mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-25 09:45:02 +00:00
b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
18 lines
1 KiB
XML
18 lines
1 KiB
XML
<Root>
|
|
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
|
<File Name="object_po_composer" Segment="6">
|
|
<Animation Name="gPoeComposerAttackAnim" Offset="0x020C"/>
|
|
<Animation Name="gPoeComposerDamagedAnim" Offset="0x0570"/>
|
|
<Animation Name="gPoeComposerFleeAnim" Offset="0x0708"/>
|
|
<Animation Name="gPoeComposerFloatAnim" Offset="0x09DC"/>
|
|
<Animation Name="gPoeComposerAppearAnim" Offset="0x0FE4"/>
|
|
<Animation Name="gPoeComposerDisappearAnim" Offset="0x1440"/>
|
|
<DList Name="gPoeComposerSoulDL" Offset="0x1C90"/>
|
|
<DList Name="gPoeComposerLanternBottomDL" Offset="0x4498"/>
|
|
<DList Name="gPoeComposerLanternTopDL" Offset="0x4530"/>
|
|
<DList Name="gPoeComposerLanternDL" Offset="0x45A0"/>
|
|
<DList Name="gPoeComposerFlatHeadDL" Offset="0x4638"/>
|
|
<DList Name="gPoeComposerBurnDL" Offset="0x5220"/>
|
|
<Skeleton Name="gPoeComposerSkel" Type="Flex" LimbType="Standard" Offset="0x6F90"/>
|
|
</File>
|
|
</Root>
|