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9de0b13141
* Ruto limbs * RutoLimb enum * the enum doesn't go in en_door * Limb DLists * Name almost all textures and clean up EnRu1.c * remove padding * Name all but 1 animation and remove undefined syms * Object MA limbs OK * (MA1)Most textures * Small renames in EnMa1.c * Object MA1 OK * add base object for Mjin * Mjin OK * Update object_ma1.xml * PR fixes (Fig) * PR fixes * Missed one * Update assets/xml/objects/object_ru1.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
8 lines
394 B
XML
8 lines
394 B
XML
<Root>
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<File Name="object_mjin" Segment="6">
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<DList Name="gWarpPadBaseDL" Offset="0x330"/>
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<Collision Name="gWarpPadCol" Offset="0x658"/>
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<Texture Name="gWarpPadSideTex" OutName="side" Format="rgb5a1" Width="64" Height="16" Offset="0x690"/>
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<Texture Name="gWarpPadTopTex" OutName="top" Format="i8" Width="32" Height="32" Offset="0xE90"/>
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</File>
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</Root>
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