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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
13 lines
707 B
XML
13 lines
707 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_fz" Segment="6">
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<DList Name="gFreezardIntactDL" Offset="0x1130"/>
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<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
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<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
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<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
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<DList Name="gFreezardSteamDL" Offset="0x3158"/>
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<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
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<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
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<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
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</File>
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</Root>
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