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* create printf and translation headers * non-overlays complete * printf finished * move T macro * edit comment * fix error * fix bss * remove is_64 * fix bss
535 lines
21 KiB
C
535 lines
21 KiB
C
/**
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* @file padmgr.c
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*
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* This file implements communicating with joybus devices at a high level and serving the results to other threads.
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*
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* Any device that can be plugged into one of the four controller ports such as a standard N64 controller is a joybus
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* device. Some joybus devices are also located inside the cartridge such as EEPROM for save data or the Real-Time
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* Clock, however neither of these are used in Zelda64 and so this type of communication is unimplemented. Of the
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* possible devices that can be plugged into the controller ports, the only device that padmgr will recognize and
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* attempt to communicate with is the standard N64 controller.
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*
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* Communicating with these devices is broken down into various layers:
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*
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* Other threads : The rest of the program that will use the polled data
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* |
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* PadMgr : Manages devices, submits polling commands at vertical retrace
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* |
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* Libultra osCont* routines : Interface for building commands and safely using the Serial Interface
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* |
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* Serial Interface : Hardware unit for sending joybus commands and receiving data via DMA
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* |
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* PIF : Forwards joybus commands and receives response data from the devices
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* |---¬---¬---¬-------¬
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* 1 2 3 4 5 : The joybus devices plugged into the four controller ports or on the cartridge
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*
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* Joybus communication is handled on another thread as polling and receiving controller data is a slow process; the
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* N64 programming manual section 26.2.4.1 quotes 2 milliseconds as the expected delay from calling
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* `osContStartReadData` to receiving the data. By running this on a separate thread to the game state, work can be
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* done while waiting for this operation to complete.
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*/
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#include "libu64/debug.h"
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#include "libu64/padsetup.h"
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#include "macros.h"
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#include "padmgr.h"
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#include "printf.h"
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#include "fault.h"
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#include "terminal.h"
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#include "translation.h"
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#include "line_numbers.h"
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#define PADMGR_LOG(controllerNum, msg) \
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if (DEBUG_FEATURES) { \
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PRINTF_COLOR_YELLOW(); \
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PRINTF(T("padmgr: %dコン: %s\n", "padmgr: Controller %d: %s\n"), (controllerNum) + 1, (msg)); \
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PRINTF_RST(); \
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} \
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(void)0
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#define LOG_SEVERITY_NOLOG 0
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#define LOG_SEVERITY_CRITICAL 1
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_VERBOSE 3
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s32 gPadMgrLogSeverity = LOG_SEVERITY_CRITICAL;
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/**
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* Acquires exclusive access to the serial event queue.
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*
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* When a DMA to/from PIF RAM completes, an SI interrupt is generated to notify the process that the DMA has completed
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* and a message is posted to the serial event queue. If multiple processes are trying to use the SI at the same time
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* it becomes ambiguous as to which DMA has completed, so a locking system is required to arbitrate access to the SI.
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*
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* Once the task requiring the serial event queue is complete, it should be released with a call to
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* `PadMgr_ReleaseSerialEventQueue()`.
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*
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* If another process tries to acquire the event queue, the current thread will be blocked until the event queue is
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* released. Note the possibility for a deadlock, if the thread that already holds the serial event queue attempts to
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* acquire it again it will block forever.
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*
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* @return The message queue to which SI interrupt events are posted.
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*
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* @see PadMgr_ReleaseSerialEventQueue
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*/
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OSMesgQueue* PadMgr_AcquireSerialEventQueue(PadMgr* padMgr) {
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OSMesgQueue* serialEventQueue;
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#if DEBUG_FEATURES
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serialEventQueue = NULL;
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#endif
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if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
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PRINTF(T("%2d %d serialMsgQロック待ち %08x %08x %08x\n",
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"%2d %d serialMsgQ Waiting for lock %08x %08x %08x\n"),
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osGetThreadId(NULL), MQ_GET_COUNT(&padMgr->serialLockQueue), padMgr, &padMgr->serialLockQueue,
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&serialEventQueue);
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}
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osRecvMesg(&padMgr->serialLockQueue, (OSMesg*)&serialEventQueue, OS_MESG_BLOCK);
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if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
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PRINTF(T("%2d %d serialMsgQをロックしました %08x\n",
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"%2d %d serialMsgQ Locked %08x\n"),
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osGetThreadId(NULL), MQ_GET_COUNT(&padMgr->serialLockQueue), serialEventQueue);
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}
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return serialEventQueue;
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}
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/**
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* Relinquishes access to the serial message queue, allowing another process to acquire and use it.
