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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 04:24:43 +00:00
oot/data
Sirius902 5c631e3170
ovl_En_Horse_Normal (#403)
* merge upstream

* Merge upstream

* Match EnHorseNormal_Init

* Work on EnHorseNormal_Draw (probably finish depending functions first)

* func_80A6CC88

* Work on EnHorseNormal_Draw

* Clang format

* Properly use OPEN_DISPS

* Stop using thisx lol

* Use the funny angle number

* Use &D_04049AD0 because it's not a display list?

* Stop using fun macros to fix stack

* EnHorseNormal_Draw

* EnHorseNormal_Destroy

* EnHorseNormal_Update

* Use disp macros EnHorseNormal_Draw

* Correctly type D_04049AD0

* func_80A6C570

* Name some draw stuff

* Fix names

* Make if condition more readable

* func_80A6B30C and fix incorrect  pointer types

* Function prototypes

* func_80A6B250

* Add header comment

* Move skin function to functions.h

* Change to stable

* Cleanup a little

* Match some more

* Work on func_80A6BE6C (won't compile yet)

* Work on func_80A6BE6C again

* Progress

* func_80A6CAFC

* Match all but one :)

* Work on func_80A6BE6C

* Work more on func_80A6BE6C

* Multiply floating point by integer lol

* Reorder assignment to almost match

* func_80A6BE6C

* Fix warning and remove unnecessary forward declarations

* Data section

* Cleanup data a bit

* More cleanup and clang format

* Clang format is a little confused

* More cleanup

* Formatting

* Revert formatting on z_bg_spot01_objects2.c

* Name unk_14C

* Add clone comment

* Name clonePos

* Name and cleanup

* Name some animation related stuff

* Remove unnecessary assignment

* Name cloneRotY

* Use ARRAY_COUNT for sAnimations

* Add more to unknown struct layout

* Use u8 for last struct member

* Use s32 for length

* Add padding disclaimer

* Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Various suggestions

* Replace 10430.378f

* Remove padding because alignment

* Move function array out of function

* Remove struct name being present twice unecessarily

* Oops forgot the s

* Don't separate static vars from others

* Some cleanup

* Use ARRAY_COUNT(sJntSphItemsInit)

* Minor cleanup

* Rename enum members

* Oops forgot to rename enum

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2020-10-12 18:45:16 -04:00
..
overlays ovl_En_Horse_Normal (#403) 2020-10-12 18:45:16 -04:00
__libm_qnan_f.rodata.s Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
audio_effects.data.s audio_playback, audio_effects OK (#313) 2020-08-15 14:06:26 -04:00
code_800D2E30.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800DACC0.bss.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800DACC0.data.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800E11F0.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800E11F0.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800EC960.data.s Decompile z_sram.c (#431) 2020-10-11 13:45:08 -04:00
code_800F7260.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800F9280.data.s audio_heap: 1 non-matching (#381) 2020-09-20 13:22:09 -04:00
code_800F9280.rodata.s audio_heap: 1 non-matching (#381) 2020-09-20 13:22:09 -04:00
db_camera.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
db_camera.data.s Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00
db_camera.rodata.s Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00
fault_drawer.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
fault.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
rsp_boot.text.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
rsp.rodata.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
rsp.text.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
z_bgcheck.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bgcheck.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bgcheck.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_camera.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_item00.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_item00.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.data.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_lifemeter.data.s Fix and improve some non matchings (#229) 2020-06-30 14:44:07 -04:00
z_message_PAL.bss.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_message_PAL.rodata.s Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_onepointdemo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_skin.bss.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_text.data.s z_select decompiled, 1 non matching left (#202) 2020-06-13 22:59:58 -04:00
z_vr_box.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00