mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-25 17:54:15 +00:00
ccae1f7387
* Split z64.h more * fix speedmeter.h (expect this kind of issue resolution to pop up eventually) * fix z64object.h * fix z64state.h * fix (probably only partially) z64play.h * fix fix speedmeter.h :) * revert making a play header (sadge), add/split transition & transition_instances * move stuff to cutscene, interface * Move `TransitionCircle%` enums to `z64transition_instances.h` * z64state.h -> z64game.h with a "this is not final" comment * forward declare GraphicsContext in z64game.h instead of including the header file for it * don't comment on where the forward declarations are from reasoning: 1) it's easy to go out of sync (like this comment, it was outdated anyway) 2) any IDE can easily find the struct anyway
75 lines
2.4 KiB
C
75 lines
2.4 KiB
C
#ifndef Z64_SKYBOX_H
|
|
#define Z64_SKYBOX_H
|
|
|
|
#include "ultra64/ultratypes.h"
|
|
#include "ultra64/gbi.h"
|
|
|
|
#include "z64math.h"
|
|
#include "z64dma.h" // for RomFile
|
|
|
|
struct GameState;
|
|
struct GraphicsContext;
|
|
|
|
typedef enum {
|
|
/* 0x00 */ SKYBOX_NONE,
|
|
/* 0x01 */ SKYBOX_NORMAL_SKY,
|
|
/* 0x02 */ SKYBOX_BAZAAR,
|
|
/* 0x03 */ SKYBOX_OVERCAST_SUNSET,
|
|
/* 0x04 */ SKYBOX_MARKET_ADULT,
|
|
/* 0x05 */ SKYBOX_CUTSCENE_MAP,
|
|
/* 0x07 */ SKYBOX_HOUSE_LINK = 7,
|
|
/* 0x09 */ SKYBOX_MARKET_CHILD_DAY = 9,
|
|
/* 0x0A */ SKYBOX_MARKET_CHILD_NIGHT,
|
|
/* 0x0B */ SKYBOX_HAPPY_MASK_SHOP,
|
|
/* 0x0C */ SKYBOX_HOUSE_KNOW_IT_ALL_BROTHERS,
|
|
/* 0x0E */ SKYBOX_HOUSE_OF_TWINS = 14,
|
|
/* 0x0F */ SKYBOX_STABLES,
|
|
/* 0x10 */ SKYBOX_HOUSE_KAKARIKO,
|
|
/* 0x11 */ SKYBOX_KOKIRI_SHOP,
|
|
/* 0x13 */ SKYBOX_GORON_SHOP = 19,
|
|
/* 0x14 */ SKYBOX_ZORA_SHOP,
|
|
/* 0x16 */ SKYBOX_POTION_SHOP_KAKARIKO = 22,
|
|
/* 0x17 */ SKYBOX_POTION_SHOP_MARKET,
|
|
/* 0x18 */ SKYBOX_BOMBCHU_SHOP,
|
|
/* 0x1A */ SKYBOX_HOUSE_RICHARD = 26,
|
|
/* 0x1B */ SKYBOX_HOUSE_IMPA,
|
|
/* 0x1C */ SKYBOX_TENT,
|
|
/* 0x1D */ SKYBOX_UNSET_1D,
|
|
/* 0x20 */ SKYBOX_HOUSE_MIDO = 32,
|
|
/* 0x21 */ SKYBOX_HOUSE_SARIA,
|
|
/* 0x22 */ SKYBOX_HOUSE_ALLEY,
|
|
/* 0x27 */ SKYBOX_UNSET_27 = 39
|
|
} SkyboxId;
|
|
|
|
typedef enum {
|
|
/* 0 */ SKYBOX_DRAW_128, // 128x128 top/bottom faces, 128x64 side faces
|
|
/* 1 */ SKYBOX_DRAW_256_4FACE, // 256x256 all side faces with per-face palettes
|
|
/* 2 */ SKYBOX_DRAW_256_3FACE // 256x256 3/4 side faces with per-face palettes
|
|
} SkyboxDrawType;
|
|
|
|
typedef struct SkyboxContext {
|
|
/* 0x000 */ char unk_00[0x128];
|
|
/* 0x128 */ void* staticSegments[2];
|
|
/* 0x130 */ u16 (*palettes)[256];
|
|
/* 0x134 */ Gfx (*dListBuf)[150];
|
|
/* 0x138 */ Gfx* gfx;
|
|
/* 0x13C */ Vtx* roomVtx;
|
|
/* 0x140 */ s16 drawType;
|
|
/* 0x144 */ Vec3f rot;
|
|
/* 0x150 */ char unk_150[0x10];
|
|
} SkyboxContext; // size = 0x160
|
|
|
|
typedef struct {
|
|
/* 0x00 */ RomFile file;
|
|
/* 0x08 */ RomFile palette;
|
|
} SkyboxFile; // size = 0x10
|
|
|
|
extern SkyboxFile gNormalSkyFiles[];
|
|
|
|
void Skybox_Init(struct GameState* state, SkyboxContext* skyboxCtx, s16 skyboxId);
|
|
Mtx* Skybox_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z);
|
|
void Skybox_Draw(SkyboxContext* skyboxCtx, struct GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y,
|
|
f32 z);
|
|
void Skybox_Update(SkyboxContext* skyboxCtx);
|
|
|
|
#endif
|