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*
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* @param serialEventQueue The serial message queue acquired by `PadMgr_AcquireSerialEventQueue`
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*
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* @see PadMgr_AcquireSerialEventQueue
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*/
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void PadMgr_ReleaseSerialEventQueue(PadMgr* padMgr, OSMesgQueue* serialEventQueue) {
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if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
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PRINTF(T("%2d %d serialMsgQロック解除します %08x %08x %08x\n", "%2d %d serialMsgQ Unlock %08x %08x %08x\n"),
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osGetThreadId(NULL), MQ_GET_COUNT(&padMgr->serialLockQueue), padMgr, &padMgr->serialLockQueue,
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serialEventQueue);
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}
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osSendMesg(&padMgr->serialLockQueue, (OSMesg)serialEventQueue, OS_MESG_BLOCK);
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if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
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PRINTF(T("%2d %d serialMsgQロック解除しました %08x %08x %08x\n", "%2d %d serialMsgQ Unlocked %08x %08x %08x\n"),
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osGetThreadId(NULL), MQ_GET_COUNT(&padMgr->serialLockQueue), padMgr, &padMgr->serialLockQueue,
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serialEventQueue);
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}
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}
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/**
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* Locks controller input data while padmgr is reading new inputs or another thread is using the current inputs.
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* This prevents new inputs overwriting the current inputs while they are in use.
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*
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* @see PadMgr_UnlockPadData
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*/
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void PadMgr_LockPadData(PadMgr* padMgr) {
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osRecvMesg(&padMgr->lockQueue, NULL, OS_MESG_BLOCK);
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}
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/**
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* Unlocks controller input data, allowing padmgr to read new inputs or another thread to access the most recently
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* polled inputs.
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*
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* @see PadMgr_LockPadData
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*/
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void PadMgr_UnlockPadData(PadMgr* padMgr) {
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osSendMesg(&padMgr->lockQueue, NULL, OS_MESG_BLOCK);
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}
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/**
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* Activates the rumble pak for all controllers it is enabled on, stops it for all controllers it is disabled on and
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* attempts to initialize it for a controller if it is not already initialized.
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*/
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void PadMgr_UpdateRumble(PadMgr* padMgr) {
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static u32 sRumbleErrorCount = 0; // original name: "errcnt"
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static u32 sRumbleUpdateCounter;
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s32 i;
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s32 ret;
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OSMesgQueue* serialEventQueue = PadMgr_AcquireSerialEventQueue(padMgr);
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s32 triedRumbleComm = false;
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for (i = 0; i < MAXCONTROLLERS; i++) {
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if (padMgr->ctrlrIsConnected[i]) {
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// Check status for whether a controller pak is connected
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if (padMgr->padStatus[i].status & CONT_CARD_ON) {
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if (padMgr->pakType[i] == CONT_PAK_RUMBLE) {
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if (padMgr->rumbleEnable[i]) {
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if (padMgr->rumbleTimer[i] < 3) {
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PADMGR_LOG(i, T("振動パック ぶるぶるぶるぶる", "Rumble pak brrr"));
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if (osMotorStart(&padMgr->rumblePfs[i]) != 0) {
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padMgr->pakType[i] = CONT_PAK_NONE;
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PADMGR_LOG(i, T("振動パックで通信エラーが発生しました",
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"A communication error has occurred with the rumble pak"));
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} else {
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padMgr->rumbleTimer[i] = 3;
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}
