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oot/assets/xml/objects/object_ice_objects.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

25 lines
2.1 KiB
XML

<Root>
<File Name="object_ice_objects" Segment="6">
<DList Name="object_ice_objects_DL_000190" Offset="0x190"/>
<Blob Name="object_ice_objects_Blob_0002B8" Size="0x168" Offset="0x2B8"/>
<DList Name="object_ice_objects_DL_0006F0" Offset="0x6F0"/>
<DList Name="object_ice_objects_DL_0012A0" Offset="0x12A0"/>
<Blob Name="object_ice_objects_Blob_001520" Size="0x730" Offset="0x1520"/>
<DList Name="object_ice_objects_DL_001D10" Offset="0x1D10"/>
<DList Name="object_ice_objects_DL_0021F0" Offset="0x21F0"/>
<DList Name="object_ice_objects_DL_0023D0" Offset="0x23D0"/>
<Blob Name="object_ice_objects_Blob_002470" Size="0x150" Offset="0x2470"/>
<DList Name="object_ice_objects_DL_002640" Offset="0x2640"/>
<DList Name="object_ice_objects_DL_002740" Offset="0x2740"/>
<Blob Name="object_ice_objects_Blob_0027D8" Size="0x178" Offset="0x27D8"/>
<Texture Name="object_ice_objects_Tex_002950" OutName="tex_00002950" Format="rgb5a1" Width="32" Height="32" Offset="0x2950"/>
<Texture Name="object_ice_objects_Tex_003150" OutName="tex_00003150" Format="i8" Width="32" Height="128" Offset="0x3150"/>
<Texture Name="object_ice_objects_Tex_004150" OutName="tex_00004150" Format="rgb5a1" Width="32" Height="32" Offset="0x4150"/>
<Texture Name="object_ice_objects_Tex_004950" OutName="tex_00004950" Format="rgb5a1" Width="32" Height="32" Offset="0x4950"/>
<Texture Name="object_ice_objects_Tex_005150" OutName="tex_00005150" Format="i8" Width="32" Height="32" Offset="0x5150"/>
<Texture Name="object_ice_objects_Tex_005550" OutName="tex_00005550" Format="i4" Width="64" Height="64" Offset="0x5550"/>
<Texture Name="object_ice_objects_Tex_005D50" OutName="tex_00005D50" Format="i8" Width="64" Height="64" Offset="0x5D50"/>
<Texture Name="object_ice_objects_Tex_006D50" OutName="tex_00006D50" Format="rgb5a1" Width="32" Height="64" Offset="0x6D50"/>
<Texture Name="object_ice_objects_Tex_007D50" OutName="tex_00007D50" Format="ia8" Width="64" Height="64" Offset="0x7D50"/>
</File>
</Root>