mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
89 lines
1.9 KiB
C
89 lines
1.9 KiB
C
#include "global.h"
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UnkRumbleStruct D_80160FD0;
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void func_800A9F30(PadMgr* a, s32 b) {
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func_800D2E30(&D_80160FD0);
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PadMgr_RumbleSet(a, D_80160FD0.rumbleEnable);
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}
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void func_800A9F6C(f32 a, u8 b, u8 c, u8 d) {
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s32 temp1, temp2;
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if (1000000.0f < a) {
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temp1 = 1000;
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} else {
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temp1 = sqrtf(a);
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}
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if ((temp1 < 1000) && (b != 0) && (d != 0)) {
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temp2 = b - (temp1 * 255) / 1000;
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if (temp2 > 0) {
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D_80160FD0.unk_10A = temp2;
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D_80160FD0.unk_10B = c;
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D_80160FD0.unk_10C = d;
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}
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}
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}
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void func_800AA000(f32 a, u8 b, u8 c, u8 d) {
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s32 temp1;
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s32 temp2;
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s32 i;
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if (1000000.0f < a) {
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temp1 = 1000;
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} else {
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temp1 = sqrtf(a);
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}
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if (temp1 < 1000 && b != 0 && d != 0) {
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temp2 = b - (temp1 * 255) / 1000;
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for (i = 0; i < 0x40; i++) {
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if (D_80160FD0.unk_04[i] == 0) {
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if (temp2 > 0) {
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D_80160FD0.unk_04[i] = temp2;
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D_80160FD0.unk_44[i] = c;
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D_80160FD0.unk_84[i] = d;
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}
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break;
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}
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}
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}
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}
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void func_800AA0B4(void) {
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func_800D3140(&D_80160FD0);
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gPadMgr.retraceCallback = (void*)func_800A9F30;
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gPadMgr.retraceCallbackValue = 0;
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if (0) {} // Necessary to match
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}
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void func_800AA0F0(void) {
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PadMgr* padmgr = &gPadMgr;
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if (((void*)padmgr->retraceCallback == (void*)func_800A9F30) && (padmgr->retraceCallbackValue == 0)) {
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padmgr->retraceCallback = NULL;
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padmgr->retraceCallbackValue = 0;
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}
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func_800D3178(&D_80160FD0);
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}
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u32 func_800AA148(void) {
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return gPadMgr.pakType[0] == 1;
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}
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void func_800AA15C(void) {
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D_80160FD0.unk_104 = 2;
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}
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void func_800AA16C(void) {
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D_80160FD0.unk_104 = 0;
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}
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void func_800AA178(u32 a) {
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D_80160FD0.unk_105 = !!a;
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}
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