mirror of
https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes |
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__osDequeueThread.c | ||
__osGetHWIntrRoutine.c | ||
__osResetGlobalIntMask.c | ||
__osSetGlobalIntMask.c | ||
__osSetHWIntrRoutine.c | ||
initialize.c | ||
osCreateMesgQueue.c | ||
osCreateThread.c | ||
osDestroyThread.c | ||
osGetMemSize.c | ||
osGetThreadId.c | ||
osGetThreadPri.c | ||
osGetTime.c | ||
osJamMesg.c | ||
osRecvMesg.c | ||
osSendMesg.c | ||
osSetEventMesg.c | ||
osSetThreadPri.c | ||
osStartThread.c | ||
osStopThread.c | ||
osViExtendVStart.c | ||
osViModePalLan1.c | ||
osVirtualToPhysical.c | ||
osYieldThread.c | ||
piacs.c | ||
timerintr.c |