1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 09:45:02 +00:00
oot/include/regs.h
Tharo a497f33bda
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy

* Fix merge

* Some more progress

* Fix merge

* More z_message_PAL

* Small progress

* More small progress

* message_data_static files OK

* Prepare z_message_tables

* Matched another function, small updates

* Attempt to use asm-processor static-symbols branch

* Refactor text id declarations

* Begin large text codes parser function

* Fix merge

* Refactor done

* Build OK, add color and highscore names

* Remove encoded text headers and automatically encode during build

* Fix kanfont

* Various cleanups

* DISP macros

* Another match aside data

* Further progress

* Small improvements

* Deduplicate magic values for text control codes, small improvements

* Tiny progress

* Minor cleanups

* Clean up z_message_PAL comment

* Progress on large functions

* Further progress on large functions

* Changes to mkldscript to link .data in the .rodata section

* data OK

* Few improvements

* Use gDPLoadTextureBlock macros where appropriate

* rm z_message_tables, progress on large functions

* 2 more matches

* Improvements

* Small progress

* More progress on big function

* progress

* match func_80107980

* match Message_Update

* match func_8010BED8

* done

* Progress on remaining large functions

* Small progress on largest function

* Another match, extract text and move to assets, improve text build system

* Small nonmatchings improvements

* docs wip

* Largest function maybe equivalent

* Fix merge

* Document do_action values, largest function is almost instruction-matching

* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice

* Fix merge

* one match

* Last function is instruction-matching

* Fix

* Improvements thanks to engineer124

* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup

* More variables labeled, use text state enum everywhere

* More labels and names

* Fix

* Actor_IsTalking -> Actor_TalkRequested

* Match func_8010C39C and remove unused asm

* More docs

* Mostly ocarina related docs

* All msgModes named

* Fix assetclean

* Cleanup

* Extraction fixes and headers

* Suggestions

* Review suggestions

* Change text extraction again, only extract if the headers do not already exist

* Fix

* Use ast for charmap, fix assetclean for real this time

* Review suggestions

* BGM ids and ran formatter

* Review comments

* rename include_readonly to include_data_with_rodata

* Remove leading 0s in number directives

* Review suggestions for message_data_static

* textbox pos enum comments, rename several enum names from Message to TextBox

Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-22 20:20:30 -05:00

165 lines
6.7 KiB
C

#ifndef REGS_H
#define REGS_H
