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oot/assets/xml/objects/object_ru2.xml
Lucas Shaw 0f644b7545
Decompiled A LOT of objects (#815)
* .

* remove tools/ZAP2 from origin master

* object_spot04_objects

* remove accidentally added xml

* object_spot00_objects

* object_bombf ok

* object_dy_obj

* object_masterzoora

* object_mastergolon and object_masterkokirihead

* object_aob

* object_gt

* object_gt

* object_geff

* object_mag kinda

* object_gjyo_objects OK

* object_ani OK

* object_door_gerudo

* object_md and object_trap

* object_js OK

* object_goroiwa

* object_gs

* object_nwc

* object_niw

* object_ane

* object_os_anime OK

* object_d_hsblock OK

* object_fz OK

* object_ru2 OK

* fixed object_mag

* object_cow OK

* object_spot01_objects OK

* object_spot15_obj

* object_umajump OK

* object_spot18_obj

* object_spot12_obj

* fix symbols in z_item_b_heart

* object_bdan_objects & object_bowl

* object_ddan_objects

* object_owl OK

* object_spot01_matoyab.xml OK

* object_haka OK

* object_heavy_object

* object_ingate and objet_menkuri_objects

* objet_spot00_break & object_relay_objects OK

* object_spot01_matoya OK

* object_spot06_objects OK

* undefined_syms

* object_spot08_obj OK

* object_efc_doughnut & object_zg

* object_ik OK

* object_vm

* object_ei OK

* object_ds OK

* updated spec

* map_48x85_static OK

* object_zl1 & object_peehat ok

* some z_parameter naming and other undefined symbol stuff, object_yukabyun OK

* object_bubble & object_fw ok

* object_shopnuts

* restore delete file

* object_timeblock OK

* object_d_lift OK

* object_kibako2 OK

* object_mamenoki OK

* matches

* remove unused asm

* object_mag ok now

* fixed object_ani

* done for now, im tired

* object_bdan_objects fixed up

* fix bdan

* object_bombf fixed

* object_bowl fixed up

* object_cow fixed

* did more, im tired

* fixed some stuff in object_ddan_objects

* fix object_ddan_object

* object_door_gerudo fixed

* object_ds fix

* object_dy progress

* fixed great fairy

* some more

* more

* object_haka fix

* progress

* ingo_gate fixed

* object_js

* forgot collision

* object_relay_objects fixed

* object_kibako2

* object_mag fixed

* u64* to void*

* more u64* to void*

* object_mamenoki fix

* object_mastergolon & object_masterkokirihead fix

* mido is weird

* fixed build

* fix object_menkuri_objects

* add missing textures in object_menkuri_objects

* object_ms

* fixed object_peehat

* some cleanup stuff

* object_zg fix

* object_spot00_break fix

* object_niw fix

* object_nwc fixed

* object_ru2 object_rr and some of object_owl fix

* object_spot15_obj fix

* business scrub

* object_spot01_matoya fixed

* object_spot18_obj fix

* object_spot01_objects fix

* object_spot04_objects fix

* object_spot04_objects actually fixed

* object_spot12_obj fix

* object_timeblock fix

* object_spot06_objects fixed

* object_spot08_obj fix

* spot01_matoyab fix

* object_trap fix

* object_umajump fix

* object_vm fix

* z_en_niw_lady fix

* object_yukabyun fix

* object_zl1 fixed

* added offsets to object_os_anime

* object_md fix

* object_ane fix

* object_aob fix

* add palette comment

* object_spot00_objects fix

* spot00 fix

* remove unused asm

* updates

* Add TlutOffset to objects added in https://github.com/zeldaret/oot/pull/815

* Updated object_bdan_objects, ran format.sh

