1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-05-10 19:13:42 +00:00
oot/tools/assets/extract/oot64_data/misc_ids.py

108 lines
3.1 KiB
Python

# This file was made manually
SCENE_CAM_TYPES = {
0: "SCENE_CAM_TYPE_DEFAULT",
0x10: "SCENE_CAM_TYPE_FIXED_SHOP_VIEWPOINT",
0x20: "SCENE_CAM_TYPE_FIXED_TOGGLE_VIEWPOINT",
0x30: "SCENE_CAM_TYPE_FIXED",
0x40: "SCENE_CAM_TYPE_FIXED_MARKET",
0x50: "SCENE_CAM_TYPE_SHOOTING_GALLERY",
}
ROOM_BEHAVIOR_TYPE1_NAMES = {
0: "ROOM_TYPE_NORMAL",
1: "ROOM_TYPE_DUNGEON",
2: "ROOM_TYPE_INDOORS",
3: "ROOM_TYPE_3",
4: "ROOM_TYPE_4",
5: "ROOM_TYPE_BOSS",
}
ROOM_BEHAVIOR_TYPE2_NAMES = {
0: "ROOM_ENV_DEFAULT",
1: "ROOM_ENV_COLD",
2: "ROOM_ENV_WARM",
3: "ROOM_ENV_HOT",
4: "ROOM_ENV_UNK_STRETCH_1",
5: "ROOM_ENV_UNK_STRETCH_2",
6: "ROOM_ENV_UNK_STRETCH_3",
}
LENS_MODES = {
0: "LENS_MODE_SHOW_ACTORS",
1: "LENS_MODE_HIDE_ACTORS",
}
CAMERA_SETTING_TYPES = {
0x00: "CAM_SET_NONE",
0x01: "CAM_SET_NORMAL0",
0x02: "CAM_SET_NORMAL1",
0x03: "CAM_SET_DUNGEON0",
0x04: "CAM_SET_DUNGEON1",
0x05: "CAM_SET_NORMAL3",
0x06: "CAM_SET_HORSE",
0x07: "CAM_SET_BOSS_GOHMA",
0x08: "CAM_SET_BOSS_DODONGO",
0x09: "CAM_SET_BOSS_BARINADE",
0x0A: "CAM_SET_BOSS_PHANTOM_GANON",
0x0B: "CAM_SET_BOSS_VOLVAGIA",
0x0C: "CAM_SET_BOSS_BONGO",
0x0D: "CAM_SET_BOSS_MORPHA",
0x0E: "CAM_SET_BOSS_TWINROVA_PLATFORM",
0x0F: "CAM_SET_BOSS_TWINROVA_FLOOR",
0x10: "CAM_SET_BOSS_GANONDORF",
0x11: "CAM_SET_BOSS_GANON",
0x12: "CAM_SET_TOWER_CLIMB",
0x13: "CAM_SET_TOWER_UNUSED",
0x14: "CAM_SET_MARKET_BALCONY",
0x15: "CAM_SET_CHU_BOWLING",
0x16: "CAM_SET_PIVOT_CRAWLSPACE",
0x17: "CAM_SET_PIVOT_SHOP_BROWSING",
0x18: "CAM_SET_PIVOT_IN_FRONT",
0x19: "CAM_SET_PREREND_FIXED",
0x1A: "CAM_SET_PREREND_PIVOT",
0x1B: "CAM_SET_PREREND_SIDE_SCROLL",
0x1C: "CAM_SET_DOOR0",
0x1D: "CAM_SET_DOORC",
0x1E: "CAM_SET_CRAWLSPACE",
0x1F: "CAM_SET_START0",
0x20: "CAM_SET_START1",
0x21: "CAM_SET_FREE0",
0x22: "CAM_SET_FREE2",
0x23: "CAM_SET_PIVOT_CORNER",
0x24: "CAM_SET_PIVOT_WATER_SURFACE",
0x25: "CAM_SET_CS_0",
0x26: "CAM_SET_CS_TWISTED_HALLWAY",
0x27: "CAM_SET_FOREST_BIRDS_EYE",
0x28: "CAM_SET_SLOW_CHEST_CS",
0x29: "CAM_SET_ITEM_UNUSED",
0x2A: "CAM_SET_CS_3",
0x2B: "CAM_SET_CS_ATTENTION",
0x2C: "CAM_SET_BEAN_GENERIC",
0x2D: "CAM_SET_BEAN_LOST_WOODS",
0x2E: "CAM_SET_SCENE_UNUSED",
0x2F: "CAM_SET_SCENE_TRANSITION",
0x30: "CAM_SET_ELEVATOR_PLATFORM",
0x31: "CAM_SET_FIRE_STAIRCASE",
0x32: "CAM_SET_FOREST_UNUSED",
0x33: "CAM_SET_FOREST_DEFEAT_POE",
0x34: "CAM_SET_BIG_OCTO",
0x35: "CAM_SET_MEADOW_BIRDS_EYE",
0x36: "CAM_SET_MEADOW_UNUSED",
0x37: "CAM_SET_FIRE_BIRDS_EYE",
0x38: "CAM_SET_TURN_AROUND",
0x39: "CAM_SET_PIVOT_VERTICAL",
0x3A: "CAM_SET_NORMAL2",
0x3B: "CAM_SET_FISHING",
0x3C: "CAM_SET_CS_C",
0x3D: "CAM_SET_JABU_TENTACLE",
0x3E: "CAM_SET_DUNGEON2",
0x3F: "CAM_SET_DIRECTED_YAW",
0x40: "CAM_SET_PIVOT_FROM_SIDE",
0x41: "CAM_SET_NORMAL4",
}
SKIN_LIMB_TYPES = {
4: "SKIN_LIMB_TYPE_ANIMATED",
11: "SKIN_LIMB_TYPE_NORMAL",
}