#define REG_GROUPS 29 // number of REG groups, i.e. REG, SREG, OREG, etc.
#define REG_PAGES 6
#define REG_PER_PAGE 16
#define REG_PER_GROUP REG_PAGES * REG_PER_PAGE
#define BASE_REG(n, r) gGameInfo->data[n * REG_PER_GROUP + r]
#define REG(r) BASE_REG(0, r)
#define SREG(r) BASE_REG(1, r)
#define OREG(r) BASE_REG(2, r)
#define PREG(r) BASE_REG(3, r)
#define QREG(r) BASE_REG(4, r)
#define MREG(r) BASE_REG(5, r)
#define YREG(r) BASE_REG(6, r)
#define DREG(r) BASE_REG(7, r)
#define UREG(r) BASE_REG(8, r)
#define IREG(r) BASE_REG(9, r)
#define ZREG(r) BASE_REG(10, r)
#define CREG(r) BASE_REG(11, r)
#define NREG(r) BASE_REG(12, r)
#define KREG(r) BASE_REG(13, r)
#define XREG(r) BASE_REG(14, r)
#define cREG(r) BASE_REG(15, r)
#define sREG(r) BASE_REG(16, r)
#define iREG(r) BASE_REG(17, r)
#define WREG(r) BASE_REG(18, r)
#define AREG(r) BASE_REG(19, r)
#define VREG(r) BASE_REG(20, r)
#define HREG(r) BASE_REG(21, r)
#define GREG(r) BASE_REG(22, r)
#define mREG(r) BASE_REG(23, r)
#define nREG(r) BASE_REG(24, r)
#define BREG(r) BASE_REG(25, r)
#define dREG(r) BASE_REG(26, r)
#define kREG(r) BASE_REG(27, r)
#define bREG(r) BASE_REG(28, r)
#define R_ENV_AMBIENT_COLOR(i) REG(0 + i)
#define R_ENV_LIGHT1_COLOR(i) REG(3 + i)
#define R_ENV_LIGHT2_COLOR(i) REG(6 + i)
#define R_ENV_DISABLE_DBG REG(9)
#define R_ENV_FOG_COLOR(i) REG(10 + i)
#define R_ENV_FOG_FAR REG(13)
#define R_ENV_FOG_NEAR REG(14)
#define R_ENV_TIME_INCREMENT REG(15)
#define R_RUN_SPEED_LIMIT REG(45)
#define R_ENABLE_ARENA_DBG SREG(0)
#define R_UPDATE_RATE SREG(30)
#define R_ENABLE_AUDIO_DBG SREG(36)
#define R_FB_FILTER_TYPE SREG(80)
#define R_FB_FILTER_PRIM_COLOR(c) SREG(81 + c)
#define R_FB_FILTER_A SREG(84)
#define R_FB_FILTER_ENV_COLOR(c) SREG(85 + c)
#define R_ENABLE_FB_FILTER SREG(88)
#define R_PAUSE_MENU_MODE SREG(94)
#define R_CAM_MAX_PHI OREG(5)
#define R_CAM_DEFA_PHI_UPDRATE OREG(7)
#define R_DEFA_CAM_ANIM_TIME OREG(23)
#define R_CAM_MIN_PHI OREG(34)
#define R_CAM_MIN_PHI2 OREG(35)
#define R_AT_LERP_MIN OREG(41)
#define R_AT_LERP_SCALE OREG(42)
#define R_CAM_YOFFSET_NORM OREG(46)
#define R_CAM_FIXED3_FOV PREG(7)
#define R_DBG_CAM_UPDATE PREG(80)
#define R_DBG_REG_UPDATE PREG(82)
#define R_RELOAD_CAM_PARAMS QREG(0)
#define R_C_UP_ICON_X YREG(88)
#define R_C_UP_ICON_Y YREG(89)
#define R_MAGIC_FILL_COLOR(i) ZREG(0 + i)
#define R_C_BTN_COLOR(i) ZREG(39 + i)
#define R_B_BTN_COLOR(i) ZREG(43 + i)
#define R_START_LABEL_DD(i) ZREG(48 + i)
#define R_START_LABEL_Y(i) ZREG(51 + i)
#define R_START_LABEL_X(i) ZREG(54 + i)
#define R_C_UP_BTN_X ZREG(62)
#define R_C_UP_BTN_Y ZREG(63)
#define R_START_BTN_X ZREG(68)
#define R_START_BTN_Y ZREG(69)
#define R_ITEM_BTN_X(i) ZREG(70 + i)
#define R_ITEM_BTN_Y(i) ZREG(74 + i)
#define R_ITEM_BTN_DD(i) ZREG(78 + i)
#define R_ITEM_ICON_X(i) ZREG(82 + i)
#define R_ITEM_ICON_Y(i) ZREG(86 + i)
