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a53e084cd2
* Decompile ovl_kaleido_scope + minor cleanups * Add a common header for ovl_kaleido_scope * Start cleaning up and documenting kaleido_scope (+ some interface docs) * Improve and fix some kaleido_scope non matchings * Match KaleidoSetup_Init * Extract icon_item_fra/ger_static files * Add more documentation and matches to kaleido_scope * Improve the z_kaleido_collect.c non matching * Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c * Update most kaleido variables to be static * Improve GS flag macros * Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script * Various minor fixes and improvements * Minor fixes and review changes * Review changes part 2 * Rename gSetTileCustom to gDPSetTileCustom * Review changes part 3
36 lines
3.8 KiB
XML
36 lines
3.8 KiB
XML
<Root>
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<File Name="icon_item_ger_static" Segment="13">
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<Texture Name="gPauseDekuTitleGERTex" OutName="pause_deku_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseDodongoTitleGERTex" OutName="pause_dodongo_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseJabuTitleGERTex" OutName="pause_inside_jabu_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseForestTitleGERTex" OutName="pause_forest_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseFireTitleGERTex" OutName="pause_fire_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseWaterTitleGERTex" OutName="pause_water_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseSpiritTitleGERTex" OutName="pause_spirit_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseShadowTitleGERTex" OutName="pause_shadow_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseBotWTitleGERTex" OutName="pause_botw_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseIceCavernTitleGERTex" OutName="pause_ice_cavern_title_ger" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseToEquipGERTex" OutName="pause_to_equip_ger" Format="ia8" Width="88" Height="16"/>
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<Texture Name="gPauseToDecideGERTex" OutName="pause_to_decide_ger" Format="ia8" Width="88" Height="16"/>
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<Texture Name="gPauseToPlayMelodyGERTex" OutName="pause_to_play_melody_ger" Format="ia8" Width="104" Height="16"/>
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<Texture Name="gPauseToSelectItemGERTex" OutName="pause_to_select_item_ger" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToMapGERTex" OutName="pause_to_map_ger" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToQuestStatusGERTex" OutName="pause_to_quest_status_ger" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToEquipmentGERTex" OutName="pause_to_equipment_ger" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseSavePromptGERTex" OutName="pause_save_prompt_ger" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseSaveConfirmationGERTex" OutName="pause_save_confirmation_ger" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseYesGERTex" OutName="pause_yes_ger" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseNoGERTex" OutName="pause_no_ger" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseCurrentPositionGERTex" OutName="pause_current_position_ger" Format="i4" Width="64" Height="8"/>
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<Texture Name="gPauseEquipment00GERTex" OutName="pause_equipment_0_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseEquipment10GERTex" OutName="pause_equipment_1_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseEquipment20GERTex" OutName="pause_equipment_2_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem00GERTex" OutName="pause_select_item_0_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem10GERTex" OutName="pause_select_item_1_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem20GERTex" OutName="pause_select_item_2_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseMap10GERTex" OutName="pause_map_1_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseQuestStatus10GERTex" OutName="pause_quest_status_1_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave10GERTex" OutName="pause_save_1_0_ger" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave20GERTex" OutName="pause_save_2_0_ger" Format="ia8" Width="80" Height="32"/>
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</File>
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</Root>
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