* Change rgb5a1 to rgba16 in my object xmls

* Addressed Anghelo's comments

* review

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-08-05 11:53:58 -04:00

90 lines
7 KiB
XML

<Root>
<File Name="object_ru2" Segment="6">
<!-- Adult Ruto Skeleton -->
<Skeleton Name="gAdultRutoSkel" Type="Flex" LimbType="Standard" Offset="0xC700"/>
<!-- Adult Ruto Limbs -->
<Limb Name="gAdultRutoRootLimb" Type="Standard" Offset="0xC5A0"/>
<Limb Name="gAdultRutoLeftThighLimb" Type="Standard" Offset="0xC5AC"/>
<Limb Name="gAdultRutoLeftLegLimb" Type="Standard" Offset="0xC5B8"/>
<Limb Name="gAdultRutoLeftFootLimb" Type="Standard" Offset="0xC5C4"/>
<Limb Name="gAdultRutoLeftTailLimb" Type="Standard" Offset="0xC5D0"/>
<Limb Name="gAdultRutoRightThighLimb" Type="Standard" Offset="0xC5DC"/>
<Limb Name="gAdultRutoRightLegLimb" Type="Standard" Offset="0xC5E8"/>
<Limb Name="gAdultRutoRightFootLimb" Type="Standard" Offset="0xC5F4"/>
<Limb Name="gAdultRutoRightTailLimb" Type="Standard" Offset="0xC600"/>
<Limb Name="gAdultRutoTorsoLimb" Type="Standard" Offset="0xC60C"/>
<Limb Name="gAdultRutoLeftUpperArmLimb" Type="Standard" Offset="0xC618"/>
<Limb Name="gAdultRutoLeftUpperWingLimb" Type="Standard" Offset="0xC624"/>
<Limb Name="gAdultRutoLeftLowerWingLimb" Type="Standard" Offset="0xC630"/>
<Limb Name="gAdultRutoLeftForearmLimb" Type="Standard" Offset="0xC63C"/>
<Limb Name="gAdultRutoLeftHandLimb" Type="Standard" Offset="0xC648"/>
<Limb Name="gAdultRutoRightUpperArmLimb" Type="Standard" Offset="0xC654"/>
<Limb Name="gAdultRutoRightUpperWingLimb" Type="Standard" Offset="0xC660"/>
<Limb Name="gAdultRutoRightLowerWingLimb" Type="Standard" Offset="0xC66C"/>
<Limb Name="gAdultRutoRightForearmLimb" Type="Standard" Offset="0xC678"/>
<Limb Name="gAdultRutoRightHandLimb" Type="Standard" Offset="0xC684"/>
<Limb Name="gAdultRutoHeadLimb" Type="Standard" Offset="0xC690"/>
<Limb Name="gAdultRutoWaistLimb" Type="Standard" Offset="0xC69C"/>
<!-- Adult Ruto Limb DisplayLists -->
<DList Name="gAdultRutoLeftThighDL" Offset="0xB8E0"/>
<DList Name="gAdultRutoLeftLegDL" Offset="0xBE38"/>
<DList Name="gAdultRutoLeftFootDL" Offset="0xC228"/>
<DList Name="gAdultRutoLeftTailDL" Offset="0xBD08"/>
<DList Name="gAdultRutoRightThighDL" Offset="0xAC20"/>
<DList Name="gAdultRutoRightLegDL" Offset="0xB178"/>
<DList Name="gAdultRutoRightFootDL" Offset="0xB568"/>
<DList Name="gAdultRutoRightTailDL" Offset="0xB048"/>
<DList Name="gAdultRutoTorsoDL" Offset="0x8D30"/>
<DList Name="gAdultRutoLeftUpperArmDL" Offset="0xA150"/>
<DList Name="gAdultRutoLeftUpperWingDL" Offset="0xAA20"/>
<DList Name="gAdultRutoLeftLowerWingDL" Offset="0xAB00"/>
<DList Name="gAdultRutoLeftForearmDL" Offset="0xA468"/>
<DList Name="gAdultRutoLeftHandDL" Offset="0xA650"/>
<DList Name="gAdultRutoRightUpperArmDL" Offset="0x9680"/>
<DList Name="gAdultRutoRightUpperWingDL" Offset="0x9F50"/>
<DList Name="gAdultRutoRightLowerWingDL" Offset="0xA030"/>
<DList Name="gAdultRutoRightForearmDL" Offset="0x9998"/>
<DList Name="gAdultRutoRightHandDL" Offset="0x9B80"/>
<DList Name="gAdultRutoHeadDL" Offset="0x3EB0"/>
<DList Name="gAdultRutoWaistDL" Offset="0x88F0"/>
<!-- Adult Ruto Palettes -->
<Texture Name="gAdultRutoTLUT1" OutName="adult_ruto_tlut_1" Format="rgba16" Width="144" Height="1" Offset="0xE00"/>
<Texture Name="gAdultRutoTLUT2" OutName="adult_ruto_tlut_2" Format="rgba16" Width="16" Height="16" Offset="0x43C0"/>
