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4d5d1fd079
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
35 lines
2.8 KiB
XML
35 lines
2.8 KiB
XML
<Root>
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<File Name="object_os" Segment="6">
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<Animation Name="object_os_Anim_0002E4" Offset="0x2E4"/>
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<DList Name="object_os_DL_001D80" Offset="0x1D80"/>
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<DList Name="object_os_DL_0020A8" Offset="0x20A8"/>
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<DList Name="object_os_DL_0025E8" Offset="0x25E8"/>
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<DList Name="object_os_DL_002718" Offset="0x2718"/>
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<DList Name="object_os_DL_002848" Offset="0x2848"/>
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<DList Name="object_os_DL_002A00" Offset="0x2A00"/>
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<DList Name="object_os_DL_002B30" Offset="0x2B30"/>
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<DList Name="object_os_DL_002C60" Offset="0x2C60"/>
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<Texture Name="object_os_TLUT_002E18" OutName="tlut_00002E18" Format="rgb5a1" Width="16" Height="16" Offset="0x2E18"/>
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<Texture Name="object_os_TLUT_003018" OutName="tlut_00003018" Format="rgb5a1" Width="16" Height="16" Offset="0x3018"/>
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<Texture Name="object_os_Tex_003218" OutName="tex_00003218" Format="ci8" Width="8" Height="8" Offset="0x3218"/>
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<Texture Name="object_os_Tex_003258" OutName="tex_00003258" Format="ci8" Width="16" Height="16" Offset="0x3258"/>
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<Texture Name="object_os_Tex_003358" OutName="tex_00003358" Format="ci8" Width="8" Height="8" Offset="0x3358"/>
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<Texture Name="object_os_Tex_003398" OutName="tex_00003398" Format="ci8" Width="8" Height="8" Offset="0x3398"/>
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<Texture Name="object_os_Tex_0033D8" OutName="tex_000033D8" Format="ci8" Width="32" Height="16" Offset="0x33D8"/>
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<Blob Name="object_os_Blob_0035D8" Size="0x800" Offset="0x35D8"/>
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<Texture Name="object_os_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8"/>
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<Texture Name="object_os_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="32" Offset="0x3ED8"/>
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<Texture Name="object_os_Tex_0040D8" OutName="tex_000040D8" Format="ci8" Width="32" Height="32" Offset="0x40D8"/>
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<Texture Name="object_os_Tex_0044D8" OutName="tex_000044D8" Format="ci8" Width="8" Height="16" Offset="0x44D8"/>
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<Texture Name="object_os_Tex_004558" OutName="tex_00004558" Format="ci8" Width="8" Height="16" Offset="0x4558"/>
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<Limb Name="object_os_Limb_0045D8" LimbType="Standard" Offset="0x45D8"/>
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<Limb Name="object_os_Limb_0045E4" LimbType="Standard" Offset="0x45E4"/>
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<Limb Name="object_os_Limb_0045F0" LimbType="Standard" Offset="0x45F0"/>
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<Limb Name="object_os_Limb_0045FC" LimbType="Standard" Offset="0x45FC"/>
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<Limb Name="object_os_Limb_004608" LimbType="Standard" Offset="0x4608"/>
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<Limb Name="object_os_Limb_004614" LimbType="Standard" Offset="0x4614"/>
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<Limb Name="object_os_Limb_004620" LimbType="Standard" Offset="0x4620"/>
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<Limb Name="object_os_Limb_00462C" LimbType="Standard" Offset="0x462C"/>
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<Skeleton Name="object_os_Skel_004658" Type="Flex" LimbType="Standard" Offset="0x4658"/>
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</File>
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</Root>
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