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https://github.com/zeldaret/oot.git
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874 lines
27 KiB
C
874 lines
27 KiB
C
#include "array_count.h"
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#include "audiothread_cmd.h"
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#include "ultra64.h"
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#include "versions.h"
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#include "z64audio.h"
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#define SAMPLES_TO_OVERPRODUCE 0x10
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#define EXTRA_BUFFERED_AI_SAMPLES_TARGET 0x80
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AudioTask* AudioThread_UpdateImpl(void);
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void AudioThread_SetFadeInTimer(s32 seqPlayerIndex, s32 fadeTimer);
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void AudioThread_SetFadeOutTimer(s32 seqPlayerIndex, s32 fadeTimer);
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void AudioThread_ProcessCmds(u32);
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void AudioThread_ProcessSeqPlayerCmd(SequencePlayer* seqPlayer, AudioCmd* cmd);
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void AudioThread_ProcessChannelCmd(SequenceChannel* channel, AudioCmd* cmd);
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s32 func_800E66C0(s32 flags);
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// AudioMgr_Retrace
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AudioTask* AudioThread_Update(void) {
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return AudioThread_UpdateImpl();
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}
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#if !(OOT_VERSION < PAL_1_0 || !PLATFORM_N64)
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static s32 sMaxAbiCmdCnt = 0x80;
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static AudioTask* sWaitingAudioTask = NULL;
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#endif
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/**
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* This is Audio_Update for the audio thread
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*/
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AudioTask* AudioThread_UpdateImpl(void) {
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#if OOT_VERSION < PAL_1_0 || !PLATFORM_N64
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static s32 sMaxAbiCmdCnt = 0x80;
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static AudioTask* sWaitingAudioTask = NULL;
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#endif
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u32 samplesRemainingInAi;
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s32 abiCmdCnt;
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s32 pad;
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s32 j;
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s32 sp5C;
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s16* curAiBuffer;
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OSTask_t* task;
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s32 index;
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u32 sp4C;
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s32 sp48;
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s32 i;
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gAudioCtx.totalTaskCount++;
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if (gAudioCtx.totalTaskCount % (gAudioCtx.audioBufferParameters.specUnk4) != 0) {
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if (gAudioCustomUpdateFunction != NULL) {
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gAudioCustomUpdateFunction();
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}
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if ((gAudioCtx.totalTaskCount % gAudioCtx.audioBufferParameters.specUnk4) + 1 ==
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gAudioCtx.audioBufferParameters.specUnk4) {
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return sWaitingAudioTask;
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} else {
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return NULL;
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}
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}
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osSendMesg(gAudioCtx.taskStartQueueP, (OSMesg)gAudioCtx.totalTaskCount, OS_MESG_NOBLOCK);
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gAudioCtx.rspTaskIndex ^= 1;
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gAudioCtx.curAiBufIndex++;
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gAudioCtx.curAiBufIndex %= 3;
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index = (gAudioCtx.curAiBufIndex - 2 + 3) % 3;
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samplesRemainingInAi = osAiGetLength() / 4;
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if (gAudioCtx.resetTimer < 16) {
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if (gAudioCtx.aiBufLengths[index] != 0) {
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osAiSetNextBuffer(gAudioCtx.aiBuffers[index], gAudioCtx.aiBufLengths[index] * 4);
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if (gAudioCtx.aiBuffers[index]) {}
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if (gAudioCtx.aiBufLengths[index]) {}
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}
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}
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if (gAudioCustomUpdateFunction != NULL) {
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gAudioCustomUpdateFunction();
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}
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sp5C = gAudioCtx.curAudioFrameDmaCount;
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for (i = 0; i < gAudioCtx.curAudioFrameDmaCount; i++) {
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if (osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) {
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sp5C--;
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}
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}
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if (sp5C != 0) {
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for (i = 0; i < sp5C; i++) {
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osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_BLOCK);
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}
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}
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sp48 = MQ_GET_COUNT(&gAudioCtx.curAudioFrameDmaQueue);
