mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
5e071a014d
* symbol cleanup * run formatter * run formatter * remove duplicate z_demo_ik symbols * run formatter
29 lines
2.1 KiB
XML
29 lines
2.1 KiB
XML
<Root>
|
|
<File Name="object_bw" Segment="6">
|
|
<Animation Name="object_bw_Anim_000228" Offset="0x228"/>
|
|
<DList Name="object_bw_DL_0002C0" Offset="0x2C0"/>
|
|
<DList Name="object_bw_DL_0003E8" Offset="0x3E8"/>
|
|
<DList Name="object_bw_DL_000558" Offset="0x558"/>
|
|
<DList Name="object_bw_DL_000680" Offset="0x680"/>
|
|
<DList Name="object_bw_DL_001050" Offset="0x1050"/>
|
|
<Texture Name="object_bw_Tex_001240" OutName="tex_00001240" Format="rgba16" Width="16" Height="16" Offset="0x1240"/>
|
|
<Texture Name="object_bw_Tex_001440" OutName="tex_00001440" Format="rgba16" Width="16" Height="16" Offset="0x1440"/>
|
|
<Texture Name="object_bw_TLUT_001640" OutName="tlut_00001640" Format="rgba16" Width="16" Height="16" Offset="0x1640"/>
|
|
<Texture Name="object_bw_Tex_001840" OutName="tex_00001840" Format="ci8" Width="32" Height="32" Offset="0x1840"/>
|
|
<Texture Name="object_bw_Tex_001C40" OutName="tex_00001C40" Format="ci8" Width="32" Height="32" Offset="0x1C40"/>
|
|
<Limb Name="object_bw_Limb_002040" LimbType="Standard" Offset="0x2040"/>
|
|
<Limb Name="object_bw_Limb_00204C" LimbType="Standard" Offset="0x204C"/>
|
|
<Limb Name="object_bw_Limb_002058" LimbType="Standard" Offset="0x2058"/>
|
|
<Limb Name="object_bw_Limb_002064" LimbType="Standard" Offset="0x2064"/>
|
|
<Limb Name="object_bw_Limb_002070" LimbType="Standard" Offset="0x2070"/>
|
|
<Limb Name="object_bw_Limb_00207C" LimbType="Standard" Offset="0x207C"/>
|
|
<Limb Name="object_bw_Limb_002088" LimbType="Standard" Offset="0x2088"/>
|
|
<Limb Name="object_bw_Limb_002094" LimbType="Standard" Offset="0x2094"/>
|
|
<Limb Name="object_bw_Limb_0020A0" LimbType="Standard" Offset="0x20A0"/>
|
|
<Limb Name="object_bw_Limb_0020AC" LimbType="Standard" Offset="0x20AC"/>
|
|
<Limb Name="object_bw_Limb_0020B8" LimbType="Standard" Offset="0x20B8"/>
|
|
<Skeleton Name="object_bw_Skel_0020F0" Type="Normal" LimbType="Standard" Offset="0x20F0"/>
|
|
<Animation Name="object_bw_Anim_0021A0" Offset="0x21A0"/>
|
|
<Animation Name="object_bw_Anim_002250" Offset="0x2250"/>
|
|
</File>
|
|
</Root>
|