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oot/assets/xml/objects/object_owl.xml

213 lines
11 KiB
XML

<Root>
<File Name="object_owl" Segment="6">
<!-- Flying Owl Skeleton -->
<Skeleton Name="gOwlFlyingSkel" Type="Flex" LimbType="Standard" Offset="0xC0E8"/>
<!-- Default Owl Limbs -->
<Limb Name="gOwlRootLimb" LimbType="Standard" Offset="0xBFA8"/>
<Limb Name="gOwlNeckLimb" LimbType="Standard" Offset="0xBFB4"/>
<Limb Name="gOwlHeadLimb" LimbType="Standard" Offset="0xBFC0"/>
<Limb Name="gOwlRightEyebrowLimb" LimbType="Standard" Offset="0xBFCC"/>
<Limb Name="gOwlLeftEyebrowLimb" LimbType="Standard" Offset="0xBFD8"/>
<Limb Name="gOwlLowerLeftWingLimb" LimbType="Standard" Offset="0xBFE4"/>
<Limb Name="gOwlMiddleLeftWing1Limb" LimbType="Standard" Offset="0xBFF0"/>
<Limb Name="gOwlMiddleLeftWing2Limb" LimbType="Standard" Offset="0xBFFC"/>
<Limb Name="gOwlUpperLeftWingLimb" LimbType="Standard" Offset="0xC008"/>
<Limb Name="gOwlLowerRightWingLimb" LimbType="Standard" Offset="0xC014"/>
<Limb Name="gOwlMiddleRightWing1Limb" LimbType="Standard" Offset="0xC020"/>
<Limb Name="gOwlMiddleRightWing2Limb" LimbType="Standard" Offset="0xC02C"/>
<Limb Name="gOwlUpperRightWingLimb" LimbType="Standard" Offset="0xC038"/>
<Limb Name="gOwlUpperRightLegLimb" LimbType="Standard" Offset="0xC044"/>
<Limb Name="gOwlLowerRightLegLimb" LimbType="Standard" Offset="0xC050"/>
<Limb Name="gOwlRightClawLimb" LimbType="Standard" Offset="0xC05C"/>
<Limb Name="gOwlUpperLeftLegLimb" LimbType="Standard" Offset="0xC068"/>
<Limb Name="gOwlLowerLeftLegLimb" LimbType="Standard" Offset="0xC074"/>
<Limb Name="gOwlLeftClawLimb" LimbType="Standard" Offset="0xC080"/>
<Limb Name="gOwlTailLimb" LimbType="Standard" Offset="0xC08C"/>
<!-- Default Owl Limb Vertices -->
<Array Name="gOwlHeadVtx" Count="155" Offset="0x15E0">
<Vtx/>
</Array>
<Array Name="gOwlRightEyebrowVtx" Count="12" Offset="0x1F90">
<Vtx/>
</Array>
<Array Name="gOwlLeftEyebrowVtx" Count="12" Offset="0x2050">
<Vtx/>
</Array>
<Array Name="gOwlNeckVtx" Count="44" Offset="0x2110">
<Vtx/>
</Array>
<Array Name="gOwlTorsoVtx" Count="82" Offset="0x23D0">
<Vtx/>
</Array>
<Array Name="gOwlUpperLeftWingVtx" Count="35" Offset="0x28F0">
<Vtx/>
</Array>
<Array Name="gOwlMiddleLeftWing2Vtx" Count="36" Offset="0x2B20">
<Vtx/>
</Array>
<Array Name="gOwlMiddleLeftWing1Vtx" Count="43" Offset="0x2D60">
<Vtx/>
</Array>
<Array Name="gOwlLowerLeftWingVtx" Count="36" Offset="0x3010">
<Vtx/>
</Array>
<Array Name="gOwlUpperRightWingVtx" Count="35" Offset="0x3250">
<Vtx/>
</Array>
<Array Name="gOwlMiddleRightWing2Vtx" Count="36" Offset="0x3480">
<Vtx/>
</Array>
<Array Name="gOwlMiddleRightWing1Vtx" Count="43" Offset="0x36C0">
<Vtx/>
</Array>
<Array Name="gOwlLowerRightWingVtx" Count="37" Offset="0x3970">
<Vtx/>
</Array>
<Array Name="gOwlRightClawVtx" Count="89" Offset="0x3BC0">
<Vtx/>
</Array>
<Array Name="gOwlLowerRightLegVtx" Count="21" Offset="0x4150">
<Vtx/>
</Array>
<Array Name="gOwlUpperRightLegVtx" Count="11" Offset="0x42A0">
<Vtx/>
</Array>
<Array Name="gOwlLeftClawVtx" Count="89" Offset="0x4350">
<Vtx/>
</Array>
<Array Name="gOwlLowerLeftLegVtx" Count="21" Offset="0x48E0">
<Vtx/>
</Array>
<Array Name="gOwlUpperLeftLegVtx" Count="11" Offset="0x4A30">
<Vtx/>
</Array>
<Array Name="gOwlTailVtx" Count="6" Offset="0x4AE0">
