mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 13:30:47 +00:00
e632b9a120
* 13 functions left, data imported * 2 left * 1 left * OK * Begin naming * sfx rename * spec * Begin naming, add LINK_IS_CHILD to EnDu * Fix spelling of its/it's * Document most of object_dekubaba, import symbols * Document draw functions, begin on actionfuncs * New actor function names, some float constants * Name almost everything * Delete asm * Name size, format * Review changes * Review changes * Brackets, format
137 lines
5.1 KiB
Python
Executable file
137 lines
5.1 KiB
Python
Executable file
#!/usr/bin/env python3
|
|
|
|
import os
|
|
import argparse
|
|
|
|
animdict ={
|
|
"Actor_SetHeight":"Actor_SetFocus",
|
|
"func_8002E4B4":"Actor_UpdateBgCheckInfo",
|
|
"func_8002BDB0":"Actor_SetFeetPos",
|
|
"func_8002DA78":"Actor_WorldYawTowardActor",
|
|
"func_8002DAC0":"Actor_WorldYawTowardPoint",
|
|
"func_8002DB48":"Actor_WorldDistXYZToActor",
|
|
"func_8002DB6C":"Actor_WorldDistXYZToPoint",
|
|
"func_8002DAE0":"Actor_WorldPitchTowardActor",
|
|
"func_8002DB28":"Actor_WorldPitchTowardPoint",
|
|
"func_8002DB8C":"Actor_WorldDistXZToActor",
|
|
"func_8002DBB0":"Actor_WorldDistXZToPoint",
|
|
"func_8002EEE4":"Actor_GetFocus",
|
|
"func_8002EF14":"Actor_GetWorld",
|
|
"func_8002EF44":"Actor_GetWorldPosShapeRot",
|
|
"actor.unk_1F":"actor.targetMode",
|
|
"ICHAIN_U8(unk_1F":"ICHAIN_U8(targetMode",
|
|
"actor.initPosRot":"actor.home",
|
|
"actor.posRot.":"actor.world.",
|
|
"actor.posRot2":"actor.focus",
|
|
"actor.unk_4C":"actor.targetArrowOffset",
|
|
"ICHAIN_F32(unk_4C":"ICHAIN_F32(targetArrowOffset",
|
|
"actor.groundY":"actor.floorHeight",
|
|
"actor.wallPolySource":"actor.wallBgId",
|
|
"actor.floorPolySource":"actor.floorBgId",
|
|
"actor.wallPolyRot":"actor.wallYaw",
|
|
"DistToLink":"DistToPlayer",
|
|
"yawTowardsLink":"yawTowardsPlayer",
|
|
"colChkInfo.unk_10":"colChkInfo.cylRadius",
|
|
"colChkInfo.unk_12":"colChkInfo.cylHeight",
|
|
"colChkInfo.unk_14":"colChkInfo.cylYShift",
|
|
"shape.unk_08":"shape.yOffset",
|
|
"shape.shadowDrawFunc":"shape.shadowDraw",
|
|
"shape.unk_10":"shape.shadowScale",
|
|
"shape.unk_14":"shape.shadowAlpha",
|
|
"actor.unk_CC":"actor.shape.feetPos",
|
|
"actor.pos4":"actor.prevPos",
|
|
"actor.unk_10C":"actor.isTargeted",
|
|
"actor.unk_10D":"actor.targetPriority",
|
|
"actor.dmgEffectTimer":"actor.colorFilterTimer",
|
|
"actor.dmgEffectParams":"actor.colorFilterParams",
|
|
"actor.unk_116":"actor.dropFlag",
|
|
"actorCtx.actorList[":"actorCtx.actorLists[",
|
|
"Actor_ChangeType":"Actor_ChangeCategory",
|
|
"ActorShadow_DrawFunc_Squiggly":"ActorShadow_DrawHorse",
|
|
"ActorShadow_DrawFunc_":"ActorShadow_Draw",
|
|
"ACTORTYPE":"ACTORCAT",
|
|
"actor.type":"actor.category",
|
|
".body.":".info.",
|
|
"HitItem":"HitInfo",
|
|
"bumper.unk_06":"bumper.hitPos",
|
|
"base.list":"base.elements",
|
|
"toucher.flags":"toucher.dmgFlags",