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if (sp48 != 0) {
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for (i = 0; i < sp48; i++) {
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osRecvMesg(&gAudioCtx.curAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK);
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}
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}
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gAudioCtx.curAudioFrameDmaCount = 0;
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AudioLoad_DecreaseSampleDmaTtls();
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AudioLoad_ProcessLoads(gAudioCtx.resetStatus);
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AudioLoad_ProcessScriptLoads();
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if (gAudioCtx.resetStatus != 0) {
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if (AudioHeap_ResetStep() == 0) {
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if (gAudioCtx.resetStatus == 0) {
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osSendMesg(gAudioCtx.audioResetQueueP, (OSMesg)(u32)gAudioCtx.specId, OS_MESG_NOBLOCK);
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}
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sWaitingAudioTask = NULL;
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return NULL;
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}
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}
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if (gAudioCtx.resetTimer > 16) {
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return NULL;
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}
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if (gAudioCtx.resetTimer != 0) {
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gAudioCtx.resetTimer++;
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}
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gAudioCtx.curTask = &gAudioCtx.rspTask[gAudioCtx.rspTaskIndex];
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gAudioCtx.curAbiCmdBuf = gAudioCtx.abiCmdBufs[gAudioCtx.rspTaskIndex];
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index = gAudioCtx.curAiBufIndex;
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curAiBuffer = gAudioCtx.aiBuffers[index];
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gAudioCtx.aiBufLengths[index] =
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(s16)((((gAudioCtx.audioBufferParameters.samplesPerFrameTarget - samplesRemainingInAi) +
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EXTRA_BUFFERED_AI_SAMPLES_TARGET) &
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~0xF) +
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SAMPLES_TO_OVERPRODUCE);
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if (gAudioCtx.aiBufLengths[index] < gAudioCtx.audioBufferParameters.minAiBufferLength) {
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gAudioCtx.aiBufLengths[index] = gAudioCtx.audioBufferParameters.minAiBufferLength;
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}
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if (gAudioCtx.aiBufLengths[index] > gAudioCtx.audioBufferParameters.maxAiBufferLength) {
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gAudioCtx.aiBufLengths[index] = gAudioCtx.audioBufferParameters.maxAiBufferLength;
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}
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j = 0;
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if (gAudioCtx.resetStatus == 0) {
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// msg = 0000RREE R = read pos, E = End Pos
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while (osRecvMesg(gAudioCtx.threadCmdProcQueueP, (OSMesg*)&sp4C, OS_MESG_NOBLOCK) != -1) {
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if (1) {}
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AudioThread_ProcessCmds(sp4C);
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j++;
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}
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if ((j == 0) && (gAudioCtx.threadCmdQueueFinished)) {
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AudioThread_ScheduleProcessCmds();
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}
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}
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gAudioCtx.curAbiCmdBuf =
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AudioSynth_Update(gAudioCtx.curAbiCmdBuf, &abiCmdCnt, curAiBuffer, gAudioCtx.aiBufLengths[index]);
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// Update audioRandom to the next random number
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gAudioCtx.audioRandom = (gAudioCtx.audioRandom + gAudioCtx.totalTaskCount) * osGetCount();
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gAudioCtx.audioRandom = gAudioCtx.audioRandom + gAudioCtx.aiBuffers[index][gAudioCtx.totalTaskCount & 0xFF];
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// gWaveSamples[8] interprets compiled assembly code as s16 samples as a way to generate sound with noise.
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// Start with the address of AudioThread_Update, and offset it by a random number between 0 - 0xFFF0
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// Use the resulting address as the starting address to interpret an array of samples i.e. `s16 samples[]`
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gWaveSamples[8] = (s16*)((u8*)AudioThread_Update + (gAudioCtx.audioRandom & 0xFFF0));
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index = gAudioCtx.rspTaskIndex;
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gAudioCtx.curTask->msgQueue = NULL;
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gAudioCtx.curTask->unk_44 = NULL;
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task = &gAudioCtx.curTask->task.t;
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task->type = M_AUDTASK;
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task->flags = 0;
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task->ucode_boot = aspMainTextStart;
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task->ucode_boot_size = SP_UCODE_SIZE;
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task->ucode_data_size = (size_t)(aspMainDataEnd - aspMainDataStart) * sizeof(u64) - 1;
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task->ucode = aspMainTextStart;
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task->ucode_data = aspMainDataStart;
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task->ucode_size = SP_UCODE_SIZE;
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task->dram_stack = NULL;
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task->dram_stack_size = 0;
