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oot/src/code/code_801068B0.c
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

27 lines
522 B
C

#include "global.h"
// memcpy used in __osMalloc.c
void* func_801068B0(void* dst, void* src, size_t size) {
u8* spC;
u8* sp8;
register s32 a3;
spC = dst;
sp8 = src;
if (spC == sp8) {
return dst;
}
if (spC < sp8) {
for (a3 = size--; a3 != 0; a3 = size--) {
*spC++ = *sp8++;
}
} else {
spC += size - 1;
sp8 += size - 1;
for (a3 = size--; a3 != 0; a3 = size--) {
*spC-- = *sp8--;
}
}
return dst;
}