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oot/assets/xml/objects/object_gi_medal.xml
Dragorn421 dd6e8a87e9
Add Vtx[] resources in xmls for documented assets 1 (#2549)
* Add Vtx[] resources in xmls for documented assets 1

* fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
2025-05-31 10:09:06 +02:00

48 lines
1.9 KiB
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_medal" Segment="6">
<Array Name="gGiForestMedallionFaceVtx" Count="55" Offset="0x0">
<Vtx/>
</Array>
<Array Name="gGiMedallionVtx" Count="148" Offset="0x370">
<Vtx/>
</Array>
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
<DList Name="gGiMedallionDL" Offset="0x0E18"/>
<Array Name="gGiFireMedallionFaceVtx" Count="27" Offset="0x1000">
<Vtx/>
</Array>
<Array Name="gGiFireMedallionUnusedVtx" Count="148" Offset="0x11B0">
<Vtx/>
</Array>
<DList Name="gGiFireMedallionFaceDL" Offset="0x1AF0"/>
<Array Name="gGiWaterMedallionFaceVtx" Count="51" Offset="0x1C10">
<Vtx/>
</Array>
<Array Name="gGiWaterMedallionUnusedVtx" Count="143" Offset="0x1F40">
<Vtx/>
</Array>
<DList Name="gGiWaterMedallionFaceDL" Offset="0x2830"/>
<Array Name="gGiSpiritMedallionFaceVtx" Count="56" Offset="0x29A0">
<Vtx/>
</Array>
<Array Name="gGiSpiritMedallionUnusedVtx" Count="143" Offset="0x2D20">
<Vtx/>
</Array>
<DList Name="gGiSpiritMedallionFaceDL" Offset="0x3610"/>
<Array Name="gGiShadowMedallionFaceVtx" Count="45" Offset="0x3770">
<Vtx/>
</Array>
<Array Name="gGiShadowMedallionUnusedVtx" Count="143" Offset="0x3A40">
<Vtx/>
</Array>
<DList Name="gGiShadowMedallionFaceDL" Offset="0x4330"/>
<Array Name="gGiLightMedallionFaceVtx" Count="77" Offset="0x4460">
<Vtx/>
</Array>
<Array Name="gGiLightMedallionUnusedVtx" Count="143" Offset="0x4930">
<Vtx/>
</Array>
<DList Name="gGiLightMedallionFaceDL" Offset="0x5220"/>
</File>
</Root>