1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/data/overlays/actors
Anghelo Carvajal 62606737f1
ovl_Demo_Gj Ok (#670)
* a bunch of functions

Signed-off-by: angie <angheloalf95@gmail.com>

* another bunch of functions

Signed-off-by: angie <angheloalf95@gmail.com>

* add dummies to func_8097911C to match it

Signed-off-by: angie <angheloalf95@gmail.com>

* fix some functions declarations

Signed-off-by: angie <angheloalf95@gmail.com>

* Add functions of the array used by the update function

Signed-off-by: angie <angheloalf95@gmail.com>

* add functions used by draw

Signed-off-by: angie <angheloalf95@gmail.com>

* draw and update functions

Signed-off-by: angie <angheloalf95@gmail.com>

* DemoGj_Init

Signed-off-by: angie <angheloalf95@gmail.com>

* fix some functions declarations

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* 9 small functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Some unmatched functions and 12 small matched functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* another 7 small functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* add data

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* small types fixes

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* six more functions

Signed-off-by: angie <angheloalf95@gmail.com>

* func_80978C20

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8097BA48

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* five repeated functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Array of cylinders and two other functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* seven equals and problematic functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* func_80978F60 and func_80979860

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8097923C doesn't want to match :c

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* three not matching functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* func_80978AFC

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* three more

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* DemoGj_FindGanon

Signed-off-by: angie <angheloalf95@gmail.com>

* func_809797E4

Signed-off-by: angie <angheloalf95@gmail.com>

* func_80978B90

Signed-off-by: angie <angheloalf95@gmail.com>

* last non matching function

Signed-off-by: angie <angheloalf95@gmail.com>

* erase reloc

Signed-off-by: angie <angheloalf95@gmail.com>

* a bit of renaming

Signed-off-by: angie <angheloalf95@gmail.com>

* another chunk of renaming

Signed-off-by: angie <angheloalf95@gmail.com>

* fix reg macros and a few comments

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* vt, arrayfuncs renaming and another bit of renaming

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* More renaming

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* i'm hating this actor

Signed-off-by: angie <angheloalf95@gmail.com>

* format

Signed-off-by: angie <angheloalf95@gmail.com>

* Changes asked by @shawlucas

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* swap globalCtx and globalCtx2

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Move static variables nearer to where they are used and general cleanup

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* A bunch of changes

Signed-off-by: angie <angheloalf95@gmail.com>

* run format.sh

Signed-off-by: angie <angheloalf95@gmail.com>

* Forgot to change updateMode

Signed-off-by: Angie <angheloalf95@gmail.com>

* Rename the references to object_gj

Signed-off-by: Angie <angheloalf95@gmail.com>

* Rename some functions

Signed-off-by: Angie <angheloalf95@gmail.com>

* document the actor params, a few members and rename some draw functions

Signed-off-by: Angie <angheloalf95@gmail.com>

* Rename DemoGj_DrawRubbleDisplayList into DemoGj_DrawRotated

Signed-off-by: angie <angheloalf95@gmail.com>

* The first type is the the rubble that is around the fight's arena

Signed-off-by: angie <angheloalf95@gmail.com>

* rename the enums

Signed-off-by: angie <angheloalf95@gmail.com>

* Document the value read from the Ganon instance and rename a few functions from that

Signed-off-by: Angie <angheloalf95@gmail.com>

* rename init and draw functions

Signed-off-by: Angie <angheloalf95@gmail.com>

* rename smoke spawner functions

Signed-off-by: angie <angheloalf95@gmail.com>

* run format.sh

Signed-off-by: angie <angheloalf95@gmail.com>

* fix merge issues

Signed-off-by: Angie <angheloalf95@gmail.com>
2021-02-28 09:53:46 -05:00
..
z_bg_gnd_firemeiro.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_gnd_firemeiro.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_haka_ship.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_haka_ship.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_hidan_sekizou.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_hidan_sekizou.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_ice_shelter.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_bg_ice_shelter.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_jya_cobra.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot02_objects.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot02_objects.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_sst_floor.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_sst_floor.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_dodongo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_dodongo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_boss_fd.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganondrof.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganondrof.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_goma.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_goma.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_demo_6k.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_demo_6k.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_demo_du.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_demo_du.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_killer.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_door_killer.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bdfire.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bdfire.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_brob.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_brob.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_daiku.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_dekubaba.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_dekubaba.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_diving_game.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_diving_game.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_eiyer.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_eiyer.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_elf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_encount2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_encount2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg_fire.data.s Decompile ovl_En_Fhg_Fire (#248) 2020-07-16 06:02:27 -04:00
z_en_fhg_fire.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fire_rock.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fire_rock.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_holl.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jj.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jj.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_m_thunder.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mm.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mm.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mu.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mu.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skb.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.rodata.s Split remaining unsplit asm files and migrate more rodata (#277) 2020-07-19 21:08:50 -04:00
z_en_test.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_test.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_torch2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tr.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_yabusame_mark.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_item_shield.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_item_shield.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kaleido_collect.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_debug.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_equipment.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_item.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_map_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.bss.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_lmap_mark.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_lmap_mark.rodata.s Migrated rodata (#199) 2020-06-09 12:06:23 -04:00
z_obj_bean.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_obj_bean.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure3.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure3.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_object_kankyo.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_object_kankyo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00