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oot/src/overlays
Dragorn421 4dea0bfb26
Placeholder names for skelanime moveflags (#1489)
* Add defines for all used animflags

* Use named constants (and add two) for players `func_80832F54` flags

* note which flags are player-only

* Attempt at documenting but too FeelsUnkMan again

* forgot something

* ANIM_FLAG_PLAYER_0 -> ANIM_FLAG_0 and amend comment from "player-only" to "no effect outside player"

* 1<<n flags
2023-08-15 22:23:53 +02:00
..
actors Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
effects Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
gamestates Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
misc Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00