<!-- Adult Ruto Eye Textures -->
<Texture Name="gAdultRutoEyeOpenTex" OutName="adult_ruto_eye_open" Format="rgba16" Width="32" Height="32" Offset="0xF20"/>
<Texture Name="gAdultRutoEyeHalfTex" OutName="adult_ruto_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x22E0"/>
<Texture Name="gAdultRutoEyeClosedTex" OutName="adult_ruto_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x2AE0"/>
<!-- Adult Ruto Textures -->
<Texture Name="gAdultRutoSkinGradient" OutName="adult_ruto_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x1720" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoEar1Tex" OutName="adult_ruto_ear_1" Format="ci8" Width="16" Height="16" Offset="0x1760" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoHeadGradientTex" OutName="adult_ruto_head_gradient" Format="ci8" Width="16" Height="16" Offset="0x1860" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoHeadHoleTex" OutName="adult_ruto_head_hole" Format="ci8" Width="8" Height="8" Offset="0x1960" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoMouthTex" OutName="adult_ruto_mouth" Format="rgba16" Width="32" Height="32" Offset="0x19A0"/>
<Texture Name="gAdultRutoTex_21A0" OutName="adult_ruto_tex_21A0" Format="ci8" Width="8" Height="8" Offset="0x21A0" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoEar2Tex" OutName="adult_ruto_ear_2" Format="ci8" Width="16" Height="16" Offset="0x21E0" TlutOffset="0xE00"/>
<Texture Name="gAdultRutoEarringTex" OutName="adult_ruto_earring" Format="rgba16" Width="8" Height="16" Offset="0x32E0"/>
<Texture Name="gAdultRutoTailGradientTex" OutName="adult_ruto_tail_gradient" Format="ci8" Width="8" Height="8" Offset="0x45C0" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoTex_4600" OutName="adult_ruto_tex_4600" Format="ci8" Width="8" Height="8" Offset="0x4600" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoBackOfHandTex" OutName="adult_ruto_back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x4640" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoTex_4740" OutName="adult_ruto_tex_4740" Format="ci8" Width="16" Height="16" Offset="0x4740" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoSkinPattern1Tex" OutName="adult_ruto_skin_pattern_1" Format="ci8" Width="32" Height="64" Offset="0x4840" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoSkinPattern2Tex" OutName="adult_ruto_skin_pattern_2" Format="ci8" Width="32" Height="32" Offset="0x5040" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoTex_5440" OutName="adult_ruto_tex_5440" Format="ci8" Width="8" Height="8" Offset="0x5440" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoTex_5480" OutName="adult_ruto_tex_5480" Format="ci8" Width="16" Height="16" Offset="0x5480" TlutOffset="0x43C0"/>
<Texture Name="gAdultRutoTex_5580" OutName="adult_ruto_tex_5580" Format="ci8" Width="8" Height="8" Offset="0x5580" TlutOffset="0x43C0"/>
<!-- Adult Ruto Animations -->
<Animation Name="gAdultRutoCrossingArmsAnim" Offset="0x04CC"/>
<Animation Name="gAdultRutoIdleAnim" Offset="0xDE8"/>
<Animation Name="gAdultRutoRaisingArmsUpAnim" Offset="0xD3DC"/>
<Animation Name="gAdultRutoHeadTurnDownLeftAnim" Offset="0xDCAC"/>
<Animation Name="gAdultRutoIdleHandsOnHipsAnim" Offset="0xE630"/>
<Animation Name="gAdultRutoLookingDownLeftAnim" Offset="0xF03C"/>
<Animation Name="gAdultRutoSwimmingUpAnim" Offset="0xF8B8"/>
</File>
</Root>