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oot/extract_assets.py
Nicholas Estelami 0432011bd9
Updated to use latest version of ZAPD (#777)
* Updated config file

* Added missing files

* Temporarily removed asm_processor changes.

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "96ffc1e62"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "96ffc1e62"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "179af7d11"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "179af7d11"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Cleanup and fixes.

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "50ad2fe78"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "50ad2fe78"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Makefile fix

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b9120803e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b9120803e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2021-04-30 23:23:22 +02:00

55 lines
2.1 KiB
Python
Executable file

#!/usr/bin/env python3
import argparse
import os
from shutil import copyfile
from multiprocessing import Pool
from multiprocessing import cpu_count
def Extract(xmlPath, outputPath, outputSourcePath):
ExtractFile(xmlPath, outputPath, outputSourcePath, 1, 0)
def ExtractScene(xmlPath, outputPath, outputSourcePath):
ExtractFile(xmlPath, outputPath, outputSourcePath, 1, 1)
def ExtractFile(xmlPath, outputPath, outputSourcePath, genSrcFile, incFilePrefix):
execStr = "tools/ZAPD/ZAPD.out e -eh -i %s -b baserom/ -o %s -osf %s -gsf %i -ifp %i -rconf tools/ZAPDConfigs/MqDbg/Config.xml" % (xmlPath, outputPath, outputSourcePath, genSrcFile, incFilePrefix)
print(execStr)
os.system(execStr)
def ExtractFunc(fullPath):
outPath = ("assets/" + fullPath.split("assets/xml/")[1]).split(".xml")[0]
outSourcePath = ("assets/" + fullPath.split("assets/xml/")[1]).split(".xml")[0]
if (fullPath.startswith("assets/xml/scenes/")):
ExtractScene(fullPath, outPath, outSourcePath)
else:
Extract(fullPath, outPath, outSourcePath)
def main():
parser = argparse.ArgumentParser(description="baserom asset extractor")
parser.add_argument("-s", "--single", help="asset path relative to assets/, e.g. objects/gameplay_keep")
args = parser.parse_args()
asset_path = args.single
if asset_path is not None:
if asset_path.endswith("/"):
asset_path = asset_path[0:-1]
Extract(f"assets/xml/{asset_path}.xml", f"assets/{asset_path}/", f"assets/{asset_path}/")
else:
xmlFiles = []
for currentPath, folders, files in os.walk("assets"):
for file in files:
fullPath = os.path.join(currentPath, file)
if file.endswith(".xml") and currentPath.startswith("assets/xml/"):
outPath = ("assets/" + fullPath.split("assets/xml/")[1]).split(".xml")[0]
xmlFiles.append(fullPath)
numCores = cpu_count()
print("Extracting assets with " + str(numCores) + " CPU cores.")
p = Pool(numCores)
p.map(ExtractFunc, xmlFiles)
if __name__ == "__main__":
main()