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triedRumbleComm = true;
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}
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} else {
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if (padMgr->rumbleTimer[i] != 0) {
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PADMGR_LOG(i, T("振動パック 停止", "Stop rumble pak"));
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if (osMotorStop(&padMgr->rumblePfs[i]) != 0) {
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padMgr->pakType[i] = CONT_PAK_NONE;
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PADMGR_LOG(i, T("振動パックで通信エラーが発生しました",
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"A communication error has occurred with the rumble pak"));
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} else {
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padMgr->rumbleTimer[i]--;
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}
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triedRumbleComm = true;
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}
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}
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}
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} else {
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if (padMgr->pakType[i] != CONT_PAK_NONE) {
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if (padMgr->pakType[i] == CONT_PAK_RUMBLE || !DEBUG_FEATURES) {
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PADMGR_LOG(i, T("振動パックが抜かれたようです", "It seems that a rumble pak was pulled out"));
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padMgr->pakType[i] = CONT_PAK_NONE;
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} else {
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PADMGR_LOG(i, T("振動パックではないコントローラパックが抜かれたようです",
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"It seems that a controller pak that is not a rumble pak was pulled out"));
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padMgr->pakType[i] = CONT_PAK_NONE;
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}
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}
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}
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}
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}
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if (!triedRumbleComm) {
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// Try to initialize the rumble pak for controller port `i` if a controller pak is connected and
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// not already known to be an initialized a rumble pak
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i = sRumbleUpdateCounter % MAXCONTROLLERS;
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if (padMgr->ctrlrIsConnected[i] && (padMgr->padStatus[i].status & CONT_CARD_ON) &&
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padMgr->pakType[i] != CONT_PAK_RUMBLE) {
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ret = osMotorInit(serialEventQueue, &padMgr->rumblePfs[i], i);
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if (ret == 0) {
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padMgr->pakType[i] = CONT_PAK_RUMBLE;
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osMotorStart(&padMgr->rumblePfs[i]);
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osMotorStop(&padMgr->rumblePfs[i]);
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PADMGR_LOG(i, T("振動パックを認識しました", "Recognized rumble pak"));
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} else if (ret == PFS_ERR_DEVICE) {
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padMgr->pakType[i] = CONT_PAK_OTHER;
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} else if (ret == PFS_ERR_CONTRFAIL) {
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LOG_NUM("++errcnt", ++sRumbleErrorCount, "../padmgr.c", 282);
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PADMGR_LOG(i, T("コントローラパックの通信エラー", "Controller pak communication error"));
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}
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}
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}
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sRumbleUpdateCounter++;
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PadMgr_ReleaseSerialEventQueue(padMgr, serialEventQueue);
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}
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/**
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* Immediately stops rumble on all controllers
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*/
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void PadMgr_RumbleStop(PadMgr* padMgr) {
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s32 i;
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OSMesgQueue* serialEventQueue = PadMgr_AcquireSerialEventQueue(padMgr);
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for (i = 0; i < MAXCONTROLLERS; i++) {
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if (osMotorInit(serialEventQueue, &padMgr->rumblePfs[i], i) == 0) {
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// If there is a rumble pak attached to this controller, stop it
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if (!FAULT_MSG_ID && padMgr->rumbleOnTimer != 0) {
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PADMGR_LOG(i, T("振動パック 停止", "Stop rumble pak"));
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}
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osMotorStop(&padMgr->rumblePfs[i]);
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}
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}
