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oot/assets/xml/objects/object_gr.xml
louist103 201c9ec1cd
Decompile a bunch of objects (#603)
* Mostly done but shifted

* still messed up

* Almost OK

* OBJECT_JYA_OBJ OK, OBJECT_GR OK

* Done

* Merge master and format

* Cleanup

* Cleanup 2

* Start object MB dont merge yet

* Object_MB OK

* Object_ydan_objects OK

* General 'ydan' actor cleanup

* Forgot some small things

* Object_EC OK

* add .gitkeep and run format

* Object_sd OK but no textures cause of a zap issue

* PR fixes

* Fix object_sd

* fix ydan

* delete .gitkeep files

* OBJECT_BOX as far as it can go with current ZAP

* Fix undefined_syms

* Start child link object

* Push progress, dont merge yet

* Object_mori_objects OK

* Fixed?

* Fix conflicts again

* Seems like i missed some textures

* Extract data for BgBombwall

* More field

* ZAP YEP 2.0

* Object_Box OK

* Object_SD ok.  Ready to merge

* remove ASM and merge master

* remove ASM

* remove files wrongfully added to docs/

* Almost done

* Change comment in z_player_lib.c

* forgot some DLists in player_lib.c

* Fix conflict, run format

* Same as before but this time with Tex and TLUT

* Last few things

* fix object_GR and add limbs to object_sd

* Nane -> Name

* gChildDekuShieldMtx is now a matrix and not a blob

* PR fixes (Fig)

* add a space for comment in z_player_lib.c

* re push and new lines

* PR fixes (AngheloAlf)

* PR fixes (Roman)

* Fix Heishi2

* PR fixes (Fig)

* Replace spacing in a file

* PR fixes (Roman)
2021-05-26 18:59:21 -04:00

16 lines
1.3 KiB
XML

<Root>
<File Name="object_gr" Segment="6">
<Skeleton Name="gNiwGirlSkel" Type="Flex" LimbType="Standard" Offset="0x9948"/>
<Animation Name="gNiwGirlRunAnim" Offset="0x0378"/>
<Animation Name="gNiwGirlJumpAnim" Offset="0x9C78"/>
<Texture Name="gNiwGirlEyeOpenTex" OutName="eye_open" Format="rgb5a1" Width="32" Height="32" Offset="0x4178"/>
<Texture Name="gNiwGirlEyeHalfTex" OutName="eye_half" Format="rgb5a1" Width="32" Height="32" Offset="0x4978"/>
<Texture Name="gNiwGirlEyeClosedTex" OutName="eye_closed" Format="rgb5a1" Width="32" Height="32" Offset="0x5178"/>
<Texture Name="gNiwGirlMouthTex" OutName="mouth" Format="rgb5a1" Width="32" Height="16" Offset="0x5978"/>
<Texture Name="gNiwGirlDress1Tex" OutName="dress_1" Format="rgb5a1" Width="32" Height="32" Offset="0x5FF8"/>
<Texture Name="gNiwGirlDress2Tex" OutName="dress_2" Format="rgb5a1" Width="32" Height="32" Offset="0x6FF8"/>
<Texture Name="gNiwGirlDress3Tex" OutName="dress_3" Format="rgb5a1" Width="32" Height="32" Offset="0x8FF8"/>
<Texture Name="gNiwGirlDress4Tex" OutName="dress_4" Format="rgb5a1" Width="32" Height="32" Offset="0x67F8"/>
<Texture Name="gNiwGirlDress5Tex" OutName="dress_5" Format="rgb5a1" Width="32" Height="32" Offset="0x87F8"/>
</File>
</Root>