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17edb82c0d
* rename OOT_DEBUG to DEBUG_FEATURES * makefile changes * add DEBUG_ASSETS * fix DEBUG_FEATURES usages * format * fix errors * review * fix problem and review2 * review * add DEBUG_FEATURES to DEBUG_ASSETS check * review * whoops * format
135 lines
5.6 KiB
C
135 lines
5.6 KiB
C
#pragma increment_block_number "gc-eu:224 gc-eu-mq:224 gc-jp:224 gc-jp-ce:224 gc-jp-mq:224 gc-us:224 gc-us-mq:224" \
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"ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:224 pal-1.1:224"
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#include "global.h"
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#include "terminal.h"
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void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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void (*sKaleidoScopeDrawFunc)(PlayState* play);
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f32 gBossMarkScale;
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u32 D_8016139C;
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PauseMapMarksData* gLoadedPauseMarkDataTable;
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extern void KaleidoScope_Update(PlayState* play);
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extern void KaleidoScope_Draw(PlayState* play);
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void KaleidoScopeCall_LoadPlayer(void) {
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KaleidoMgrOverlay* playerActorOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_PLAYER_ACTOR];
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if (gKaleidoMgrCurOvl != playerActorOvl) {
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if (gKaleidoMgrCurOvl != NULL) {
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PRINTF(VT_FGCOL(GREEN));
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PRINTF(T("カレイド領域 強制排除\n", "Kaleido area forced exclusion\n"));
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PRINTF(VT_RST);
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KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
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}
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PRINTF(VT_FGCOL(GREEN));
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PRINTF(T("プレイヤーアクター搬入\n", "Player actor import\n"));
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PRINTF(VT_RST);
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KaleidoManager_LoadOvl(playerActorOvl);
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}
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}
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void KaleidoScopeCall_Init(PlayState* play) {
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PRINTF(T("カレイド・スコープ入れ替え コンストラクト \n", "Kaleidoscope replacement construction\n"));
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sKaleidoScopeUpdateFunc = KaleidoManager_GetRamAddr(KaleidoScope_Update);
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sKaleidoScopeDrawFunc = KaleidoManager_GetRamAddr(KaleidoScope_Draw);
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LOG_ADDRESS("kaleido_scope_move", KaleidoScope_Update, "../z_kaleido_scope_call.c", 98);
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LOG_ADDRESS("kaleido_scope_move_func", sKaleidoScopeUpdateFunc, "../z_kaleido_scope_call.c", 99);
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LOG_ADDRESS("kaleido_scope_draw", KaleidoScope_Draw, "../z_kaleido_scope_call.c", 100);
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LOG_ADDRESS("kaleido_scope_draw_func", sKaleidoScopeDrawFunc, "../z_kaleido_scope_call.c", 101);
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KaleidoSetup_Init(play);
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}
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void KaleidoScopeCall_Destroy(PlayState* play) {
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PRINTF(T("カレイド・スコープ入れ替え デストラクト \n", "Kaleidoscope replacement destruction\n"));
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KaleidoSetup_Destroy(play);
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}
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void KaleidoScopeCall_Update(PlayState* play) {
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KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
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PauseContext* pauseCtx = &play->pauseCtx;
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if (IS_PAUSED(&play->pauseCtx)) {
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if (pauseCtx->state == PAUSE_STATE_WAIT_LETTERBOX) {
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if (Letterbox_GetSize() == 0) {
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#if DEBUG_FEATURES
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R_HREG_MODE = HREG_MODE_UCODE_DISAS;
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R_UCODE_DISAS_LOG_MODE = 3;
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#endif
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
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pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
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pauseCtx->savePromptState = PAUSE_SAVE_PROMPT_STATE_APPEARING;
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pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_WAIT_BG_PRERENDER
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}
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} else if (pauseCtx->state == PAUSE_STATE_GAME_OVER_START) {
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#if DEBUG_FEATURES
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R_HREG_MODE = HREG_MODE_UCODE_DISAS;
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R_UCODE_DISAS_LOG_MODE = 3;
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#endif
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
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pauseCtx->mainState = PAUSE_MAIN_STATE_IDLE;
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pauseCtx->savePromptState = PAUSE_SAVE_PROMPT_STATE_APPEARING; // copied from pause menu, not needed here
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pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_GAME_OVER_WAIT_BG_PRERENDER
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} else if ((pauseCtx->state == PAUSE_STATE_WAIT_BG_PRERENDER) ||
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(pauseCtx->state == PAUSE_STATE_GAME_OVER_WAIT_BG_PRERENDER)) {
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PRINTF("PR_KAREIDOSCOPE_MODE=%d\n", R_PAUSE_BG_PRERENDER_STATE);
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if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_READY) {
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pauseCtx->state++; // PAUSE_STATE_INIT or PAUSE_STATE_GAME_OVER_INIT
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}
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} else if (pauseCtx->state != PAUSE_STATE_OFF) {
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if (gKaleidoMgrCurOvl != kaleidoScopeOvl) {
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if (gKaleidoMgrCurOvl != NULL) {
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PRINTF(VT_FGCOL(GREEN));
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PRINTF(T("カレイド領域 プレイヤー 強制排除\n", "Kaleido area Player Forced Elimination\n"));
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PRINTF(VT_RST);
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KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
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}
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PRINTF(VT_FGCOL(GREEN));
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PRINTF(T("カレイド領域 カレイドスコープ搬入\n", "Kaleido area Kaleidoscope loading\n"));
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PRINTF(VT_RST);
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KaleidoManager_LoadOvl(kaleidoScopeOvl);
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}
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if (gKaleidoMgrCurOvl == kaleidoScopeOvl) {
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sKaleidoScopeUpdateFunc(play);
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if (!IS_PAUSED(&play->pauseCtx)) {
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PRINTF(VT_FGCOL(GREEN));
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PRINTF(T("カレイド領域 カレイドスコープ排出\n", "Kaleido area Kaleidoscope Emission\n"));
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PRINTF(VT_RST);
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KaleidoManager_ClearOvl(kaleidoScopeOvl);
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KaleidoScopeCall_LoadPlayer();
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}
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}
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}
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}
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}
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void KaleidoScopeCall_Draw(PlayState* play) {
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KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
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if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_READY) {
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if (((play->pauseCtx.state >= PAUSE_STATE_OPENING_1) && (play->pauseCtx.state <= PAUSE_STATE_SAVE_PROMPT)) ||
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((play->pauseCtx.state >= PAUSE_STATE_GAME_OVER_SHOW_MESSAGE) &&
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(play->pauseCtx.state <= PAUSE_STATE_CLOSING))) {
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if (gKaleidoMgrCurOvl == kaleidoScopeOvl) {
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sKaleidoScopeDrawFunc(play);
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}
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}
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}
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}
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