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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
17 lines
885 B
XML
17 lines
885 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_liquid" Segment="6">
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<DList Name="gGiGreenPotColorDL" Offset="0x1270"/>
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<DList Name="gGiRedPotColorDL" Offset="0x1290"/>
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<DList Name="gGiBluePotColorDL" Offset="0x12B0"/>
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<DList Name="gGiGreenLiquidColorDL" Offset="0x12D0"/>
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<DList Name="gGiRedLiquidColorDL" Offset="0x12F0"/>
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<DList Name="gGiBlueLiquidColorDL" Offset="0x1310"/>
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<DList Name="gGiGreenPatternColorDL" Offset="0x1330"/>
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<DList Name="gGiRedPatternColorDL" Offset="0x1388"/>
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<DList Name="gGiBluePatternColorDL" Offset="0x13E0"/>
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<DList Name="gGiPotionPotDL" Offset="0x1438"/>
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<DList Name="gGiPotionLiquidDL" Offset="0x1790"/>
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<DList Name="gGiPotionPatternDL" Offset="0x1848"/>
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</File>
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</Root>
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