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task->output_buff = NULL;
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task->output_buff_size = NULL;
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if (1) {}
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task->data_ptr = (u64*)gAudioCtx.abiCmdBufs[index];
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task->data_size = abiCmdCnt * sizeof(Acmd);
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task->yield_data_ptr = NULL;
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task->yield_data_size = 0;
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if (sMaxAbiCmdCnt < abiCmdCnt) {
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sMaxAbiCmdCnt = abiCmdCnt;
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}
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if (gAudioCtx.audioBufferParameters.specUnk4 == 1) {
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return gAudioCtx.curTask;
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} else {
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sWaitingAudioTask = gAudioCtx.curTask;
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return NULL;
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}
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}
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void AudioThread_ProcessGlobalCmd(AudioCmd* cmd) {
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s32 i;
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s32 pad[3];
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u32 flags;
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switch (cmd->op) {
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case AUDIOCMD_OP_GLOBAL_SYNC_LOAD_SEQ_PARTS:
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AudioLoad_SyncLoadSeqParts(cmd->arg1, cmd->arg2);
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break;
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case AUDIOCMD_OP_GLOBAL_INIT_SEQPLAYER:
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AudioLoad_SyncInitSeqPlayer(cmd->arg0, cmd->arg1, cmd->arg2);
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AudioThread_SetFadeInTimer(cmd->arg0, cmd->asInt);
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break;
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case AUDIOCMD_OP_GLOBAL_INIT_SEQPLAYER_SKIP_TICKS:
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AudioLoad_SyncInitSeqPlayerSkipTicks(cmd->arg0, cmd->arg1, cmd->asInt);
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break;
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case AUDIOCMD_OP_GLOBAL_DISABLE_SEQPLAYER:
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if (gAudioCtx.seqPlayers[cmd->arg0].enabled) {
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if (cmd->asInt == 0) {
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AudioSeq_SequencePlayerDisableAsFinished(&gAudioCtx.seqPlayers[cmd->arg0]);
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} else {
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AudioThread_SetFadeOutTimer(cmd->arg0, cmd->asInt);
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}
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}
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break;
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case AUDIOCMD_OP_GLOBAL_SET_SOUND_OUTPUT_MODE:
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gAudioCtx.soundOutputMode = cmd->asUInt;
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break;
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case AUDIOCMD_OP_GLOBAL_MUTE:
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for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) {
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SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i];
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seqPlayer->muted = true;
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seqPlayer->recalculateVolume = true;
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}
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break;
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case AUDIOCMD_OP_GLOBAL_UNMUTE:
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if (cmd->asUInt == 1) {
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for (i = 0; i < gAudioCtx.numNotes; i++) {
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Note* note = &gAudioCtx.notes[i];
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NoteSubEu* subEu = ¬e->noteSubEu;
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if (subEu->bitField0.enabled && (note->playbackState.unk_04 == 0) &&
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(note->playbackState.parentLayer->channel->muteBehavior & MUTE_BEHAVIOR_3)) {
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subEu->bitField0.finished = true;
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}
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}
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}
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for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) {
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SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i];
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seqPlayer->muted = false;
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seqPlayer->recalculateVolume = true;
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}
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break;
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case AUDIOCMD_OP_GLOBAL_SYNC_LOAD_INSTRUMENT:
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AudioLoad_SyncLoadInstrument(cmd->arg0, cmd->arg1, cmd->arg2);
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break;
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case AUDIOCMD_OP_GLOBAL_ASYNC_LOAD_SAMPLE_BANK:
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AudioLoad_AsyncLoadSampleBank(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue);
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break;
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case AUDIOCMD_OP_GLOBAL_ASYNC_LOAD_FONT:
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AudioLoad_AsyncLoadFont(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue);
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break;
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case AUDIOCMD_OP_GLOBAL_ASYNC_LOAD_SEQ:
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AudioLoad_AsyncLoadSeq(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue);
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break;
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case AUDIOCMD_OP_GLOBAL_DISCARD_SEQ_FONTS:
