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oot/include/gfxprint.h
cadmic 53b2110373
Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
* Clean up uses of !PLATFORM_N64 vs PLATFORM_GC

* Put N64 button colors first
2024-09-06 11:18:59 +02:00

42 lines
1 KiB
C

#ifndef GFXPRINT_H
#define GFXPRINT_H
#include "ultra64.h"
#include "color.h"
typedef struct GfxPrint {
/* 0x00 */ PrintCallback callback;
/* 0x04 */ Gfx* dList;
/* 0x08 */ u16 posX;
/* 0x0A */ u16 posY;
/* 0x0C */ u16 baseX;
/* 0x0E */ u8 baseY;
/* 0x0F */ u8 flags;
/* 0x10 */ Color_RGBA8_u32 color;
/* 0x14 */ char unk_14[0x1C]; // unused
} GfxPrint; // size = 0x30
#define GFX_CHAR_X_SPACING 8
#define GFX_CHAR_Y_SPACING 8
#define GFXP_UNUSED "\x8E"
#define GFXP_UNUSED_CHAR 0x8E
#define GFXP_HIRAGANA "\x8D"
#define GFXP_HIRAGANA_CHAR 0x8D
#define GFXP_KATAKANA "\x8C"
#define GFXP_KATAKANA_CHAR 0x8C
#define GFXP_RAINBOW_ON "\x8B"
#define GFXP_RAINBOW_ON_CHAR 0x8B
#define GFXP_RAINBOW_OFF "\x8A"
#define GFXP_RAINBOW_OFF_CHAR 0x8A
#define GFXP_FLAG_HIRAGANA (1 << 0)
#define GFXP_FLAG_RAINBOW (1 << 1)
#define GFXP_FLAG_SHADOW (1 << 2)
#define GFXP_FLAG_UPDATE (1 << 3)
#if !PLATFORM_N64
#define GFXP_FLAG_ENLARGE (1 << 6)
#endif
#define GFXP_FLAG_OPEN (1 << 7)
#endif