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PadMgr_ReleaseSerialEventQueue(padMgr, serialEventQueue);
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}
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/**
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* Prevents rumble for 3 VI, ~0.05 seconds at 60 VI/sec
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*/
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void PadMgr_RumbleReset(PadMgr* padMgr) {
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padMgr->rumbleOffTimer = 3;
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}
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/**
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* Enables or disables rumble on controller port `port` for 240 VI,
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* ~4 seconds at 60 VI/sec and ~4.8 seconds at 50 VI/sec
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*/
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void PadMgr_RumbleSetSingle(PadMgr* padMgr, u32 port, u32 rumble) {
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padMgr->rumbleEnable[port] = rumble;
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padMgr->rumbleOnTimer = 240;
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}
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/**
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* Enables or disables rumble on all controller ports for 240 VI,
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* ~4 seconds at 60 VI/sec and ~4.8 seconds at 50 VI/sec
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*
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* @param enable Array of u8 of length MAXCONTROLLERS containing either true or false to enable or disable rumble
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* for that controller
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*/
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void PadMgr_RumbleSet(PadMgr* padMgr, u8* enable) {
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s32 i;
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for (i = 0; i < MAXCONTROLLERS; i++) {
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padMgr->rumbleEnable[i] = enable[i];
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}
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padMgr->rumbleOnTimer = 240;
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}
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/**
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* Updates `padMgr->inputs` based on the error response of each controller
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*/
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void PadMgr_UpdateInputs(PadMgr* padMgr) {
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s32 i;
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Input* input;
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OSContPad* pad; // original name: "padnow1"
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s32 buttonDiff;
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PadMgr_LockPadData(padMgr);
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for (input = &padMgr->inputs[0], pad = &padMgr->pads[0], i = 0; i < padMgr->nControllers; i++, input++, pad++) {
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input->prev = input->cur;
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switch (pad->errno) {
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case 0:
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// No error, copy inputs
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input->cur = *pad;
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if (!padMgr->ctrlrIsConnected[i]) {
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padMgr->ctrlrIsConnected[i] = true;
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PADMGR_LOG(i, T("認識しました", "Recognized"));
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}
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break;
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case (CHNL_ERR_OVERRUN >> 4):
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// Overrun error, reuse previous inputs
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input->cur = input->prev;
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LOG_NUM("this->Key_switch[i]", padMgr->ctrlrIsConnected[i], "../padmgr.c", 380);
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PADMGR_LOG(i, T("オーバーランエラーが発生", "Overrun error occurred"));
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break;
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case (CHNL_ERR_NORESP >> 4):
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// No response error, take inputs as 0
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input->cur.button = 0;
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input->cur.stick_x = 0;
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input->cur.stick_y = 0;
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input->cur.errno = pad->errno;
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if (padMgr->ctrlrIsConnected[i]) {
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// If we get no response, consider the controller disconnected
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padMgr->ctrlrIsConnected[i] = false;
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padMgr->pakType[i] = CONT_PAK_NONE;
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padMgr->rumbleTimer[i] = UINT8_MAX;
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PADMGR_LOG(i, T("応答しません", "Not responding"));
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}
