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4d5d1fd079
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
34 lines
2.7 KiB
XML
34 lines
2.7 KiB
XML
<Root>
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<File Name="object_wood02" Segment="6">
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<DList Name="object_wood02_DL_000090" Offset="0x90"/>
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<DList Name="object_wood02_DL_000160" Offset="0x160"/>
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<DList Name="object_wood02_DL_000340" Offset="0x340"/>
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<DList Name="object_wood02_DL_000440" Offset="0x440"/>
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<Texture Name="object_wood02_Tex_0004D0" OutName="tex_000004D0" Format="rgb5a1" Width="16" Height="16" Offset="0x4D0"/>
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<DList Name="object_wood02_DL_000700" Offset="0x700"/>
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<Texture Name="object_wood02_Tex_000790" OutName="tex_00000790" Format="rgb5a1" Width="32" Height="32" Offset="0x790"/>
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<Texture Name="object_wood02_Tex_000F90" OutName="tex_00000F90" Format="ia4" Width="32" Height="128" Offset="0xF90"/>
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<Texture Name="object_wood02_Tex_001790" OutName="tex_00001790" Format="ia8" Width="32" Height="128" Offset="0x1790"/>
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<Texture Name="object_wood02_Tex_002790" OutName="tex_00002790" Format="ia4" Width="32" Height="128" Offset="0x2790"/>
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<Texture Name="object_wood02_Tex_002F90" OutName="tex_00002F90" Format="rgb5a1" Width="32" Height="32" Offset="0x2F90"/>
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<Texture Name="object_wood02_Tex_003790" OutName="tex_00003790" Format="ia8" Width="32" Height="128" Offset="0x3790"/>
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<Texture Name="object_wood02_Tex_004790" OutName="tex_00004790" Format="ia8" Width="32" Height="64" Offset="0x4790"/>
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<Texture Name="object_wood02_Tex_004F90" OutName="tex_00004F90" Format="ia8" Width="32" Height="128" Offset="0x4F90"/>
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<Texture Name="object_wood02_Tex_005F90" OutName="tex_00005F90" Format="ia8" Width="32" Height="64" Offset="0x5F90"/>
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<Texture Name="object_wood02_Tex_006790" OutName="tex_00006790" Format="ia8" Width="32" Height="64" Offset="0x6790"/>
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<Texture Name="object_wood02_Tex_006F90" OutName="tex_00006F90" Format="ia8" Width="32" Height="64" Offset="0x6F90"/>
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<DList Name="object_wood02_DL_0078D0" Offset="0x78D0"/>
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<DList Name="object_wood02_DL_007968" Offset="0x7968"/>
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<Blob Name="object_wood02_Blob_007A00" Size="0xA0" Offset="0x7A00"/>
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<DList Name="object_wood02_DL_007AD0" Offset="0x7AD0"/>
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<DList Name="object_wood02_DL_007CA0" Offset="0x7CA0"/>
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<DList Name="object_wood02_DL_007D38" Offset="0x7D38"/>
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<DList Name="object_wood02_DL_007E20" Offset="0x7E20"/>
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<DList Name="object_wood02_DL_0080D0" Offset="0x80D0"/>
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<DList Name="object_wood02_DL_0081A8" Offset="0x81A8"/>
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<DList Name="object_wood02_DL_0082B0" Offset="0x82B0"/>
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<DList Name="object_wood02_DL_008350" Offset="0x8350"/>
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<DList Name="object_wood02_DL_0083E0" Offset="0x83E0"/>
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<DList Name="object_wood02_DL_0085C0" Offset="0x85C0"/>
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</File>
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</Root>
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