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oot/assets/xml/objects/object_gi_scale.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

11 lines
534 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_gi_scale" Segment="6">
<DList Name="gGiSilverScaleWaterColorDL" Offset="0x0A20"/>
<DList Name="gGiGoldenScaleWaterColorDL" Offset="0x0A40"/>
<DList Name="gGiSilverScaleColorDL" Offset="0x0A60"/>
<DList Name="gGiGoldenScaleColorDL" Offset="0x0A80"/>
<DList Name="gGiScaleWaterDL" Offset="0x0AA0"/>
<DList Name="gGiScaleDL" Offset="0x0CC8"/>
</File>
</Root>