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AudioLoad_DiscardSeqFonts(cmd->arg1);
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break;
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case AUDIOCMD_OP_GLOBAL_SET_CHANNEL_MASK:
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gAudioCtx.threadCmdChannelMask[cmd->arg0] = cmd->asUShort;
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break;
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case AUDIOCMD_OP_GLOBAL_RESET_AUDIO_HEAP:
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gAudioCtx.resetStatus = 5;
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gAudioCtx.specId = cmd->asUInt;
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break;
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case AUDIOCMD_OP_GLOBAL_SET_CUSTOM_UPDATE_FUNCTION:
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gAudioCustomUpdateFunction = (AudioCustomUpdateFunction)cmd->asUInt;
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break;
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case AUDIOCMD_OP_GLOBAL_SET_DRUM_FONT:
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case AUDIOCMD_OP_GLOBAL_SET_SFX_FONT:
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case AUDIOCMD_OP_GLOBAL_SET_INSTRUMENT_FONT:
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Audio_SetFontInstrument(cmd->op - AUDIOCMD_OP_GLOBAL_SET_DRUM_FONT, cmd->arg0, cmd->arg1, cmd->data);
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break;
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case AUDIOCMD_OP_GLOBAL_DISABLE_ALL_SEQPLAYERS:
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flags = cmd->asUInt;
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if (flags == 1) {
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for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) {
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SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i];
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if (seqPlayer->enabled) {
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AudioSeq_SequencePlayerDisableAsFinished(seqPlayer);
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}
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}
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}
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func_800E66C0(flags);
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break;
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case AUDIOCMD_OP_GLOBAL_POP_PERSISTENT_CACHE:
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AudioHeap_PopPersistentCache(cmd->asInt);
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break;
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default:
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break;
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}
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}
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void AudioThread_SetFadeOutTimer(s32 seqPlayerIndex, s32 fadeTimer) {
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SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[seqPlayerIndex];
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if (fadeTimer == 0) {
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fadeTimer = 1;
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}
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seqPlayer->fadeVelocity = -(seqPlayer->fadeVolume / fadeTimer);
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seqPlayer->state = 2;
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seqPlayer->fadeTimer = fadeTimer;
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}
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void AudioThread_SetFadeInTimer(s32 seqPlayerIndex, s32 fadeTimer) {
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SequencePlayer* seqPlayer;
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if (fadeTimer != 0) {
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seqPlayer = &gAudioCtx.seqPlayers[seqPlayerIndex];
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seqPlayer->state = 1;
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seqPlayer->fadeTimerUnkEu = fadeTimer;
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seqPlayer->fadeTimer = fadeTimer;
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seqPlayer->fadeVolume = 0.0f;
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seqPlayer->fadeVelocity = 0.0f;
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}
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}
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void AudioThread_InitMesgQueuesImpl(void) {
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gAudioCtx.threadCmdWritePos = 0;
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gAudioCtx.threadCmdReadPos = 0;
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gAudioCtx.threadCmdQueueFinished = false;
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gAudioCtx.taskStartQueueP = &gAudioCtx.taskStartQueue;
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gAudioCtx.threadCmdProcQueueP = &gAudioCtx.threadCmdProcQueue;
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gAudioCtx.audioResetQueueP = &gAudioCtx.audioResetQueue;
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osCreateMesgQueue(gAudioCtx.taskStartQueueP, gAudioCtx.taskStartMsgBuf, ARRAY_COUNT(gAudioCtx.taskStartMsgBuf));
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osCreateMesgQueue(gAudioCtx.threadCmdProcQueueP, gAudioCtx.threadCmdProcMsgBuf,
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ARRAY_COUNT(gAudioCtx.threadCmdProcMsgBuf));
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osCreateMesgQueue(gAudioCtx.audioResetQueueP, gAudioCtx.audioResetMsgBuf, ARRAY_COUNT(gAudioCtx.audioResetMsgBuf));
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}
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void AudioThread_QueueCmd(u32 opArgs, void** data) {
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AudioCmd* cmd = &gAudioCtx.threadCmdBuf[gAudioCtx.threadCmdWritePos & 0xFF];
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cmd->opArgs = opArgs;
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cmd->data = *data;
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gAudioCtx.threadCmdWritePos++;
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if (gAudioCtx.threadCmdWritePos == gAudioCtx.threadCmdReadPos) {
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gAudioCtx.threadCmdWritePos--;
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}
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}
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void AudioThread_QueueCmdF32(u32 opArgs, f32 data) {
