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* Clean out z64.h * fix version include * overlay.h * pr suggestion * try fixing main.c * add back forward declare * fix bss * header guard * prefix
45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
#ifndef VI_MODE_H
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#define VI_MODE_H
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#include "ultra64.h"
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#include "libu64/pad.h"
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#include "versions.h"
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typedef enum ViModeEditState {
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#if OOT_VERSION < PAL_1_0
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/* -2 */ VI_MODE_EDIT_STATE_NEGATIVE_2 = -2,
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/* -1 */ VI_MODE_EDIT_STATE_NEGATIVE_1,
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/* 0 */ VI_MODE_EDIT_STATE_INACTIVE,
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/* 1 */ VI_MODE_EDIT_STATE_2, // active, more adjustments
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/* 2 */ VI_MODE_EDIT_STATE_3 // active, more adjustments, print comparison with NTSC LAN1 mode
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#else
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/* 0 */ VI_MODE_EDIT_STATE_INACTIVE,
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/* 1 */ VI_MODE_EDIT_STATE_ACTIVE,
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/* 2 */ VI_MODE_EDIT_STATE_2, // active, more adjustments
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/* 3 */ VI_MODE_EDIT_STATE_3 // active, more adjustments, print comparison with NTSC LAN1 mode
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#endif
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} ViModeEditState;
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typedef struct ViMode {
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/* 0x00 */ OSViMode customViMode;
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/* 0x50 */ s32 viHeight;
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/* 0x54 */ s32 viWidth;
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/* 0x58 */ s32 rightAdjust;
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/* 0x5C */ s32 leftAdjust;
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/* 0x60 */ s32 lowerAdjust;
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/* 0x64 */ s32 upperAdjust;
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/* 0x68 */ s32 editState;
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/* 0x6C */ s32 tvType;
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/* 0x70 */ u32 loRes;
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/* 0x74 */ u32 antialiasOff;
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/* 0x78 */ u32 modeN; // Controls interlacing, the meaning of this mode is different based on choice of resolution
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/* 0x7C */ u32 fb16Bit;
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/* 0x80 */ u32 viFeatures;
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/* 0x84 */ u32 unk_84;
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} ViMode; // size = 0x88
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void ViMode_Init(ViMode* viMode);
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void ViMode_Destroy(ViMode* viMode);
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void ViMode_Update(ViMode* viMode, Input* input);
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#endif
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