mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-11 11:49:24 +00:00
5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
55 lines
3 KiB
XML
55 lines
3 KiB
XML
<Root>
|
|
<File Name="object_sst" Segment="6">
|
|
<!-- Boss Title Card -->
|
|
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
|
|
|
|
<!-- Skeletons -->
|
|
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>
|
|
<Skeleton Name="gBongoRightHandSkel" Type="Flex" LimbType="Standard" Offset="0x0A350"/>
|
|
<Skeleton Name="gBongoHeadSkel" Type="Flex" LimbType="Standard" Offset="0x17C40"/>
|
|
|
|
<!-- Left hand animations -->
|
|
<Animation Name="gBongoLeftHandIdleAnim" Offset="0x002E8"/>
|
|
<Animation Name="gBongoLeftHandFlatPoseAnim" Offset="0x04EC4"/>
|
|
<Animation Name="gBongoLeftHandOpenPoseAnim" Offset="0x04FB4"/>
|
|
<Animation Name="gBongoLeftHandFistPoseAnim" Offset="0x050A8"/>
|
|
<Animation Name="gBongoLeftHandClenchAnim" Offset="0x0529C"/>
|
|
<Animation Name="gBongoLeftHandDamagePoseAnim" Offset="0x0539C"/>
|
|
<Animation Name="gBongoLeftHandPushoffPoseAnim" Offset="0x0549C"/>
|
|
<Animation Name="gBongoLeftHandHangPoseAnim" Offset="0x05588"/>
|
|
|
|
<!-- Right hand animations -->
|
|
<Animation Name="gBongoRightHandIdleAnim" Offset="0x05860"/>
|
|
<Animation Name="gBongoRightHandFlatPoseAnim" Offset="0x0A434"/>
|
|
<Animation Name="gBongoRightHandOpenPoseAnim" Offset="0x0A524"/>
|
|
<Animation Name="gBongoRightHandFistPoseAnim" Offset="0x0A618"/>
|
|
<Animation Name="gBongoRightHandClenchAnim" Offset="0x0A848"/>
|
|
<Animation Name="gBongoRightHandDamagePoseAnim" Offset="0x0A948"/>
|
|
<Animation Name="gBongoRightHandPushoffPoseAnim" Offset="0x0AA4C"/>
|
|
<Animation Name="gBongoRightHandHangPoseAnim" Offset="0x0AB38"/>
|
|
|
|
<!-- Head animations -->
|
|
<Animation Name="gBongoHeadStunnedAnim" Offset="0x0ACD4"/>
|
|
<Animation Name="gBongoHeadChargeAnim" Offset="0x0B0D8"/>
|
|
<Animation Name="gBongoHeadKnockoutAnim" Offset="0x0B6FC"/>
|
|
<Animation Name="gBongoHeadEyeCloseAnim" Offset="0x0C288"/>
|
|
<Animation Name="gBongoHeadDamagedHandAnim" Offset="0x0C5B0"/>
|
|
<Animation Name="gBongoHeadEyeOpenAnim" Offset="0x0C9BC"/>
|
|
<Animation Name="gBongoHeadDamageAnim" Offset="0x0CC6C"/>
|
|
<Animation Name="gBongoHeadRecoverAnim" Offset="0x0D458"/>
|
|
<Animation Name="gBongoHeadEyeCloseIdleAnim" Offset="0x0DC2C"/>
|
|
<Animation Name="gBongoHeadEyeOpenIdleAnim" Offset="0x0E7B8"/>
|
|
|
|
<!-- Ice effect display lists -->
|
|
<DList Name="gBongoIceCrystalDL" Offset="0x17EE0"/>
|
|
<DList Name="gBongoIceShardDL" Offset="0x17F80"/>
|
|
|
|
<!-- Drum head data -->
|
|
<DList Name="gBongoDrumDL" Offset="0x19210"/>
|
|
<Collision Name="gBongoDrumCol" Offset="0x194F8"/>
|
|
|
|
<!-- Unused textures -->
|
|
<Texture Name="gBongoUnused1Tex" OutName="bongo_unused_1" Format="rgba16" Width="8" Height="8" Offset="0x01A6B0"/>
|
|
<Texture Name="gBongoUnused2Tex" OutName="bongo_unused_2" Format="rgba16" Width="16" Height="16" Offset="0x01A9B0"/>
|
|
</File>
|
|
</Root>
|