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AudioThread_QueueCmd(opArgs, (void**)&data);
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}
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void AudioThread_QueueCmdS32(u32 opArgs, s32 data) {
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AudioThread_QueueCmd(opArgs, (void**)&data);
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}
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void AudioThread_QueueCmdS8(u32 opArgs, s8 data) {
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u32 uData = data << 0x18;
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AudioThread_QueueCmd(opArgs, (void**)&uData);
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}
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void AudioThread_QueueCmdU16(u32 opArgs, u16 data) {
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u32 uData = data << 0x10;
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AudioThread_QueueCmd(opArgs, (void**)&uData);
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}
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s32 AudioThread_ScheduleProcessCmds(void) {
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static s32 D_801304E8 = 0;
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s32 ret;
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if (D_801304E8 < (u8)((gAudioCtx.threadCmdWritePos - gAudioCtx.threadCmdReadPos) + 0x100)) {
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D_801304E8 = (u8)((gAudioCtx.threadCmdWritePos - gAudioCtx.threadCmdReadPos) + 0x100);
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}
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ret = osSendMesg(gAudioCtx.threadCmdProcQueueP,
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(OSMesg)(((gAudioCtx.threadCmdReadPos & 0xFF) << 8) | (gAudioCtx.threadCmdWritePos & 0xFF)),
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OS_MESG_NOBLOCK);
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if (ret != -1) {
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gAudioCtx.threadCmdReadPos = gAudioCtx.threadCmdWritePos;
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ret = 0;
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} else {
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return -1;
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}
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return ret;
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}
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void AudioThread_ResetCmdQueue(void) {
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gAudioCtx.threadCmdQueueFinished = false;
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gAudioCtx.threadCmdReadPos = gAudioCtx.threadCmdWritePos;
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}
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void AudioThread_ProcessCmd(AudioCmd* cmd) {
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SequencePlayer* seqPlayer;
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u16 threadCmdChannelMask;
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s32 channelIndex;
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if ((cmd->op & 0xF0) == 0xF0) {
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AudioThread_ProcessGlobalCmd(cmd);
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return;
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}
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if (cmd->arg0 < gAudioCtx.audioBufferParameters.numSequencePlayers) {
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seqPlayer = &gAudioCtx.seqPlayers[cmd->arg0];
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if (cmd->op & 0x80) {
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AudioThread_ProcessGlobalCmd(cmd);
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return;
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}
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if (cmd->op & 0x40) {
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AudioThread_ProcessSeqPlayerCmd(seqPlayer, cmd);
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return;
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}
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if (cmd->arg1 < SEQ_NUM_CHANNELS) {
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AudioThread_ProcessChannelCmd(seqPlayer->channels[cmd->arg1], cmd);
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return;
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}
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if (cmd->arg1 == AUDIOCMD_ALL_CHANNELS) {
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threadCmdChannelMask = gAudioCtx.threadCmdChannelMask[cmd->arg0];
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for (channelIndex = 0; channelIndex < SEQ_NUM_CHANNELS; channelIndex++) {
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if (threadCmdChannelMask & 1) {
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AudioThread_ProcessChannelCmd(seqPlayer->channels[channelIndex], cmd);
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}
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threadCmdChannelMask = threadCmdChannelMask >> 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioThread_ProcessCmds(u32 msg) {
|
|
static u8 sCurCmdRdPos = 0;
|
|
AudioCmd* cmd;
|
|
u8 endPos;
|
|
|
|
if (!gAudioCtx.threadCmdQueueFinished) {
|
|
sCurCmdRdPos = msg >> 8;
|
|
}
|
|
|
|
while (true) {
|
|
endPos = msg & 0xFF;
|
|
if (sCurCmdRdPos == endPos) {
|
|
gAudioCtx.threadCmdQueueFinished = false;
|
|
return;
|
|
}
|
|
|
|
cmd = &gAudioCtx.threadCmdBuf[sCurCmdRdPos++ & 0xFF];
|
|
if (cmd->op == AUDIOCMD_OP_GLOBAL_STOP_AUDIOCMDS) {
|
|
gAudioCtx.threadCmdQueueFinished = true;
|
|
return;
|
|
}
|
|
|
|
AudioThread_ProcessCmd(cmd);
|
|
cmd->op = AUDIOCMD_OP_NOOP;
|
|
}
|
|
}
|
|
|
|
u32 func_800E5E20(u32* out) {
|
|
u32 sp1C;
|
|
|
|
if (osRecvMesg(&gAudioCtx.externalLoadQueue, (OSMesg*)&sp1C, OS_MESG_NOBLOCK) == -1) {
|
|
*out = 0;
|
|
return 0;
|
|
}
|
|
*out = sp1C & 0xFFFFFF;
|
|
return sp1C >> 0x18;
|
|
}
|
|
|
|
u8* AudioThread_GetFontsForSequence(s32 seqId, u32* outNumFonts) {
|
|
return AudioLoad_GetFontsForSequence(seqId, outNumFonts);
|
|
}
|
|
|
|
void Audio_GetSampleBankIdsOfFont(s32 fontId, u32* sampleBankId1, u32* sampleBankId2) {
|
|
*sampleBankId1 = gAudioCtx.soundFontList[fontId].sampleBankId1;
|
|
*sampleBankId2 = gAudioCtx.soundFontList[fontId].sampleBankId2;
|
|
}
|
|
|
|
s32 func_800E5EDC(void) {
|
|
s32 pad;
|
|
s32 specId;
|
|
|
|
if (osRecvMesg(gAudioCtx.audioResetQueueP, (OSMesg*)&specId, OS_MESG_NOBLOCK) == -1) {
|
|
return 0;
|
|
} else if (gAudioCtx.specId != specId) {
|
|
return -1;
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
void func_800E5F34(void) {
|
|
// macro?
