..
asm_processor
Update asm-processor and add make dependencies for global asm and early includes ( #801 )
2021-05-02 16:21:27 -04:00
asmsplitter
Naming some functions in libultra_code, decompiling a decent amount. ( #77 )
2020-04-18 21:40:27 -04:00
ido5.3_compiler
Migrated rodata
2020-03-17 16:33:41 -04:00
ido7.1_compiler
Decompile z_oceff_wipe ( #122 )
2020-05-09 16:58:02 -04:00
ido_recomp
Add Cygwin support ( #594 )
2021-01-20 14:46:25 -05:00
overlayhelpers
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) ( #803 )
2021-05-02 19:15:16 -04:00
ZAPD
ZAPD update: Gotta go fast! ( #877 )
2021-07-27 22:16:03 -04:00
ZAPDConfigs /MqDbg
Updated to use latest version of ZAPD ( #777 )
2021-04-30 23:23:22 +02:00
.gitignore
Add actorfixer.py
~~and graphovl.py
~~; and a few improvements to extract_assets.py
( #783 )
2021-05-22 20:00:10 -04:00
actorfixer.py
EnMb documented (Moblins) ( #861 )
2021-08-08 07:28:28 -04:00
animfixer.py
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
assist.py
Decompiled ovl_En_Rd (1 nonmatching) ( #390 )
2020-09-26 21:16:28 -04:00
bootstrap_actors.py
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
bootstrap_fx.py
Fx bootstrap ( #278 )
2020-07-19 19:42:59 -04:00
bootstrap_overlay_decomp.py
First proper commit.
2020-03-17 00:31:30 -04:00
compare_actors_sizes.py
Improve the get_actor_sizes.py script ( #673 )
2021-02-02 13:30:34 -05:00
convert_chars.py
First proper commit.
2020-03-17 00:31:30 -04:00
create_actor_headers.py
First proper commit.
2020-03-17 00:31:30 -04:00
csdis.py
Fix colliderinit.py to run from project root ( #531 )
2020-12-15 18:27:35 -05:00
decompile_data.py
Effect rodata migration ( #268 )
2020-07-18 20:34:23 -04:00
disassemble.py
First proper commit.
2020-03-17 00:31:30 -04:00
elf2rom.c
Speed up build a bit ( #341 )
2020-08-23 13:43:26 -04:00
elf32.c
First proper commit.
2020-03-17 00:31:30 -04:00
elf32.h
First proper commit.
2020-03-17 00:31:30 -04:00
find_unused_asm.sh
Fail the Jenkins build if there's any unused asm ( #222 )
2020-06-23 13:59:59 -04:00
fix_data_stuff.py
First proper commit.
2020-03-17 00:31:30 -04:00
format_s_files.py
Big actor cleanup (fixed) ( #69 )
2020-04-14 14:16:34 -04:00
get_actor_sizes.py
Improve the get_actor_sizes.py script ( #673 )
2021-02-02 13:30:34 -05:00
ichaindis.py
Fix ichaindis.py always outputting an unsigned value ( #435 )
2020-10-03 22:38:39 -04:00
m2ctx.py
m2ctx.py fixes ( #681 )
2021-02-11 14:08:24 -05:00
Makefile
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
makeromfs.c
First proper commit.
2020-03-17 00:31:30 -04:00
mathfixer.py
Decompile King Dodongo and his fire effect ( #744 )
2021-04-11 18:38:22 +02:00
migrate-rodata.py
Split remaining unsplit asm files and migrate more rodata ( #277 )
2020-07-19 21:08:50 -04:00
mkldscript.c
Use a temp symbol for RomStart/RomEnd symbols, makes the map show the right value for actual RomStart/RomEnd symbols ( #880 )
2021-08-01 15:53:46 -04:00
n64chksum.c
First proper commit.
2020-03-17 00:31:30 -04:00
n64chksum.h
First proper commit.
2020-03-17 00:31:30 -04:00
permuter_settings.toml
Decompile En_Mag ( #406 )
2020-09-27 10:14:25 -04:00
reformat_data_files.py
Properly align asm & data (+ minor fixes) ( #165 )
2020-05-26 18:09:00 -04:00
regconvert.py
ViMode progress ( #802 )
2021-05-03 21:49:09 -04:00
rgba5551.py
Change Colors To Decimal ( #260 )
2020-07-16 21:37:53 -04:00
set_o32abi_bit.py
code_80106550 / llcvt.c and code_80104450 / ortho.c OK ( #163 )
2020-05-27 03:48:07 -04:00
sfxconvert.py
Fix bug in sfxconvert.py ( #553 )
2020-12-22 12:00:28 -05:00
specprocess.py
Updated Texture Asset Handling ( #478 )
2020-12-26 06:39:52 -05:00
split_out.py
First proper commit.
2020-03-17 00:31:30 -04:00
split_out_overlay_funcs.py
First proper commit.
2020-03-17 00:31:30 -04:00
util.c
First proper commit.
2020-03-17 00:31:30 -04:00
util.h
Speed up build a bit ( #341 )
2020-08-23 13:43:26 -04:00
vt_fmt.py
add vt_fmt.py script ( #295 )
2020-07-28 13:19:24 -04:00
vtxdis.c
Fix some fixable warnings ( #728 )
2021-03-23 19:45:42 -04:00
xmlcreate.py
Decompile object_zo
🐬 ( #794 )
2021-05-01 01:55:52 +02:00
yaz0.c
First proper commit.
2020-03-17 00:31:30 -04:00
yaz0.h
First proper commit.
2020-03-17 00:31:30 -04:00
yaz0tool.c
First proper commit.
2020-03-17 00:31:30 -04:00