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5178011b64
* [PAL N64] Match handwritten audio sequences * Remove offset comments from PAL-only audio code * Reorder includes
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
#ifndef VERSIONS_H
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#define VERSIONS_H
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// OOT versions in build order
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#define NTSC_1_0 1
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#define NTSC_1_1 2
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#define PAL_1_0 3
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#define NTSC_1_2 4
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#define PAL_1_1 5
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#define GC_JP 6
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#define GC_JP_MQ 7
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#define GC_US 8
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#define GC_US_MQ 9
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#define GC_EU_MQ_DBG 10
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#define GC_EU 11
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#define GC_EU_MQ 12
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#define GC_JP_CE 13
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// NTSC/PAL
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#if OOT_VERSION == PAL_1_0 || OOT_VERSION == PAL_1_1 || OOT_VERSION == GC_EU || OOT_VERSION == GC_EU_MQ || OOT_VERSION == GC_EU_MQ_DBG
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#define OOT_NTSC 0
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#define OOT_PAL 1
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#else
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#define OOT_NTSC 1
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#define OOT_PAL 0
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#endif
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// PAL N64 (50 Hz)
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#if OOT_VERSION == PAL_1_0 || OOT_VERSION == PAL_1_1
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#define OOT_PAL_N64 1
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#else
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#define OOT_PAL_N64 0
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#endif
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// Master Quest
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#if OOT_VERSION == GC_JP_MQ || OOT_VERSION == GC_US_MQ || OOT_VERSION == GC_EU_MQ || OOT_VERSION == GC_EU_MQ_DBG
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#define OOT_MQ 1
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#else
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#define OOT_MQ 0
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#endif
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// Macro for constants that change in 50 Hz N64 PAL versions.
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#if !OOT_PAL_N64
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#define FRAMERATE_CONST(value60Hz, value50Hz) (value60Hz)
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#else
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#define FRAMERATE_CONST(value60Hz, value50Hz) (value50Hz)
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#endif
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#endif
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