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oot/assets/xml/objects/object_bird.xml
Anghelo Carvajal 5c147e5e03
ZAPD update: Gotta go fast! (#877)
* copy over the xml

* Rename anims

* A bunch of renames

* minor extract_assets fixes

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "820678b4e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "820678b4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Change rgb5a1 to rgba16

* eye and eyebrows

* some dlists

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "6be9af65d"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "6be9af65d"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"
2021-07-27 22:16:03 -04:00

30 lines
1.7 KiB
XML

<Root>
<File Name="object_bird" Segment="6">
<Animation Name="gBirdFlyAnim" Offset="0x6C"/>
<DList Name="gBirdLeftWingDL" Offset="0x80"/>
<DList Name="gBirdLeftWingWrapper1DL" Offset="0x120"/>
<DList Name="gBirdLeftWingWrapper2DL" Offset="0x130"/>
<DList Name="gBirdRightWingDL" Offset="0x180"/>
<DList Name="gBirdRightWingWrapper1DL" Offset="0x220"/>
<DList Name="gBirdRightWingWrapper2DL" Offset="0x230"/>
<DList Name="gBirdBodyDL" Offset="0x280"/>
<DList Name="gBirdBodyWrapper1DL" Offset="0x3D0"/>
<DList Name="gBirdBodyWrapper2DL" Offset="0x3E0"/>
<Texture Name="gBirdFaceTex" OutName="face" Format="rgba16" Width="32" Height="32" Offset="0x500"/>
<Texture Name="gBirdTailTex" OutName="tail" Format="rgba16" Width="16" Height="32" Offset="0xD00"/>
<Texture Name="gBirdWingTex" OutName="wing" Format="rgba16" Width="64" Height="32" Offset="0x1100"/>
<Limb Name="gBirdLimb_002100" LimbType="Standard" Offset="0x2100"/>
<Limb Name="gBirdLimb_00210C" LimbType="Standard" Offset="0x210C"/>
<Limb Name="gBirdLimb_002118" LimbType="Standard" Offset="0x2118"/>
<Limb Name="gBirdLimb_002124" LimbType="Standard" Offset="0x2124"/>
<Limb Name="gBirdLeftWingLimb" LimbType="Standard" Offset="0x2130"/>
<Limb Name="gBirdLimb_00213C" LimbType="Standard" Offset="0x213C"/>
<Limb Name="gBirdLimb_002148" LimbType="Standard" Offset="0x2148"/>
<Limb Name="gBirdRightWingLimb" LimbType="Standard" Offset="0x2154"/>
<Limb Name="gBirdBodyLimb" LimbType="Standard" Offset="0x2160"/>
<Skeleton Name="gBirdSkel" Type="Normal" LimbType="Standard" Offset="0x2190"/>
</File>
</Root>