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break;
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default:
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// Unknown error response
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LOG_HEX("padnow1->errno", pad->errno, "../padmgr.c", 396);
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Fault_AddHungupAndCrash("../padmgr.c", LN3(379, 382, 397, 397));
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break;
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}
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// Calculate pressed and relative inputs
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buttonDiff = input->prev.button ^ input->cur.button;
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input->press.button |= (u16)(buttonDiff & input->cur.button);
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input->rel.button |= (u16)(buttonDiff & input->prev.button);
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PadUtils_UpdateRelXY(input);
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input->press.stick_x += (s8)(input->cur.stick_x - input->prev.stick_x);
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input->press.stick_y += (s8)(input->cur.stick_y - input->prev.stick_y);
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}
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PadMgr_UnlockPadData(padMgr);
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}
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void PadMgr_HandleRetrace(PadMgr* padMgr) {
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OSMesgQueue* serialEventQueue = PadMgr_AcquireSerialEventQueue(padMgr);
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// Begin reading controller data
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osContStartReadData(serialEventQueue);
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// Execute retrace callback
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if (padMgr->retraceCallback != NULL) {
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padMgr->retraceCallback(padMgr, padMgr->retraceCallbackArg);
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}
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// Wait for controller data
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osRecvMesg(serialEventQueue, NULL, OS_MESG_BLOCK);
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osContGetReadData(padMgr->pads);
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#if !DEBUG_FEATURES
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// Clear controllers 2 and 4
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bzero(&padMgr->pads[1], sizeof(OSContPad));
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bzero(&padMgr->pads[3], sizeof(OSContPad));
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#endif
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// If resetting, clear all controllers
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if (padMgr->isResetting) {
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bzero(padMgr->pads, sizeof(padMgr->pads));
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}
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// Update input data
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PadMgr_UpdateInputs(padMgr);
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// Query controller status for all controllers
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osContStartQuery(serialEventQueue);
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osRecvMesg(serialEventQueue, NULL, OS_MESG_BLOCK);
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osContGetQuery(padMgr->padStatus);
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PadMgr_ReleaseSerialEventQueue(padMgr, serialEventQueue);
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{
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u32 mask = 0;
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s32 i;
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// Update the state of connected controllers
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for (i = 0; i < MAXCONTROLLERS; i++) {
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if (padMgr->padStatus[i].errno == 0) {
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// Only standard N64 controllers are supported
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if (padMgr->padStatus[i].type == CONT_TYPE_NORMAL) {
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mask |= 1 << i;
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} else {
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LOG_HEX("this->pad_status[i].type", padMgr->padStatus[i].type, "../padmgr.c", 458);
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PRINTF(T("知らない種類のコントローラが接続されています\n",
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"An unknown type of controller is connected\n"));
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}
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}
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}
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padMgr->validCtrlrsMask = mask;
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}
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if (FAULT_MSG_ID != 0) {
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// If fault is active, no rumble
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PadMgr_RumbleStop(padMgr);
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} else if (padMgr->rumbleOffTimer > 0) {
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// If the rumble off timer is active, no rumble
