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oot/assets/xml
Dragorn421 880e7c937c
Some cleanup/doc on the item icons (#1263)
* Some cleanup/doc on the item enum and icons

* `gItemIconBigBottlePoeTex` -> `gItemIconBottleBigPoeTex`

* Biggoron sword / giant knife items (?)

* `SPSTONE_` -> `SPIRITUAL_` ?

* `gItemIconBrokenBiggoronSwordTex` -> `gItemIconBrokenGoronsSwordTex`

* `gQuestIcon...MedallionTex` -> `gQuestIconMedallion...Tex`

* `ITEM_MAGIC_` -> `ITEM_MAGIC_JAR_`small/big

* `ITEM_BOW_ARROW_` -> `ITEM_BOW_`

* `MASK_BUNNY` -> `MASK_BUNNY_HOOD`

* Update `GID_` enum from `ITEM_` enum

* ITEM/GID`_ARROW_`small/medium/large -> 5/10/30

* Run formatter

* .

* fix regressions and revert bad ideas

* chicken

* obey the newline police and also prevent the range police from intervening

* fixups

* dimensions -> dimension (singular)

* Note on inconsequential oddities about the `gItemIcons` mapping
2022-12-12 21:45:54 -05:00
..
code Document Transition System (#1131) 2022-04-27 16:00:25 -04:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
objects Documentation For En_Ik (#1190) 2022-12-08 13:57:17 -05:00
overlays Document everything in ovl_Boss_Ganon2.xml (#1377) 2022-10-02 16:47:27 -04:00
scenes Fixup asset XMLs (#1363) 2022-08-28 16:34:49 +02:00
textures Some cleanup/doc on the item icons (#1263) 2022-12-12 21:45:54 -05:00