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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
12 lines
607 B
XML
12 lines
607 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_dekupouch" Segment="6">
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<DList Name="gGiBulletBagColorDL" Offset="0x0AF0"/>
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<DList Name="gGiBulletBag50ColorDL" Offset="0x0B10"/>
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<DList Name="gGiBulletBagStringColorDL" Offset="0x0B30"/>
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<DList Name="gGiBulletBag50StringColorDL" Offset="0x0B50"/>
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<DList Name="gGiBulletBagDL" Offset="0x0B70"/>
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<DList Name="gGiBulletBagStringDL" Offset="0x0F48"/>
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<DList Name="gGiBulletBagWritingDL" Offset="0x0FF0"/>
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</File>
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</Root>
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