|
|
// clang-format off
|
|
s32 chk = -1; OSMesg msg; do {} while (osRecvMesg(gAudioCtx.audioResetQueueP, &msg, OS_MESG_NOBLOCK) != chk);
|
|
// clang-format on
|
|
}
|
|
|
|
s32 AudioThread_ResetAudioHeap(s32 specId) {
|
|
s32 resetStatus;
|
|
OSMesg msg;
|
|
s32 pad;
|
|
|
|
func_800E5F34();
|
|
resetStatus = gAudioCtx.resetStatus;
|
|
if (resetStatus != 0) {
|
|
AudioThread_ResetCmdQueue();
|
|
if (gAudioCtx.specId == specId) {
|
|
return -2;
|
|
} else if (resetStatus > 2) {
|
|
gAudioCtx.specId = specId;
|
|
return -3;
|
|
} else {
|
|
osRecvMesg(gAudioCtx.audioResetQueueP, &msg, OS_MESG_BLOCK);
|
|
}
|
|
}
|
|
|
|
func_800E5F34();
|
|
AUDIOCMD_GLOBAL_RESET_AUDIO_HEAP(specId);
|
|
|
|
return AudioThread_ScheduleProcessCmds();
|
|
}
|
|
|
|
void AudioThread_PreNMIInternal(void) {
|
|
gAudioCtx.resetTimer = 1;
|
|
if (gAudioContextInitialized) {
|
|
AudioThread_ResetAudioHeap(0);
|
|
gAudioCtx.resetStatus = 0;
|
|
}
|
|
}
|
|
|
|
s8 AudioThread_GetChannelIO(s32 seqPlayerIndex, s32 channelIndex, s32 ioPort) {
|
|
SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[seqPlayerIndex];
|
|
SequenceChannel* channel;
|
|
|
|
if (seqPlayer->enabled) {
|
|
channel = seqPlayer->channels[channelIndex];
|
|
return channel->seqScriptIO[ioPort];
|
|
} else {
|
|
return SEQ_IO_VAL_NONE;
|
|
}
|
|
}
|
|
|
|
s8 AudioThread_GetSeqPlayerIO(s32 seqPlayerIndex, s32 ioPort) {
|
|
return gAudioCtx.seqPlayers[seqPlayerIndex].seqScriptIO[ioPort];
|
|
}
|
|
|
|
void AudioThread_InitExternalPool(void* ramAddr, u32 size) {
|
|
AudioHeap_InitPool(&gAudioCtx.externalPool, ramAddr, size);
|
|
}
|
|
|
|
void AudioThread_ResetExternalPool(void) {
|
|
gAudioCtx.externalPool.startRamAddr = NULL;
|
|
}
|
|
|
|
void AudioThread_ProcessSeqPlayerCmd(SequencePlayer* seqPlayer, AudioCmd* cmd) {
|
|
f32 fadeVolume;
|
|
|
|
switch (cmd->op) {
|
|
case AUDIOCMD_OP_SEQPLAYER_FADE_VOLUME_SCALE:
|
|
if (seqPlayer->fadeVolumeScale != cmd->asFloat) {
|
|
seqPlayer->fadeVolumeScale = cmd->asFloat;
|
|
seqPlayer->recalculateVolume = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_SET_TEMPO:
|
|
seqPlayer->tempo = cmd->asInt * SEQTICKS_PER_BEAT;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_CHANGE_TEMPO:
|
|
seqPlayer->tempoChange = cmd->asInt * SEQTICKS_PER_BEAT;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_CHANGE_TEMPO_SEQTICKS:
|
|
seqPlayer->tempoChange = cmd->asInt;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_SET_TRANSPOSITION:
|
|
seqPlayer->transposition = cmd->asSbyte;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_SET_IO:
|
|
seqPlayer->seqScriptIO[cmd->arg2] = cmd->asSbyte;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_FADE_TO_SET_VOLUME:
|
|
fadeVolume = (s32)cmd->arg1 / 127.0f;
|
|
goto apply_fade;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_FADE_TO_SCALED_VOLUME:
|
|
fadeVolume = ((s32)cmd->arg1 / 100.0f) * seqPlayer->fadeVolume;
|
|
apply_fade:
|
|
if (seqPlayer->state != 2) {
|
|
seqPlayer->volume = seqPlayer->fadeVolume;
|
|
if (cmd->asInt == 0) {
|
|
seqPlayer->fadeVolume = fadeVolume;
|
|
} else {
|
|
s32 fadeTimer = cmd->asInt;
|
|
|
|
