mirror of
https://github.com/zeldaret/oot.git
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722017814d
* Initial xml * most of in-code references * Add limbs and evrything else * Functions used by EnRiverSound * Fix forearm and use void* for textures * Run formatter
88 lines
4.9 KiB
XML
88 lines
4.9 KiB
XML
<Root>
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<File Name="object_zo" Segment="6">
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<Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" Offset="0xBFA8"/>
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<Limb Name="gZoraPelvisLimb" LimbType="Standard" Offset="0xBE78"/>
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<DList Name="gZoraPelvisDL" Offset="0x9040"/>
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<!-- Left leg -->
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<Limb Name="gZoraLeftThighsLimb" LimbType="Standard" Offset="0xBE84"/>
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<DList Name="gZoraLeftThighsDL" Offset="0xB5F8"/>
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<Limb Name="gZoraLeftShinLimb" LimbType="Standard" Offset="0xBE90"/>
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<DList Name="gZoraLeftShinDL" Offset="0xB8D8"/>
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<Limb Name="gZoraLeftFootLimb" LimbType="Standard" Offset="0xBE9C"/>
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<DList Name="gZoraLeftFootDL" Offset="0xBBB0"/>
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<!-- Right leg -->
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<Limb Name="gZoraRightThighsLimb" LimbType="Standard" Offset="0xBEA8"/>
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<DList Name="gZoraRightThighsDL" Offset="0xAD78"/>
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<Limb Name="gZoraRightShinLimb" LimbType="Standard" Offset="0xBEB4"/>
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<DList Name="gZoraRightShinDL" Offset="0xB058"/>
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<Limb Name="gZoraRightFootLimb" LimbType="Standard" Offset="0xBEC0"/>
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<DList Name="gZoraRightFootDL" Offset="0xB330"/>
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<Limb Name="gZoraTorsoLimb" LimbType="Standard" Offset="0xBECC"/>
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<DList Name="gZoraTorsoDL" Offset="0x91E8"/>
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<!-- Left arm -->
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<Limb Name="gZoraLeftArmLimb" LimbType="Standard" Offset="0xBED8"/>
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<DList Name="gZoraLeftArmDL" Offset="0xA630"/>
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<Limb Name="gZoraLeftForearmLimb" LimbType="Standard" Offset="0xBEE4"/>
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<DList Name="gZoraLeftForearmDL" Offset="0xA890"/>
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<Limb Name="gZoraLeftHandLimb" LimbType="Standard" Offset="0xBEF0"/>
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<DList Name="gZoraLeftHandDL" Offset="0xAB70"/>
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<!-- Right arm -->
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<Limb Name="gZoraRightArmLimb" LimbType="Standard" Offset="0xBEFC"/>
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<DList Name="gZoraRightArmDL" Offset="0x9EE8"/>
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<Limb Name="gZoraRightForearmLimb" LimbType="Standard" Offset="0xBF08"/>
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<DList Name="gZoraRightForearmDL" Offset="0xA148"/>
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<Limb Name="gZoraRightHandLimb" LimbType="Standard" Offset="0xBF14"/>
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<DList Name="gZoraRightHandDL" Offset="0xA428"/>
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<!-- Head and head tail -->
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<Limb Name="gZoraHeadLimb" LimbType="Standard" Offset="0xBF20"/>
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<DList Name="gZoraHeadDL" Offset="0x9560"/>
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<Limb Name="gZoraHeadTail1Limb" LimbType="Standard" Offset="0xBF2C"/>
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<DList Name="gZoraHeadTail1DL" Offset="0x97D8"/>
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<Limb Name="gZoraHeadTail2Limb" LimbType="Standard" Offset="0xBF38"/>
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<DList Name="gZoraHeadTail2DL" Offset="0x9978"/>
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<Limb Name="gZoraHeadTail3Limb" LimbType="Standard" Offset="0xBF44"/>
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<DList Name="gZoraHeadTail3DL" Offset="0x9B10"/>
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<Limb Name="gZoraHeadTailFinLimb" LimbType="Standard" Offset="0xBF50"/>
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<DList Name="gZoraHeadTailFinDL" Offset="0x9CA8"/>
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<Animation Name="gZoraIdleAnim" Offset="0x2FE8"/>
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<Animation Name="gZoraSurfaceAnim" Offset="0x2F10"/>
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<Animation Name="gZoraThrowRupeesAnim" Offset="0x219C"/>
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<Animation Name="gZoraHandsOnHipsTappingFootAnim" Offset="0x598"/>
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<Animation Name="gZoraOpenArmsAnim" Offset="0xD48"/>
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<!-- Eyes textures -->
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<Texture Name="gZoraEyeOpenTex" OutName="eye_open" Format="rgb5a1" Width="32" Height="32" Offset="0x3E40"/>
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<Texture Name="gZoraEyeHalfTex" OutName="eye_half" Format="rgb5a1" Width="32" Height="32" Offset="0x4640"/>
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<Texture Name="gZoraEyeClosedTex" OutName="eye_closed" Format="rgb5a1" Width="32" Height="32" Offset="0x4E40"/>
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<!-- Other body parts textures -->
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<Texture Name="gZoraMouthTex" OutName="mouth" Format="rgb5a1" Width="32" Height="32" Offset="0x5640"/>
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<Texture Name="gZoraHeadTailTex" OutName="head_tail" Format="ci8" Width="32" Height="64" Offset="0x3600"/>
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<Texture Name="gZoraHandTex" OutName="hand" Format="ci8" Width="16" Height="16" Offset="0x5E40"/>
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<Texture Name="gZoraKneeTex" OutName="knee" Format="ci8" Width="8" Height="8" Offset="0x5F40"/>
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<Texture Name="gZoraHeadTex" OutName="head" Format="ci8" Width="8" Height="8" Offset="0x3E00"/>
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<Texture Name="gZoraFinTex" OutName="fin" Format="ci8" Width="32" Height="32" Offset="0x3200"/>
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<!-- Palette / Tlut -->
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<Texture Name="gZoraTLUT" OutName="tlut" Format="rgb5a1" Width="16" Height="16" Offset="0x3000"/>
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<Texture Name="gZoraBubblesTex" OutName="bubbles" Format="ia8" Width="16" Height="16" Offset="0x21B0"/>
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<DList Name="gZoraBubblesVisualDL" Offset="0x22F0"/>
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<DList Name="gZoraBubblesGeometryDL" Offset="0x2350"/>
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<Texture Name="gZoraSplashesTex" OutName="splashes" Format="i8" Width="16" Height="16" Offset="0x2370"/>
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<DList Name="gZoraSplashesVisualDL" Offset="0x24A0"/>
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<DList Name="gZoraSplashesGeometryDL" Offset="0x2510"/>
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<DList Name="gZoraRipplesVisualDL" Offset="0xBFC0"/>
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<DList Name="gZoraRipplesGeometryDL" Offset="0xC028"/>
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</File>
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</Root>
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