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--padMgr->rumbleOffTimer;
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PadMgr_RumbleStop(padMgr);
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} else if (padMgr->rumbleOnTimer == 0) {
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// If the rumble on timer is inactive, no rumble
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PadMgr_RumbleStop(padMgr);
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} else if (!padMgr->isResetting) {
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// If not resetting, update rumble
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PadMgr_UpdateRumble(padMgr);
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--padMgr->rumbleOnTimer;
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}
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}
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void PadMgr_HandlePreNMI(PadMgr* padMgr) {
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PRINTF("padmgr_HandlePreNMI()\n");
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padMgr->isResetting = true;
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PadMgr_RumbleReset(padMgr);
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}
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/**
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* Fetches the most recently polled inputs from padmgr
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*
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* @param inputs Array of Input of length MAXCONTROLLERS to copy inputs into
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* @param gamePoll True if polling inputs for updating the game state
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*/
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void PadMgr_RequestPadData(PadMgr* padMgr, Input* inputs, s32 gameRequest) {
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s32 i;
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Input* inputIn;
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Input* inputOut;
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s32 buttonDiff;
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PadMgr_LockPadData(padMgr);
|
|
|
|
for (inputIn = &padMgr->inputs[0], inputOut = &inputs[0], i = 0; i < MAXCONTROLLERS; i++, inputIn++, inputOut++) {
|
|
if (gameRequest) {
|
|
// Copy inputs as-is, press and rel are calculated prior in `PadMgr_UpdateInputs`
|
|
*inputOut = *inputIn;
|
|
// Zero parts of the press and rel inputs in the polled inputs so they are not read more than once
|
|
inputIn->press.button = 0;
|
|
inputIn->press.stick_x = 0;
|
|
inputIn->press.stick_y = 0;
|
|
inputIn->rel.button = 0;
|
|
} else {
|
|
// Take as the previous inputs the inputs that are currently in the destination array
|
|
inputOut->prev = inputOut->cur;
|
|
// Copy current inputs from the polled inputs
|
|
inputOut->cur = inputIn->cur;
|
|
// Calculate press and rel from these
|
|
buttonDiff = inputOut->prev.button ^ inputOut->cur.button;
|
|
inputOut->press.button = inputOut->cur.button & buttonDiff;
|
|
inputOut->rel.button = inputOut->prev.button & buttonDiff;
|
|
PadUtils_UpdateRelXY(inputOut);
|
|
inputOut->press.stick_x += (s8)(inputOut->cur.stick_x - inputOut->prev.stick_x);
|
|
inputOut->press.stick_y += (s8)(inputOut->cur.stick_y - inputOut->prev.stick_y);
|
|
}
|
|
}
|
|
|
|
PadMgr_UnlockPadData(padMgr);
|
|
}
|
|
|
|
void PadMgr_ThreadEntry(PadMgr* padMgr) {
|
|
s16* msg = NULL;
|
|
s32 exit;
|
|
|
|
PRINTF(T("コントローラスレッド実行開始\n", "Controller thread execution start"));
|
|
|
|
exit = false;
|
|
while (!exit) {
|
|
if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE && MQ_IS_EMPTY(&padMgr->interruptQueue)) {
|
|
PRINTF(T("コントローラスレッドイベント待ち %lld\n", "Waiting for controller thread event %lld\n"),
|
|
OS_CYCLES_TO_USEC(osGetTime()));
|
|
}
|
|
|
|
osRecvMesg(&padMgr->interruptQueue, (OSMesg*)&msg, OS_MESG_BLOCK);
|
|
LOG_UTILS_CHECK_NULL_POINTER("msg", msg, "../padmgr.c", 563);
|
|
|
|
switch (*msg) {
|
|
case OS_SC_RETRACE_MSG:
|
|
if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
|
|
PRINTF("padmgr_HandleRetraceMsg START %lld\n", OS_CYCLES_TO_USEC(osGetTime()));
|
|
}
|
|
|
|
PadMgr_HandleRetrace(padMgr);
|
|
|
|
if (gPadMgrLogSeverity >= LOG_SEVERITY_VERBOSE) {
|
|
PRINTF("padmgr_HandleRetraceMsg END %lld\n", OS_CYCLES_TO_USEC(osGetTime()));
|
|
}
|
|
break;
|
|
case OS_SC_PRE_NMI_MSG:
|
|
PadMgr_HandlePreNMI(padMgr);
|
|
break;
|
|
case OS_SC_NMI_MSG:
|
|
exit = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
IrqMgr_RemoveClient(padMgr->irqMgr, &padMgr->irqClient);
|
|
|
|
PRINTF(T("コントローラスレッド実行終了\n", "Controller thread execution end\n"));
|
|
}
|
|
|
|
void PadMgr_Init(PadMgr* padMgr, OSMesgQueue* serialEventQueue, IrqMgr* irqMgr, OSId id, OSPri priority, void* stack) {
|
|
PRINTF(T("パッドマネージャ作成 padmgr_Create()\n", "Pad Manager creation padmgr_Create()\n"));
|
|
|
|
bzero(padMgr, sizeof(PadMgr));
|
|
padMgr->irqMgr = irqMgr;
|
|
|
|
osCreateMesgQueue(&padMgr->interruptQueue, padMgr->interruptMsgBuf, ARRAY_COUNT(padMgr->interruptMsgBuf));
|
|
IrqMgr_AddClient(padMgr->irqMgr, &padMgr->irqClient, &padMgr->interruptQueue);
|
|
|
|
osCreateMesgQueue(&padMgr->serialLockQueue, &padMgr->serialMsg, 1);
|
|
PadMgr_ReleaseSerialEventQueue(padMgr, serialEventQueue);
|
|
|
|
osCreateMesgQueue(&padMgr->lockQueue, &padMgr->lockMsg, 1);
|
|
PadMgr_UnlockPadData(padMgr);
|
|
|
|
PadSetup_Init(serialEventQueue, (u8*)&padMgr->validCtrlrsMask, padMgr->padStatus);
|
|
|
|
padMgr->nControllers = MAXCONTROLLERS;
|
|
osContSetCh(padMgr->nControllers);
|
|
|
|
osCreateThread(&padMgr->thread, id, (void (*)(void*))PadMgr_ThreadEntry, padMgr, stack, priority);
|
|
osStartThread(&padMgr->thread);
|
|
}
|