seqPlayer->state = 0;
|
|
seqPlayer->fadeTimer = fadeTimer;
|
|
seqPlayer->fadeVelocity = (fadeVolume - seqPlayer->fadeVolume) / fadeTimer;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_RESET_VOLUME:
|
|
if (seqPlayer->state != 2) {
|
|
if (cmd->asInt == 0) {
|
|
seqPlayer->fadeVolume = seqPlayer->volume;
|
|
} else {
|
|
s32 fadeTimer = cmd->asInt;
|
|
|
|
seqPlayer->state = 0;
|
|
seqPlayer->fadeTimer = fadeTimer;
|
|
seqPlayer->fadeVelocity = (seqPlayer->volume - seqPlayer->fadeVolume) / fadeTimer;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_SEQPLAYER_SET_BEND:
|
|
seqPlayer->bend = cmd->asFloat;
|
|
if (seqPlayer->bend == 1.0f) {
|
|
seqPlayer->applyBend = false;
|
|
} else {
|
|
seqPlayer->applyBend = true;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AudioThread_ProcessChannelCmd(SequenceChannel* channel, AudioCmd* cmd) {
|
|
switch (cmd->op) {
|
|
case AUDIOCMD_OP_CHANNEL_SET_VOL_SCALE:
|
|
if (channel->volumeScale != cmd->asFloat) {
|
|
channel->volumeScale = cmd->asFloat;
|
|
channel->changes.s.volume = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_VOL:
|
|
if (channel->volume != cmd->asFloat) {
|
|
channel->volume = cmd->asFloat;
|
|
channel->changes.s.volume = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_PAN:
|
|
if (channel->newPan != cmd->asSbyte) {
|
|
channel->newPan = cmd->asSbyte;
|
|
channel->changes.s.pan = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_PAN_WEIGHT:
|
|
//! @bug: Should compare `asSbyte` to `panChannelWeight`
|
|
if (channel->newPan != cmd->asSbyte) {
|
|
channel->panChannelWeight = cmd->asSbyte;
|
|
channel->changes.s.pan = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_FREQ_SCALE:
|
|
if (channel->freqScale != cmd->asFloat) {
|
|
channel->freqScale = cmd->asFloat;
|
|
channel->changes.s.freqScale = true;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_REVERB_VOLUME:
|
|
if (channel->targetReverbVol != cmd->asSbyte) {
|
|
channel->targetReverbVol = cmd->asSbyte;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_IO:
|
|
if (cmd->arg2 < ARRAY_COUNT(channel->seqScriptIO)) {
|
|
channel->seqScriptIO[cmd->arg2] = cmd->asSbyte;
|
|
}
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_MUTE:
|
|
channel->muted = cmd->asSbyte;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_MUTE_BEHAVIOR:
|
|
channel->muteBehavior = cmd->asSbyte;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_VIBRATO_DEPTH:
|
|
channel->vibratoDepthTarget = cmd->asUbyte * 8;
|
|
channel->vibratoDepthChangeDelay = 1;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_VIBRATO_RATE:
|
|
channel->vibratoRateTarget = cmd->asUbyte * 32;
|
|
channel->vibratoRateChangeDelay = 1;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_COMB_FILTER_SIZE:
|
|
channel->combFilterSize = cmd->asUbyte;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_COMB_FILTER_GAIN:
|
|
channel->combFilterGain = cmd->asUShort;
|
|
break;
|
|
|
|
case AUDIOCMD_OP_CHANNEL_SET_STEREO:
|
|
channel->stereo.asByte = cmd->asUbyte;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call an audio-thread command that has no code to process it. Unused.
