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oot/assets/xml/textures/map_grand_static.xml
Lucas Shaw 3eec91504c
Some static texture files "decompiled" (#658)
* .

* remove tools/ZAP2 from origin master

* Some texture files

* fix tabs in new texture files

* map_i_static

* some updates

* update names

* update more names

* nintendo_rogo_static

* title_static ok

* Added segment= to the texture files

* do_action_static update

* Made suggested changes

* Made suggested changes

* Fixed spec
2021-02-24 13:41:43 -05:00

29 lines
3.0 KiB
XML

<Root>
<File Name="map_grand_static" Segment="11">
<Texture Name="gHyruleFieldMinimapTex" OutName="hyrule_field_minimap" Format="ia4" Width="80" Height="73"/>
<Texture Name="gKakarikoVillageMinimapTex" OutName="kakariko_village_minimap" Format="ia4" Width="80" Height="64"/>
<Texture Name="gGraveyardMinimapTex" OutName="graveyard_minimap" Format="ia4" Width="80" Height="39"/>
<Texture Name="gZorasRiverMinimapTex" OutName="zoras_river_minimap" Format="ia4" Width="96" Height="58"/>
<Texture Name="gKokiriForestMinimapTex" OutName="kokiri_forest_minimap" Format="ia4" Width="96" Height="62"/>
<Texture Name="gSacredMeadowMinimapTex" OutName="sacred_meadow_minimap" Format="ia4" Width="48" Height="85"/>
<Texture Name="gLakeHyliaMinimapTex" OutName="lake_hylia_minimap" Format="ia4" Width="80" Height="81"/>
<Texture Name="gZorasDomainMinimapTex" OutName="zoras_domain_minimap" Format="ia4" Width="64" Height="73"/>
<Texture Name="gZorasFountainMinimapTex" OutName="zoras_fountain_minimap" Format="ia4" Width="64" Height="65"/>
<Texture Name="gGerudoValleyMinimapTex" OutName="gerudo_valley_minimap" Format="ia4" Width="80" Height="65"/>
<Texture Name="gHauntedWastelandMinimapTex" OutName="haunted_wasteland_minimap" Format="ia4" Width="64" Height="56"/>
<Texture Name="gDesertColossusMinimapTex" OutName="desert_colossus_minimap" Format="ia4" Width="64" Height="59"/>
<Texture Name="gGerudosFortessMinimapTex" OutName="gerudos_fortess_minimap" Format="ia4" Width="80" Height="85"/>
<Texture Name="gLostWoodsMinimapTex" OutName="lost_woods_minimap" Format="ia4" Width="64" Height="56"/>
<Texture Name="gHyruleCastleAreaMinimapTex" OutName="hyrule_castle_area_minimap" Format="ia4" Width="64" Height="59"/>
<Texture Name="gDeathMountainTrailMinimapTex" OutName="death_mountain_trail_minimap" Format="ia4" Width="48" Height="85"/>
<Texture Name="gDeathMountainCraterMinimapTex" OutName="death_mountain_crater_minimap" Format="ia4" Width="80" Height="78"/>
<Texture Name="gGoronCityMinimapTex" OutName="goron_city_minimap" Format="ia4" Width="64" Height="72"/>
<Texture Name="gLonLonRanchMinimapTex" OutName="lon_lon_ranch_minimap" Format="ia4" Width="64" Height="68"/>
<Texture Name="gOutsideGanonsCastleMinimapTex" OutName="outside_ganons_castle_minimap" Format="ia4" Width="64" Height="59"/>
<Texture Name="gExploredShadowGraveyardMinimapTex" OutName="explored_shadow_graveyard_minimap" Format="ia4" Width="80" Height="39"/>
<Texture Name="gDrainedLakeHyliaMinimapTex" OutName="drained_lake_hylia_minimap" Format="ia4" Width="80" Height="81"/>
<Texture Name="gGerudoValleyWithBrokenBridgeMinimapTex" OutName="gerudo_valley_with_broken_bridge_minimap" Format="ia4" Width="80" Height="65"/>
<Texture Name="gGerudosFortressMinimapTex" OutName="gerudos_fortress_minimap" Format="ia4" Width="80" Height="85"/>
</File>
</Root>