<Vtx/>
</Array>
<!-- Default Owl Limb DisplayLists -->
<DList Name="gOwlTorsoDL" Offset="0x4B40"/>
<DList Name="gOwlNeckDL" Offset="0x4CB8"/>
<DList Name="gOwlHeadDL" Offset="0x4DE0"/>
<DList Name="gOwlRightEyebrowDL" Offset="0x5318"/>
<DList Name="gOwlLeftEyebrowDL" Offset="0x5260"/>
<DList Name="gOwlLowerLeftWingDL" Offset="0x5720"/>
<DList Name="gOwlMiddleLeftWing1DL" Offset="0x5960"/>
<DList Name="gOwlMiddleLeftWing2DL" Offset="0x5BB8"/>
<DList Name="gOwlUpperLeftWingDL" Offset="0x5DE8"/>
<DList Name="gOwlLowerRightWingDL" Offset="0x6068"/>
<DList Name="gOwlMiddleRightWing1DL" Offset="0x62A8"/>
<DList Name="gOwlMiddleRightWing2DL" Offset="0x6500"/>
<DList Name="gOwlUpperRightWingDL" Offset="0x6730"/>
<DList Name="gOwlUpperRightLegDL" Offset="0x53D0"/>
<DList Name="gOwlLowerRightLegDL" Offset="0x5498"/>
<DList Name="gOwlRightClawDL" Offset="0x5588"/>
<DList Name="gOwlUpperLeftLegDL" Offset="0x6A58"/>
<DList Name="gOwlLowerLeftLegDL" Offset="0x6B20"/>
<DList Name="gOwlLeftClawDL" Offset="0x6C10"/>
<DList Name="gOwlTailDL" Offset="0x69B0"/>
<!-- Owl Animations -->
<Animation Name="gOwlTakeoffAnim" Offset="0x1168"/>
<Animation Name="gOwlFlyAnim" Offset="0x15CC"/>
<Animation Name="gOwlGlideAnim" Offset="0xC1C4"/>
<Animation Name="gOwlUnfoldWingsAnim" Offset="0xC684"/>
<Animation Name="gOwlPerchAnim" Offset="0xC8A0"/>
<!-- Owl Perching Skeleton -->
<Skeleton Name="gOwlPerchingSkel" Type="Flex" LimbType="Standard" Offset="0x100B0"/>
<!-- The two following TLUTs are identical and both are used as TLUTs for the eye textures -->
<!-- TLUT used in gOwlPerchingSkel -->
<Texture Name="object_owl_TLUT_006DA8" Format="rgba16" Width="16" Height="16" Offset="0x6DA8"/>
<!-- TLUT used in gOwlFlyingSkel -->
<Texture Name="object_owl_TLUT_006FA8" Format="rgba16" Width="16" Height="16" Offset="0x6FA8" HackMode="ignore_orphaned_tlut"/>
<!-- Eye Textures -->
<Texture Name="gObjOwlEyeOpenTex" Format="ci8" Width="32" Height="32" Offset="0x89A8" TlutOffset="0x6DA8"/>
<Texture Name="gObjOwlEyeHalfTex" Format="ci8" Width="32" Height="32" Offset="0x8DA8" TlutOffset="0x6DA8"/>
<Texture Name="gObjOwlEyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0x91A8" TlutOffset="0x6DA8"/>
<Texture Name="object_owl_0071A8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x71A8"/>
<Texture Name="object_owl_0079A8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x79A8"/>
<Texture Name="object_owl_0081A8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x81A8"/>
<Texture Name="object_owl_0095A8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x95A8"/>
<Texture Name="object_owl_009DA8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x9DA8"/>
<Texture Name="object_owl_009FA8_Tex" Format="rgba16" Width="64" Height="32" Offset="0x9FA8"/>
<Texture Name="object_owl_00AFA8_Tex" Format="rgba16" Width="32" Height="32" Offset="0xAFA8"/>
<Texture Name="object_owl_00B7A8_Tex" Format="rgba16" Width="32" Height="32" Offset="0xB7A8"/>
