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15 lines
322 B
C
15 lines
322 B
C
#ifndef TITLE_SETUP_STATE_H
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#define TITLE_SETUP_STATE_H
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#include "z64game.h"
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#include "z64view.h"
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typedef struct TitleSetupState {
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/* 0x0000 */ GameState state;
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/* 0x00A8 */ View view;
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} TitleSetupState; // size = 0x1D0
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void TitleSetup_Init(GameState* thisx);
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void TitleSetup_Destroy(GameState* thisx);
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#endif
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