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5c147e5e03
* copy over the xml * Rename anims * A bunch of renames * minor extract_assets fixes * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "820678b4e" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "820678b4e" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Change rgb5a1 to rgba16 * eye and eyebrows * some dlists * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "6be9af65d" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "6be9af65d" git-subrepo: version: "0.4.3" origin: "???" commit: "???"
14 lines
774 B
XML
14 lines
774 B
XML
<Root>
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<File Name="object_horse_zelda" Segment="6">
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<Skeleton Name="gHorseZeldaSkel" Type="Normal" LimbType="Skin" Offset="0x6B2C"/>
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<!-- Running. -->
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<Animation Name="gHorseZeldaGallopingAnim" Offset="0x7148"/>
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<Texture Name="gHorseZeldaEyeTex" OutName="horse_zelda_eye" Format="rgba16" Width="32" Height="16" Offset="0x8" />
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<Texture Name="gHorseZeldaHeadHairTex" OutName="horse_zelda_head_hair" Format="rgba16" Width="16" Height="16" Offset="0x688" />
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<Texture Name="gHorseZeldaNoseTex" OutName="horse_zelda_nose" Format="rgba16" Width="16" Height="16" Offset="0x488" />
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<Texture Name="gHorseZeldaLegTex" OutName="horse_zelda_leg" Format="rgba16" Width="16" Height="16" Offset="0x9A8" />
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</File>
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</Root>
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