mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-29 00:06:33 +00:00
4dfc9d3c3c
* Migrate data, fix header, add undefined symbol, decompile Init function * Decompiled Destroy function * Decompiled func_808ADEF0 and adjusted struct some * Decompiled Update function * Fixed sInitChain stuff * Preliminary Draw function decompilation * Replaced code with OPEN_DISPS and CLOSE_DISPS and some hex with decimal * Working on Draw function still * More permuter test stuff * Got Draw matching except for one little TwoTex issue * Added NON_MATCHING * Removed false alarm * Got most of the functions decompiled; 1 non-matching, 1 not started * Ran format.sh on file * These two symbols should be arrays * Got func_808ADAE0 mostly decompiled * Got func_808ADAE0 fully decompiled! * Removed necessary files (except _Draw) * Successfully decompiled Draw function * Decompiled Draw function + Added proper includes to spec * Removed Draw function assembly * Moved func_800F46E0 prototype to functions.h * Renamed unk_174 to bufferIndex * Replaced state constants with enum * Renamed func_808ADAE0 to BgSpot03Taki_ApplyOpeningAlpha * Renamed func_808ADAE0 to BgSpot03Taki_ApplyOpeningAlpha * Made changes as per pull request comments Co-authored-by: fig02 <fig02srl@gmail.com> |
||
---|---|---|
.. | ||
actors | ||
gamestates |