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oot/assets/xml/objects/object_fz.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

13 lines
707 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_fz" Segment="6">
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
<DList Name="gFreezardSteamDL" Offset="0x3158"/>
<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
</File>
</Root>