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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
28 lines
771 B
C
28 lines
771 B
C
#ifndef _ULTRA64_INTERNAL_H_
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#define _ULTRA64_INTERNAL_H_
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typedef struct {
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/* 0x00 */ u32 initialized;
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/* 0x04 */ OSThread* mgrThread;
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/* 0x08 */ OSMesgQueue* cmdQueue;
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/* 0x0C */ OSMesgQueue* eventQueue;
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/* 0x10 */ OSMesgQueue* acccessQueue;
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/* 0x14 */ s32 (*piDmaCallback)(s32, u32, void*, size_t);
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/* 0x18 */ s32 (*epiDmaCallback)(OSPiHandle*, s32, u32, void*, size_t);
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} OSMgrArgs; // size = 0x1C
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typedef struct {
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/* 0x00 */ OSMesgQueue* queue;
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/* 0x04 */ OSMesg msg;
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} __osHwInt; // size = 0x08
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typedef struct {
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/* 0x00 */ OSMesgQueue* queue;
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/* 0x04 */ OSMesg msg;
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} __OSEventState; // size = 0x08
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extern OSMgrArgs __osPiDevMgr;
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extern __osHwInt __osHwIntTable[];
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extern __OSEventState __osEventStateTab[];
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#endif
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