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oot/include/translation.h
fig02 de59ad3db7
macros.h 1/?: PRINTF and T (#2509)
* create printf and translation headers

* non-overlays complete

* printf finished

* move T macro

* edit comment

* fix error

* fix bss

* remove is_64

* fix bss
2025-04-23 19:31:49 -04:00

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541 B
C

#ifndef TRANSLATION_H
#define TRANSLATION_H
/**
* The "T" macro holds translations in English for original debug strings written in Japanese.
* The translated strings are only direct translations. Certain names or terms may not reflect
* their in-game localized counterparts.
*
* To use translated English strings in the build, change the definition below to "en".
*
* Note: This translation macro exists for quality of life purposes.
* The original game would not have had a macro like this.
*/
#define T(jp, en) jp
#endif