|
|
*/
|
|
void AudioThread_Noop1Cmd(s32 arg0, s32 arg1, s32 arg2) {
|
|
AUDIOCMD_GLOBAL_NOOP_1(arg0, arg1, arg2, 1);
|
|
}
|
|
|
|
/**
|
|
* Call an audio-thread command that has no code to process it. Unused.
|
|
*/
|
|
void AudioThread_Noop1CmdZeroed(void) {
|
|
AUDIOCMD_GLOBAL_NOOP_1(0, 0, 0, 0);
|
|
}
|
|
|
|
/**
|
|
* Call an audio-thread command that has no code to process it. Unused.
|
|
*/
|
|
void AudioThread_Noop2Cmd(u32 arg0, s32 arg1) {
|
|
AUDIOCMD_GLOBAL_NOOP_2(0, 0, arg1, arg0);
|
|
}
|
|
|
|
void AudioThread_WaitForAudioTask(void) {
|
|
osRecvMesg(gAudioCtx.taskStartQueueP, NULL, OS_MESG_NOBLOCK);
|
|
osRecvMesg(gAudioCtx.taskStartQueueP, NULL, OS_MESG_BLOCK);
|
|
}
|
|
|
|
s32 func_800E6590(s32 seqPlayerIndex, s32 channelIndex, s32 layerIndex) {
|
|
SequencePlayer* seqPlayer;
|
|
SequenceLayer* layer;
|
|
Note* note;
|
|
TunedSample* tunedSample;
|
|
s32 loopEnd;
|
|
s32 samplePos;
|
|
|
|
seqPlayer = &gAudioCtx.seqPlayers[seqPlayerIndex];
|
|
if (seqPlayer->enabled && seqPlayer->channels[channelIndex]->enabled) {
|
|
layer = seqPlayer->channels[channelIndex]->layers[layerIndex];
|
|
if (layer == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (layer->enabled) {
|
|
if (layer->note == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
if (!layer->bit3) {
|
|
return 0;
|
|
}
|
|
|
|
note = layer->note;
|
|
if (layer == note->playbackState.parentLayer) {
|
|
tunedSample = note->noteSubEu.tunedSample;
|
|
if (tunedSample == NULL) {
|
|
return 0;
|
|
}
|
|
loopEnd = tunedSample->sample->loop->header.end;
|
|
samplePos = note->synthesisState.samplePosInt;
|
|
return loopEnd - samplePos;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
s32 func_800E6680(void) {
|
|
return func_800E66C0(0);
|
|
}
|
|
|
|
void func_800E66A0(void) {
|
|
func_800E66C0(2);
|
|
}
|
|
|
|
s32 func_800E66C0(s32 flags) {
|
|
s32 phi_v1;
|
|
NotePlaybackState* playbackState;
|
|
NoteSubEu* noteSubEu;
|
|
s32 i;
|
|
Note* note;
|
|
TunedSample* tunedSample;
|
|
|
|
phi_v1 = 0;
|
|
for (i = 0; i < gAudioCtx.numNotes; i++) {
|
|
note = &gAudioCtx.notes[i];
|
|
playbackState = ¬e->playbackState;
|
|
if (note->noteSubEu.bitField0.enabled) {
|
|
noteSubEu = ¬e->noteSubEu;
|
|
if (playbackState->adsr.action.s.state != 0) {
|
|
if (flags >= 2) {
|
|
tunedSample = noteSubEu->tunedSample;
|
|
if (tunedSample == NULL || noteSubEu->bitField1.isSyntheticWave) {
|
|
continue;
|
|
}
|
|
if (tunedSample->sample->medium == MEDIUM_RAM) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
phi_v1++;
|
|
if ((flags & 1) == 1) {
|
|
playbackState->adsr.fadeOutVel = gAudioCtx.audioBufferParameters.ticksPerUpdateInv;
|
|
playbackState->adsr.action.s.release = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return phi_v1;
|
|
}
|
|
|
|
u32 AudioThread_NextRandom(void) {
|
|
static u32 sAudioRandom = 0x12345678;
|
|
|
|
sAudioRandom = ((osGetCount() + 0x1234567) * (sAudioRandom + gAudioCtx.totalTaskCount));
|
|
sAudioRandom += gAudioCtx.audioRandom;
|
|
|
|
return sAudioRandom;
|
|
}
|
|
|
|
void AudioThread_InitMesgQueues(void) {
|
|
AudioThread_InitMesgQueuesImpl();
|
|
}
|