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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
10 lines
705 B
XML
10 lines
705 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_god_lgt" Segment="6">
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<DList Name="gGoldenGoddessAuraDL" Offset="0x0330"/>
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<Texture Name="gGoldenGoddessAuraHTailTex" OutName="golden_goddess_aura_tail" Format="i8" Width="32" Height="32" Offset="0x0530"/>
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<Texture Name="gGoldenGoddessAuraHeadTex" OutName="golden_goddess_aura_head" Format="i8" Width="64" Height="64" Offset="0x0930"/>
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<Texture Name="gGoldenGoddessAuraMaskTex" OutName="golden_goddess_aura_mask" Format="i8" Width="16" Height="96" Offset="0x1930"/>
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<DList Name="gGoldenGoddessBodyDL" Offset="0x3C50"/>
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</File>
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</Root>
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