mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 13:30:47 +00:00
262f6c507c
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
16 lines
303 B
C
16 lines
303 B
C
#ifndef _UNK_H_
|
|
#define _UNK_H_
|
|
|
|
#define UNK_TYPE s32
|
|
#define UNK_TYPE1 s8
|
|
#define UNK_TYPE2 s16
|
|
#define UNK_TYPE4 s32
|
|
#define UNK_PTR void*
|
|
#define UNK_RET void
|
|
#define UNK_FUN_ARG void(*)(void)
|
|
#define UNK_FUN_PTR(name) void(*name)(void)
|
|
#define UNK_ARGS
|
|
#define UNK_SIZE 1
|
|
#define UNK_LINE 1
|
|
|
|
#endif
|