|
|
"bumper.flags":"bumper.dmgFlags",
|
|
"maskA ":"ocFlags1 ",
|
|
"maskB ":"ocFlags2 ",
|
|
"base.type":"base.colType",
|
|
"COLTYPE_UNK11":"COLTYPE_HARD",
|
|
"COLTYPE_UNK12":"COLTYPE_WOOD",
|
|
"COLTYPE_UNK13":"COLTYPE_TREE",
|
|
"COLTYPE_METAL_SHIELD":"COLTYPE_METAL",
|
|
"COLTYPE_UNK10":"COLTYPE_NONE",
|
|
"COLTYPE_UNK":"COLTYPE_HIT",
|
|
"info.flags":"info.elemtype",
|
|
"ColliderBody":"ColliderInfo",
|
|
"ColliderJntSphItem":"ColliderJntSphElement",
|
|
"ColliderTrisItem":"ColliderTrisElement",
|
|
"Collider_CylinderUpdate":"Collider_UpdateCylinder",
|
|
"func_800628A4":"Collider_UpdateSpheres",
|
|
"func_800627A0":"Collider_SetTrisVertices",
|
|
"func_80062734":"Collider_SetQuadVertices",
|
|
"func_80061ED4":"CollisionCheck_SetInfo",
|
|
"func_80061EFC":"CollisionCheck_SetInfo2",
|
|
"func_80061EB0":"CollisionCheck_SetInfoNoDamageTable",
|
|
"func_8002E084": "Actor_IsFacingPlayer",
|
|
"func_8002E0D0": "Actor_ActorAIsFacingActorB",
|
|
"func_8002E12C": "Actor_IsFacingAndNearPlayer",
|
|
"func_8002E1A8": "Actor_ActorAIsFacingAndNearActorB",
|
|
"func_80033A84": "Actor_IsTargeted",
|
|
"func_80033AB8": "Actor_OtherIsTargeted",
|
|
"func_80035650": "Actor_SetDropFlag",
|
|
"func_8003573C": "Actor_SetDropFlagJntSph",
|
|
"func_80033780": "Actor_GetProjectileActor",
|
|
"func_80033260": "Actor_SpawnFloorDust",
|
|
"func_80032C7C": "Enemy_StartFinishingBlow",
|
|
"actorCtx.unk_00": "actorCtx.freezeFlashTimer",
|
|
}
|
|
|
|
def replace_anim(file):
|
|
with open(file,'r',encoding = 'utf-8') as infile:
|
|
srcdata = infile.read()
|
|
|
|
funcs = list(animdict.keys())
|
|
fixes = 0
|
|
for func in funcs:
|
|
newfunc = animdict.get(func)
|
|
if(newfunc is None):
|
|
print("How did this happen?")
|
|
return -1
|
|
if(func in srcdata):
|
|
fixes += 1
|
|
print(func)
|
|
srcdata = srcdata.replace(func, newfunc)
|
|
|
|
if(fixes > 0):
|
|
print('Changed', fixes,'entr' + ('y' if fixes == 1 else 'ies') + ' in',file)
|
|
with open(file, 'w', encoding = 'utf-8', newline = '\n') as outfile:
|
|
outfile.write(srcdata)
|
|
return 1
|
|
|
|
def replace_anim_all(repo):
|
|
for subdir, dirs, files in os.walk(repo + os.sep + 'src'):
|
|
for filename in files:
|
|
if(filename.endswith('.c')):
|
|
file = subdir + os.sep + filename
|
|
replace_anim(file)
|
|
for subdir, dirs, files in os.walk(repo + os.sep + 'asm' + os.sep + 'non_matchings'):
|
|
for filename in files:
|
|
if(filename.endswith('.s')):
|
|
file = subdir + os.sep + filename
|
|
replace_anim(file)
|
|
return 1
|
|
|
|
parser = argparse.ArgumentParser(description='Apply function renames to a file')
|
|
parser.add_argument('file', help="source file to be processed. use . to process the whole repo", default = None)
|
|
|
|
if __name__ == "__main__":
|
|
args = parser.parse_args()
|
|
if(args.file == '.'):
|
|
replace_anim_all(os.curdir)
|
|
else:
|
|
replace_anim(args.file)
|