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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
16 lines
979 B
XML
16 lines
979 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_nwc" Segment="6">
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<Texture Name="gCuccoChickBodyTex" OutName="body" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
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<Texture Name="gCuccoChickEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x8E0"/>
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<Texture Name="gCuccoChickBeakTex" OutName="beak" Format="rgba16" Width="4" Height="4" Offset="0xAE0"/>
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<DList Name="gCuccoChickSetupBodyDL" Offset="0x840"/>
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<DList Name="gCuccoChickBodyDL" Offset="0x8B0"/>
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<DList Name="gCuccoChickSetupEyeDL" Offset="0xBF0"/>
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<DList Name="gCuccoChickEyesDL" Offset="0xC68"/>
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<DList Name="gCuccoChickSetupBeakDL" Offset="0xC88"/>
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<DList Name="gCuccoChickBeakDL" Offset="0xCE0"/>
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<DList Name="gCuccoChickSetupShadowDL" Offset="0xD10"/>
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<DList Name="gCuccoChickShadowDL" Offset="0xD50"/>
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</File>
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</Root>
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