mirror of
https://github.com/zeldaret/oot.git
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4dfc9d3c3c
* Migrate data, fix header, add undefined symbol, decompile Init function * Decompiled Destroy function * Decompiled func_808ADEF0 and adjusted struct some * Decompiled Update function * Fixed sInitChain stuff * Preliminary Draw function decompilation * Replaced code with OPEN_DISPS and CLOSE_DISPS and some hex with decimal * Working on Draw function still * More permuter test stuff * Got Draw matching except for one little TwoTex issue * Added NON_MATCHING * Removed false alarm * Got most of the functions decompiled; 1 non-matching, 1 not started * Ran format.sh on file * These two symbols should be arrays * Got func_808ADAE0 mostly decompiled * Got func_808ADAE0 fully decompiled! * Removed necessary files (except _Draw) * Successfully decompiled Draw function * Decompiled Draw function + Added proper includes to spec * Removed Draw function assembly * Moved func_800F46E0 prototype to functions.h * Renamed unk_174 to bufferIndex * Replaced state constants with enum * Renamed func_808ADAE0 to BgSpot03Taki_ApplyOpeningAlpha * Renamed func_808ADAE0 to BgSpot03Taki_ApplyOpeningAlpha * Made changes as per pull request comments Co-authored-by: fig02 <fig02srl@gmail.com> |
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.. | ||
ultra64 | ||
alloca.h | ||
bgm.h | ||
color.h | ||
command_macros_base.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
initvars.h | ||
macro.inc | ||
macros.h | ||
math.h | ||
regs.h | ||
segment_symbols.h | ||
sfx.h | ||
stdarg.h | ||
stdbool.h | ||
stddef.h | ||
stdlib.h | ||
ultra64.h | ||
unk.h | ||
variables.h | ||
vt.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64audio.h | ||
z64collision_check.h | ||
z64cutscene.h | ||
z64cutscene_commands.h | ||
z64dma.h | ||
z64effect.h | ||
z64item.h | ||
z64light.h | ||
z64math.h | ||
z64object.h | ||
z64player.h | ||
z64scene.h | ||
z64transition.h |