#define R_ITEM_ICON_DD(i) ZREG(90 + i)
#define R_ENV_WIND_DIR(i) CREG(16 + i)
#define R_ENV_WIND_SPEED CREG(19)
#define R_A_BTN_Y XREG(16)
#define R_A_BTN_X XREG(17)
#define R_A_ICON_Y XREG(19)
#define R_A_ICON_X XREG(20)
#define R_A_BTN_COLOR(i) XREG(22 + i)
#define R_MAGIC_BAR_SMALL_Y XREG(48)
#define R_MAGIC_BAR_X XREG(49)
#define R_MAGIC_BAR_LARGE_Y XREG(50)
#define R_MAGIC_FILL_X XREG(51)
#define R_ENV_LIGHT1_DIR(i) cREG(3 + i)
#define R_ENV_LIGHT2_DIR(i) cREG(6 + i)
#define R_B_LABEL_DD WREG(0)
#define R_OW_MINIMAP_X WREG(29)
#define R_OW_MINIMAP_Y WREG(30)
#define R_MINIMAP_DISABLED WREG(31)
#define R_B_LABEL_X(i) WREG(40 + i)
#define R_B_LABEL_Y(i) WREG(43 + i)
#define R_DGN_MINIMAP_X WREG(68)
#define R_DGN_MINIMAP_Y WREG(69)
#define R_MAP_INDEX VREG(11)
#define R_MAP_TEX_INDEX_BASE VREG(12)
#define R_MAP_TEX_INDEX VREG(13)
#define R_COMPASS_SCALE_X VREG(14)
#define R_COMPASS_SCALE_Y VREG(15)
#define R_COMPASS_OFFSET_X VREG(16)
#define R_COMPASS_OFFSET_Y VREG(17)
#define R_MINIMAP_COLOR(i) VREG(18 + i)
#define R_ITEM_AMMO_X(i) VREG(64 + i)
#define R_ITEM_AMMO_Y(i) VREG(68 + i)
#define R_ITEM_ICON_WIDTH(i) VREG(76 + i)
#define R_ITEM_BTN_WIDTH(i) VREG(80 + i)
#define R_DISABLE_INPUT_DISPLAY HREG(47)
#define R_EN_GOROIWA_SPEED mREG(12)
#define R_NAVI_MSG_REGION_ALPHA nREG(87)
#define R_TEXT_DROP_SHADOW_OFFSET XREG(60)
#define R_TEXTBOX_X_TARGET XREG(72)
#define R_TEXTBOX_Y_TARGET XREG(73)
#define R_TEXTBOX_TEXWIDTH YREG(16)
#define R_TEXTBOX_TEXHEIGHT YREG(17)
#define R_TEXTBOX_WIDTH YREG(22)
#define R_TEXTBOX_HEIGHT YREG(23)
#define R_MESSAGE_DEBUGGER_SELECT YREG(78)
#define R_MESSAGE_DEBUGGER_TEXTID YREG(79)
#define R_TEXT_LINE_SPACING XREG(56)
#define R_TEXT_CHAR_SCALE XREG(57)
#define R_TEXTBOX_ICON_XPOS YREG(71)
#define R_TEXTBOX_ICON_YPOS YREG(72)
#define R_TEXTBOX_ICON_SIZE YREG(75)
#define R_TEXTBOX_X VREG(0)
#define R_TEXTBOX_Y VREG(1)
#define R_TEXTBOX_END_XPOS XREG(64)
#define R_TEXTBOX_END_YPOS XREG(65)
#define R_TEXTBOX_WIDTH_TARGET XREG(74)
#define R_TEXTBOX_HEIGHT_TARGET XREG(75)
#define R_TEXTBOX_TEXWIDTH_TARGET XREG(76)
#define R_TEXTBOX_TEXHEIGHT_TARGET XREG(77)
#define R_TEXT_ADJUST_COLOR_1_R VREG(33)
#define R_TEXT_ADJUST_COLOR_1_G VREG(34)
#define R_TEXT_ADJUST_COLOR_1_B VREG(35)
#define R_TEXT_ADJUST_COLOR_2_R VREG(36)
#define R_TEXT_ADJUST_COLOR_2_G VREG(37)
#define R_TEXT_ADJUST_COLOR_2_B VREG(38)
#define R_TEXT_CHOICE_XPOS XREG(66)
#define R_TEXT_CHOICE_YPOS(choice) XREG(67 + (choice))
#define R_TEXT_INIT_XPOS XREG(54)
#define R_TEXT_INIT_YPOS XREG(55)
#define R_TEXTBOX_BG_YPOS XREG(61)
#define R_TEXTBOX_CLEF_XPOS VREG(7)
#define R_TEXTBOX_CLEF_YPOS VREG(8)
#define R_OCARINA_NOTES_XPOS VREG(28)
#define R_OCARINA_NOTES_YPOS(note) VREG(45 + (note))
#define R_OCARINA_NOTES_XPOS_OFFSET VREG(29)
#define R_OCARINA_NOTES_YPOS_OFFSET VREG(51)
#endif