<Array Name="object_owl_Vtx_00C8B0" Count="12" Offset="0xC8B0">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00C970" Count="12" Offset="0xC970">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00CA30" Count="155" Offset="0xCA30">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00D3E0" Count="60" Offset="0xD3E0">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00D7A0" Count="17" Offset="0xD7A0">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00D8B0" Count="39" Offset="0xD8B0">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00DB20" Count="39" Offset="0xDB20">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00DD90" Count="89" Offset="0xDD90">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00E320" Count="21" Offset="0xE320">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00E470" Count="11" Offset="0xE470">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00E520" Count="89" Offset="0xE520">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00EAB0" Count="21" Offset="0xEAB0">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00EC00" Count="11" Offset="0xEC00">
<Vtx/>
</Array>
<Array Name="object_owl_Vtx_00ECB0" Count="6" Offset="0xECB0">
<Vtx/>
</Array>
<DList Name="object_owl_00ED10_DL" Offset="0xED10"/>
<DList Name="object_owl_00EEA0_DL" Offset="0xEEA0"/>
<DList Name="object_owl_00F030_DL" Offset="0xF030"/>
<DList Name="object_owl_00F0D8_DL" Offset="0xF0D8"/>
<DList Name="object_owl_00F1C0_DL" Offset="0xF1C0"/>
<DList Name="object_owl_00F330_DL" Offset="0xF330"/>
<DList Name="object_owl_00F7B0_DL" Offset="0xF7B0"/>
<DList Name="object_owl_00F868_DL" Offset="0xF868"/>
<DList Name="object_owl_00F920_DL" Offset="0xF920"/>
<DList Name="object_owl_00F9E8_DL" Offset="0xF9E8"/>
<DList Name="object_owl_00FAD8_DL" Offset="0xFAD8"/>
<DList Name="object_owl_00FC70_DL" Offset="0xFC70"/>
<DList Name="object_owl_00FD38_DL" Offset="0xFD38"/>
<DList Name="object_owl_00FE28_DL" Offset="0xFE28"/>
<Limb Name="object_owl_00FFC0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFC0" Offset="0xFFC0"/>
<Limb Name="object_owl_00FFCC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFCC" Offset="0xFFCC"/>
<Limb Name="object_owl_00FFD8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFD8" Offset="0xFFD8"/>
<Limb Name="object_owl_00FFE4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFE4" Offset="0xFFE4"/>
<Limb Name="object_owl_00FFF0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFF0" Offset="0xFFF0"/>
<Limb Name="object_owl_00FFFC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_00FFFC" Offset="0xFFFC"/>
<Limb Name="object_owl_010008_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010008" Offset="0x10008"/>
<Limb Name="object_owl_010014_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010014" Offset="0x10014"/>
<Limb Name="object_owl_010020_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010020" Offset="0x10020"/>
<Limb Name="object_owl_01002C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_01002C" Offset="0x1002C"/>
<Limb Name="object_owl_010038_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010038" Offset="0x10038"/>
<Limb Name="object_owl_010044_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010044" Offset="0x10044"/>
<Limb Name="object_owl_010050_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010050" Offset="0x10050"/>
<Limb Name="object_owl_01005C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_01005C" Offset="0x1005C"/>
<Limb Name="object_owl_010068_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OWL_010068" Offset="0x10068"/>
</File>
</Root>