) {
globalCtx->envFlags[i] = 0;
}
}
void Flags_SetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
globalCtx->envFlags[index] |= mask;
}
void Flags_UnsetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = (1 << bit) ^ 0xFFFF;
globalCtx->envFlags[index] &= mask;
}
s32 Flags_GetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
return globalCtx->envFlags[index] & mask;
}